Player Matchup

Kuzenbo
Kuzenbo
Enzo3245
Kuzenbo
Level 29
God Stats
7W - 0L
1,816 SR
Queue Stats
204W - 213L
1,445 Elo+
Party 1
Thanatos
Thanatos
Ninock00
Thanatos
Level 66
God Stats
17W - 13L
1,508 SR
Queue Stats
325W - 313L
1,469 Elo+
Party 1
Raijin
Raijin
Syramic
Raijin
Level 66
God Stats
14W - 17L
1,600 SR
Queue Stats
228W - 222L
1,529 Elo+
Party 1
Medusa
Medusa
eaglefandan01
Medusa
Level 37
God Stats
57W - 61L
1,462 SR
Queue Stats
89W - 103L
1,425 Elo+
Party 1
Achilles
Achilles
jacre__
Achilles
Level 67
God Stats
2W - 5L
1,304 SR
Queue Stats
94W - 97L
1,432 Elo+
Solo
Team Averages
Level 53
1,538 SR
1,460 Elo+

VS

Team Averages
Level 67
1,524 SR
1,492 Elo+
Sylvanus
Sylvanus
Escotico
Sylvanus
Level 66
God Stats
19W - 16L
1,577 SR
Queue Stats
182W - 181L
1,490 Elo+
Party 2
Loki
Loki
QueenOfBad
Loki
Level 38
God Stats
7W - 5L
1,717 SR
Queue Stats
95W - 84L
1,498 Elo+
Party 3
Neith
Neith
Ricanstallion
Neith
Level 87
God Stats
6W - 8L
1,521 SR
Queue Stats
53W - 47L
1,542 Elo+
Party 2
Sol
Sol
Seymore009
Sol
Level 127
God Stats
17W - 11L
1,490 SR
Queue Stats
186W - 164L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
spensarts
Amaterasu
Level 18
God Stats
0W - 4L
1,314 SR
Queue Stats
18W - 29L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Enzo3245
Kuzenbo
11
0 / 2 / 9
7,078
506
3,472
15,803
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ninock00
Thanatos
16
17 / 4 / 4
10,161
726
17,066
15,675
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
Syramic
Raijin
14
2 / 4 / 10
8,332
595
17,864
13,011
4,463
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 5
7,359
526
2,432
8,741
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
jacre__
Achilles
13
4 / 3 / 2
8,462
604
7,370
15,294
10,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Escotico
Sylvanus
10
2 / 5 / 5
6,647
475
7,055
13,663
11,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 5 / 7
7,791
557
8,422
14,647
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 6 / 5
8,587
613
11,894
16,077
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 4
8,030
574
10,569
10,074
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
spensarts
Amaterasu
11
0 / 4 / 4
6,849
489
5,712
13,290
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
23
Kills
14
15
Deaths
23
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Enzo3245
Kuzenbo
0
2
9
2.25
L
Sylvanus
Escotico
Sylvanus
2
5
5
0.9
W
Thanatos
Ninock00
Thanatos
17
4
4
4.75
L
4
5
7
1.5
L
7
6
5
1.58
L
1
3
4
1
W
Raijin
Syramic
Raijin
2
4
10
1.75
W
0
2
5
1.25
W
Achilles
jacre__
Achilles
4
3
2
1.67
L
Amaterasu
spensarts
Amaterasu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,204
Damage
43,652
68,524
Taken
67,751
38,725
Mitigated
36,253
25,590
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Enzo3245
Kuzenbo
3,472
1,147
0
3,357
15,803
13,882
0
5,403
10,400
17,025
0
L
Sylvanus
Escotico
Sylvanus
7,055
1,937
1,121
2,897
13,663
11,741
180
6,084
7,579
22,732
5,665
W
Thanatos
Ninock00
Thanatos
17,066
6,590
0
10,891
15,675
6,385
59
2,517
13,158
0
67,072
L
8,422
2,724
0
1,570
14,647
5,398
0
4,109
10,538
0
42,258
L
11,894
4,963
0
3,154
16,077
6,358
0
7,902
8,175
0
58,546
L
10,569
4,342
0
3,634
10,074
4,047
869
2,055
8,019
66,992
3,772
W
Raijin
Syramic
Raijin
17,864
1,379
0
4,825
13,011
4,463
631
4,068
8,943
73,966
0
W
2,432
837
0
2,828
8,741
3,301
0
3,819
4,922
0
52,977
W
Achilles
jacre__
Achilles
7,370
1,749
0
3,689
15,294
10,694
0
1,372
13,922
0
53,275
L
Amaterasu
spensarts
Amaterasu
5,712
2,182
0
3,394
13,290
8,709
0
1,186
12,104
0
33,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
37,904
368
Minions Killed
369
0
Camps Cleared
0
1,409,705
Distance Traveled
1,333,813
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,078
506
19
1
0
282,768
0
L
Sylvanus
6,647
475
51
4
0
235,714
0
W
Thanatos
10,161
726
76
5
0
345,676
1
L
Loki
7,791
557
59
4
0
293,929
3
L
Neith
8,587
613
79
6
0
246,578
0
L
Sol
8,030
574
130
9
0
265,730
0
W
Raijin
8,332
595
107
8
0
258,479
0
W
Medusa
7,359
526
78
6
0
258,457
6
W
Achilles
8,462
604
88
6
0
264,325
0
L
Amaterasu
6,849
489
50
4
0
291,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role