Player Matchup

Susano
Susano
MamaWillCarryYou
Susano
Level 121
God Stats
5W - 6L
1,235 SR
Queue Stats
537W - 564L
1,522 Elo+
Solo
Rama
Rama
Rikudaryda
Rama
Level 96
God Stats
1W - 2L
1,226 SR
Queue Stats
272W - 283L
1,435 Elo+
Solo
Freya
Freya
WanderingAengus
Freya
Level 128
God Stats
5W - 11L
1,361 SR
Queue Stats
447W - 481L
1,451 Elo+
Solo
Ra
Ra
WooHoo92
Ra
Level 158
God Stats
7W - 2L
1,992 SR
Queue Stats
336W - 333L
1,476 Elo+
Solo
King Arthur
King Arthur
l zenithar l
King Arthur
Level 170
God Stats
5W - 8L
1,178 SR
Queue Stats
491W - 503L
1,473 Elo+
Solo
Team Averages
Level 135
1,399 SR
1,471 Elo+

VS

Team Averages
Level 93
1,571 SR
1,463 Elo+
Medusa
Medusa
KIIL_Van31130
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,382 Elo+
Solo
Janus
Janus
Leaf_Kai
Janus
Level 109
God Stats
0W - 1L
1,537 SR
Queue Stats
148W - 133L
1,480 Elo+
Solo
Chang'e
Chang'e
adamabambu
Chang'e
Level 125
God Stats
2W - 1L
1,802 SR
Queue Stats
167W - 145L
1,544 Elo+
Solo
Cabrakan
Cabrakan
temp-493800708
Cabrakan
Level 68
God Stats
2W - 3L
1,515 SR
Queue Stats
173W - 176L
1,409 Elo+
Solo
Neith
Neith
zundoz
Neith
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,100
736
8,687
9,652
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 9
7,877
716
4,749
9,416
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 3 / 6
9,287
844
16,696
12,388
4,776
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 12
9,713
883
8,189
7,501
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
l zenithar l
King Arthur
15
4 / 1 / 10
8,777
798
11,826
12,680
13,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,275
661
7,511
11,039
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Janus
Leaf_Kai
Janus
15
6 / 4 / 3
9,258
842
17,204
8,871
4,054
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
adamabambu
Chang'e
13
0 / 2 / 5
7,129
648
4,959
10,876
5,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
14
1 / 3 / 7
8,473
770
2,791
14,348
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
zundoz
Neith
15
1 / 3 / 2
7,718
702
10,132
9,597
4,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
16
Kills
9
9
Deaths
16
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Janus
Leaf_Kai
Janus
6
4
3
1.88
W
1
2
10
3
W
0
2
9
2.25
W
9
3
6
4
W
2
1
12
8
L
Chang'e
adamabambu
Chang'e
0
2
5
1.25
W
King Arthur
l zenithar l
King Arthur
4
1
10
9
L
Cabrakan
1
3
7
1.5
L
Neith
zundoz
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
42,597
51,637
Taken
54,731
28,440
Mitigated
39,767
25,735
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,511
2,037
0
70
11,039
5,291
0
4,717
6,241
0
19,647
L
Janus
Leaf_Kai
Janus
17,204
381
587
710
8,871
4,054
0
4,258
4,613
27,150
0
W
8,687
683
1,625
1,119
9,652
3,686
0
3,681
5,953
0
12,918
W
4,749
3,386
532
733
9,416
3,724
634
5,137
4,273
0
11,493
W
16,696
5,078
1,091
3,403
12,388
4,776
689
6,206
6,158
21,124
0
W
8,189
396
11,670
4,900
7,501
3,133
244
4,091
3,354
40,323
0
L
Chang'e
adamabambu
Chang'e
4,959
838
10,566
5,831
10,876
5,176
0
3,274
7,448
15,505
0
W
King Arthur
l zenithar l
King Arthur
11,826
154
66
596
12,680
13,121
0
5,643
6,945
0
18,975
L
Cabrakan
2,791
393
1,197
2,806
14,348
20,262
0
7,777
6,371
4,479
0
L
Neith
zundoz
Neith
10,132
6,430
0
2,030
9,597
4,984
0
4,353
5,173
0
24,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
39,853
130
Minions Killed
112
0
Camps Cleared
0
1,059,802
Distance Traveled
945,105
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,275
661
38
3
0
210,812
0
L
Janus
9,258
842
32
3
0
164,154
0
W
Susano
8,100
736
11
1
0
244,631
0
W
Rama
7,877
716
27
2
0
208,940
0
W
Freya
9,287
844
14
1
0
162,489
0
W
Ra
9,713
883
64
6
0
235,514
1
L
Chang'e
7,129
648
15
1
0
219,403
0
W
King Arthur
8,777
798
14
1
0
208,228
0
L
Cabrakan
8,473
770
4
0
0
202,569
0
L
Neith
7,718
702
23
2
0
148,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role