Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Clavijo
Merlin
Level 48
God Stats
0W - 2L
1,367 SR
Queue Stats
5W - 13L
1,279 Elo+
Party 1
Da Ji
Da Ji
Nascimento09
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,310 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,363 Elo+

VS

Team Averages
Level 124
1,448 SR
1,385 Elo+
Freya
Freya
Etnicomonster
Freya
Level 127
God Stats
4W - 2L
1,448 SR
Queue Stats
65W - 64L
1,478 Elo+
Solo
Neith
Neith
LGustavoLuz
Neith
Level 128
God Stats
14W - 11L
1,425 SR
Queue Stats
61W - 59L
1,334 Elo+
Solo
Bellona
Bellona
chamauchamuuu
Bellona
Level 118
God Stats
9W - 9L
1,470 SR
Queue Stats
121W - 161L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 1
6,752
675
4,064
7,681
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Clavijo
Merlin
9
0 / 4 / 1
6,904
690
5,227
5,899
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
6,849
685
4,012
6,264
3,449
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,381
838
4,486
5,776
2,300
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 0 / 5
8,540
854
7,913
6,719
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
10
2 / 0 / 4
7,631
763
3,314
7,132
6,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
L
Merlin
Clavijo
Merlin
0
4
1
0.13
W
3
1
4
5
W
3
0
5
5.5
L
1
2
0
0.5
W
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
15,713
19,844
Taken
19,627
13,607
Mitigated
11,413
3,707
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,064
1,500
0
2,831
7,681
7,814
0
2,483
5,198
0
12,894
L
Merlin
Clavijo
Merlin
5,227
338
0
250
5,899
2,344
0
895
5,004
31,495
0
W
4,486
1,479
0
1,363
5,776
2,300
84
1,289
4,400
24,469
0
W
7,913
2,742
81
2,496
6,719
2,527
25
2,495
4,138
0
42,718
L
4,012
222
0
626
6,264
3,449
0
1,390
4,874
0
16,245
W
Bellona
3,314
814
0
339
7,132
6,586
0
2,088
4,766
0
17,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,505
Gold Earned
24,552
89
Minions Killed
111
0
Camps Cleared
0
455,768
Distance Traveled
586,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,752
675
12
1
0
142,610
2
L
Merlin
6,904
690
54
5
0
134,615
0
W
Freya
8,381
838
40
4
0
205,840
0
W
Neith
8,540
854
57
6
0
195,901
0
L
Da Ji
6,849
685
23
2
0
178,543
0
W
Bellona
7,631
763
14
1
0
184,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role