Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AutismEnthusiast
Ao Kuang
Level 72
God Stats
9W - 2L
1,691 SR
Queue Stats
85W - 60L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Glitch126176
Baron Samedi
Level 63
God Stats
3W - 2L
1,420 SR
Queue Stats
79W - 82L
1,421 Elo+
Solo
Raijin
Raijin
cerberus--193
Raijin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 211L
1,472 Elo+
Solo
Chernobog
Chernobog
uiri00
Chernobog
Level 82
God Stats
14W - 10L
1,364 SR
Queue Stats
221W - 227L
1,442 Elo+
Solo
Team Averages
Level 81
1,495 SR
1,468 Elo+

VS

Team Averages
Level 61
1,479 SR
1,417 Elo+
Hades
Hades
AkkaGaliano
Hades
Level 34
God Stats
1W - 6L
1,411 SR
Queue Stats
39W - 79L
1,282 Elo+
Party 3
Medusa
Medusa
Archer10HD
Medusa
Level 86
God Stats
9W - 11L
1,568 SR
Queue Stats
17W - 23L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Fubernuber
Ah Puch
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Nonouryoku
Hercules
Level 61
God Stats
1W - 2L
1,409 SR
Queue Stats
123W - 111L
1,506 Elo+
Party 2
Mercury
Mercury
dvegas90812
Mercury
Level 48
God Stats
3W - 2L
1,506 SR
Queue Stats
85W - 138L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 2 / 3
7,585
506
4,269
11,703
4,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 0
9,190
613
9,544
13,195
7,920
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Glitch126176
Baron Samedi
13
6 / 3 / 4
8,476
565
7,966
12,506
8,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 2
8,561
571
6,372
8,074
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
uiri00
Chernobog
13
1 / 6 / 8
7,946
530
8,836
15,760
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,042
536
7,613
10,726
5,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Archer10HD
Medusa
11
5 / 5 / 2
7,561
504
8,885
11,945
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Fubernuber
Ah Puch
12
5 / 4 / 3
8,193
546
13,025
9,975
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nonouryoku
Hercules
11
0 / 5 / 0
7,267
484
6,779
13,032
7,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
dvegas90812
Mercury
12
1 / 2 / 0
7,382
492
3,146
10,667
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
13
13
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
L
2
3
0
0.67
L
Medusa
Archer10HD
Medusa
5
5
2
1.2
W
7
1
0
7
L
Ah Puch
Fubernuber
Ah Puch
5
4
3
1.63
W
Baron Samedi
Glitch126176
Baron Samedi
6
3
4
2.67
L
Hercules
Nonouryoku
Hercules
0
5
0
0
W
3
1
2
4
L
Mercury
dvegas90812
Mercury
1
2
0
0.5
W
Chernobog
uiri00
Chernobog
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
39,448
61,238
Taken
56,345
30,166
Mitigated
26,216
17,435
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,269
2,859
0
1,133
11,703
4,400
0
2,480
9,223
0
51,433
L
7,613
1,166
0
3,508
10,726
5,318
196
5,644
5,082
53,995
0
L
Medusa
Archer10HD
Medusa
8,885
4,481
0
1,376
11,945
4,161
1,656
4,302
7,643
0
32,709
W
9,544
2,513
0
6,836
13,195
7,920
678
1,472
11,723
57,775
0
L
Ah Puch
Fubernuber
Ah Puch
13,025
586
0
2,292
9,975
5,223
95
3,226
6,749
38,494
0
W
Baron Samedi
Glitch126176
Baron Samedi
7,966
1,173
741
5,372
12,506
8,436
84
5,361
7,145
47,098
0
L
Hercules
Nonouryoku
Hercules
6,779
2,541
0
4,707
13,032
7,420
474
8,049
4,983
0
41,111
W
6,372
599
0
946
8,074
3,096
597
4,361
3,713
58,849
0
L
Mercury
dvegas90812
Mercury
3,146
1,462
0
0
10,667
4,094
0
2,661
8,006
0
66,513
W
Chernobog
uiri00
Chernobog
8,836
5,856
0
2,407
15,760
6,314
218
6,964
8,796
0
46,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
38,445
400
Minions Killed
359
0
Camps Cleared
0
1,373,439
Distance Traveled
1,418,772
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,585
506
78
5
0
283,306
0
L
Hades
8,042
536
100
7
0
257,723
0
L
Medusa
7,561
504
36
2
0
273,132
0
W
Ao Kuang
9,190
613
83
6
0
266,839
0
L
Ah Puch
8,193
546
60
4
0
283,435
0
W
Baron Samedi
8,476
565
64
4
0
259,005
0
L
Hercules
7,267
484
69
5
0
306,766
9
W
Raijin
8,561
571
104
7
0
265,281
0
L
Mercury
7,382
492
94
6
0
297,716
0
W
Chernobog
7,946
530
71
5
0
299,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role