Player Matchup

Atlas
Atlas
Gravepleb
Atlas
Level 149
God Stats
15W - 16L
1,495 SR
Queue Stats
739W - 728L
1,506 Elo+
Solo
Neith
Neith
Otaku_Yuri
Neith
Level 113
God Stats
7W - 9L
1,333 SR
Queue Stats
23W - 26L
1,483 Elo+
Solo
Bellona
Bellona
RedoReinkoto77
Bellona
Level 147
God Stats
13W - 8L
1,624 SR
Queue Stats
286W - 268L
1,537 Elo+
Party 1
Nox
Nox
T Scythek T
Nox
Level 159
God Stats
0W - 2L
1,336 SR
Queue Stats
324W - 321L
1,511 Elo+
Party 1
Kali
Kali
Transportcore
Kali
Level 144
God Stats
1W - 3L
1,416 SR
Queue Stats
70W - 58L
1,464 Elo+
Solo
Team Averages
Level 142
1,441 SR
1,500 Elo+

VS

Team Averages
Level 98
1,549 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fiuhondadansflo
Izanami
Level 87
God Stats
42W - 31L
1,571 SR
Queue Stats
65W - 61L
1,456 Elo+
Party 2
Anubis
Anubis
Manyara
Anubis
Level 128
God Stats
5W - 2L
1,676 SR
Queue Stats
90W - 83L
1,564 Elo+
Solo
Cliodhna
Cliodhna
RiskyWolferson
Cliodhna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,482 Elo+
Party 2
Atlas
Atlas
Tsaucey
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gravepleb
Atlas
10
0 / 2 / 3
6,525
502
6,014
15,360
11,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
3 / 2 / 0
6,537
503
5,683
9,332
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,752
519
4,698
14,278
9,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
6,729
518
3,309
9,834
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 0
8,456
650
3,370
10,187
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 2
7,044
542
8,713
7,783
3,466
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 2
7,172
552
5,236
7,863
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Manyara
Anubis
15
5 / 3 / 0
9,321
717
10,828
9,718
4,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
13
3 / 0 / 1
7,569
582
5,065
9,001
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Tsaucey
Atlas
10
2 / 1 / 1
7,166
551
5,538
9,869
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
11
11
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
2
2
W
0
2
2
0.5
L
Atlas
Gravepleb
Atlas
0
2
3
0.75
W
Anubis
Manyara
Anubis
5
3
0
1.67
L
Neith
3
2
0
1.5
L
1
5
2
0.4
W
Cliodhna
3
0
1
3.5
L
0
2
1
0.25
L
3
0
0
3
W
Atlas
Tsaucey
Atlas
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
35,380
58,991
Taken
44,234
34,059
Mitigated
23,214
15,526
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,713
728
0
3,642
7,783
3,466
664
4,045
3,738
45,777
0
W
5,236
3,194
87
2,702
7,863
2,606
1,395
1,052
6,811
0
59,881
L
Atlas
Gravepleb
Atlas
6,014
1,869
1,788
3,103
15,360
11,236
0
6,067
9,293
27,160
0
W
Anubis
Manyara
Anubis
10,828
686
0
5,251
9,718
4,652
578
448
9,270
78,939
0
L
Neith
5,683
2,577
0
2,178
9,332
4,301
0
2,035
7,297
0
40,467
L
4,698
1,343
0
4,085
14,278
9,902
0
8,379
5,899
0
40,077
W
Cliodhna
5,065
528
0
4,623
9,001
3,619
40
843
8,158
0
57,588
L
3,309
670
0
750
9,834
4,286
0
6,144
3,690
52,132
0
L
3,370
1,801
0
3,622
10,187
4,334
805
2,454
7,733
0
72,737
W
Atlas
Tsaucey
Atlas
5,538
2,272
0
1,679
9,869
8,871
170
2,935
6,934
20,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
38,272
383
Minions Killed
408
0
Camps Cleared
0
1,288,227
Distance Traveled
1,289,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,044
542
69
5
0
241,846
0
W
Izanami
7,172
552
98
8
0
248,036
0
L
Atlas
6,525
502
21
2
0
251,238
0
W
Anubis
9,321
717
140
11
0
224,173
0
L
Neith
6,537
503
69
5
0
234,214
0
L
Bellona
6,752
519
59
5
0
262,286
0
W
Cliodhna
7,569
582
85
7
0
300,911
0
L
Nox
6,729
518
119
9
0
253,827
0
L
Kali
8,456
650
115
9
0
286,662
0
W
Atlas
7,166
551
16
1
0
274,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role