Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
Hαuffε
The Morrigan
Diamond IV
Level 96
God Stats
5W - 1L
2,014 SR
Queue Stats
292W - 261L
2,100 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Verliese
Cernunnos
Diamond IV
Level 88
God Stats
9W - 9L
1,565 SR
Queue Stats
160W - 156L
2,184 MMR
Solo
Sobek
Sobek
Platinum II
zbait2002
Sobek
Platinum II
Level 157
God Stats
2W - 2L
1,573 SR
Queue Stats
513W - 532L
1,997 MMR
Solo
Mercury
Mercury
Masters
ΕLec
Mercury
Masters
Level 167
God Stats
22W - 13L
1,723 SR
Queue Stats
271W - 224L
2,597 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,675 SR
2,076 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,705 SR
2,208 MMR
Guan Yu
Guan Yu
Platinum II
Bakugã
Guan Yu
Platinum II
Level 118
God Stats
2W - 1L
1,753 SR
Queue Stats
151W - 143L
1,733 MMR
Solo
Fenrir
Fenrir
Masters
Himëno
Fenrir
Masters
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 98L
2,631 MMR
Party 2
Freya
Freya
Platinum I
Julio412
Freya
Platinum I
Level 129
God Stats
6W - 2L
1,973 SR
Queue Stats
145W - 120L
1,993 MMR
Party 1
Geb
Geb
Platinum I
Marronazo
Geb
Platinum I
Level 88
God Stats
12W - 7L
1,676 SR
Queue Stats
221W - 194L
1,954 MMR
Party 1
Janus
Janus
Masters
peppersz
Janus
Masters
Level 237
God Stats
27W - 26L
1,622 SR
Queue Stats
518W - 370L
2,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 1
7,264
660
7,224
9,920
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Hαuffε
The Morrigan
11
1 / 5 / 0
6,229
566
3,273
8,415
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Verliese
Cernunnos
11
0 / 5 / 2
6,448
586
5,838
9,942
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
zbait2002
Sobek
6
1 / 0 / 0
5,126
466
2,350
4,567
3,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
ΕLec
Mercury
13
3 / 2 / 0
6,824
620
6,675
10,808
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaMaman BrigitteSurtrRaijin

VS

Bans
Ao KuangMorgan Le FaySusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bakugã
Guan Yu
11
0 / 2 / 0
6,373
579
5,162
11,519
11,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Himëno
Fenrir
13
4 / 1 / 3
6,816
620
5,735
10,257
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Julio412
Freya
12
1 / 3 / 2
6,817
620
5,793
7,667
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 6
6,625
602
3,959
7,534
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
peppersz
Janus
14
6 / 0 / 1
7,780
707
7,598
3,626
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
1
1.5
W
Guan Yu
Bakugã
Guan Yu
0
2
0
0
W
Fenrir
Himëno
Fenrir
4
1
3
5.5
L
The Morrigan
Hαuffε
The Morrigan
1
5
0
0.2
W
Freya
Julio412
Freya
1
3
2
0.67
W
1
0
6
4
L
Cernunnos
Verliese
Cernunnos
0
5
2
0.2
W
Janus
peppersz
Janus
6
0
1
6.5
L
Sobek
zbait2002
Sobek
1
0
0
1
L
Mercury
ΕLec
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
28,247
43,652
Taken
40,603
20,335
Mitigated
25,331
12,032
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,224
2,850
0
4,129
9,920
6,005
0
0
9,920
0
53,943
W
Guan Yu
Bakugã
Guan Yu
5,162
569
0
2,987
11,519
11,532
0
600
10,919
0
45,814
W
Fenrir
Himëno
Fenrir
5,735
2,113
0
2,612
10,257
4,335
0
882
9,375
0
52,208
L
The Morrigan
Hαuffε
The Morrigan
3,273
747
0
1,679
8,415
3,012
0
3,484
4,801
51,616
0
W
Freya
Julio412
Freya
5,793
1,869
0
2,859
7,667
2,731
611
819
6,848
50,105
0
W
3,959
746
0
2,149
7,534
5,379
0
2,120
5,414
12,916
0
L
Cernunnos
Verliese
Cernunnos
5,838
2,976
0
2,492
9,942
3,902
0
5,285
4,491
0
55,487
W
Janus
peppersz
Janus
7,598
853
0
1,021
3,626
1,354
0
1,198
2,424
75,217
729
L
Sobek
zbait2002
Sobek
2,350
306
0
2,660
4,567
3,384
0
2,367
2,024
10,913
0
L
Mercury
ΕLec
Mercury
6,675
4,312
0
1,072
10,808
4,032
0
5,466
5,202
0
57,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
34,411
384
Minions Killed
415
0
Camps Cleared
0
1,115,995
Distance Traveled
1,265,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,264
660
88
8
0
269,017
6
W
Guan Yu
6,373
579
85
8
0
255,526
1
W
Fenrir
6,816
620
84
8
0
279,047
0
L
The Morrigan
6,229
566
93
8
0
215,699
0
W
Freya
6,817
620
93
8
0
229,531
0
W
Geb
6,625
602
20
2
0
252,195
2
L
Cernunnos
6,448
586
96
9
0
196,813
1
W
Janus
7,780
707
133
12
0
249,477
2
L
Sobek
5,126
466
11
1
0
158,142
0
L
Mercury
6,824
620
96
9
0
276,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role