Player Matchup

Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DaThirstyAfrican
Geb
Level 138
God Stats
3W - 2L
1,306 SR
Queue Stats
116W - 128L
1,488 Elo+
Solo
Raijin
Raijin
INabbbb
Raijin
Level 159
God Stats
4W - 0L
1,715 SR
Queue Stats
448W - 29L
1,981 Elo+
Party 2
Horus
Horus
TimidTeacake
Horus
Level 127
God Stats
5W - 0L
1,853 SR
Queue Stats
354W - 18L
2,061 Elo+
Party 2
Sol
Sol
WTB Mr Blonde
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,806 Elo+
Party 2
Team Averages
Level 101
1,575 SR
1,767 Elo+

VS

Team Averages
Level 107
1,486 SR
1,470 Elo+
Martichoras
Martichoras
Blyflekk
Martichoras
Level 102
God Stats
0W - 3L
1,158 SR
Queue Stats
83W - 101L
1,410 Elo+
Solo
Horus
Horus
Jokkeboy
Horus
Level 61
God Stats
1W - 1L
1,734 SR
Queue Stats
77W - 61L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
SavageSamurai999
Cliodhna
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,485 Elo+
Solo
Awilix
Awilix
bjor9
Awilix
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 108L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
jjth33reaper
Ne Zha
Level 143
God Stats
0W - 1L
1,536 SR
Queue Stats
61W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 1 / 6
9,009
901
12,780
8,523
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 11
8,247
825
5,786
13,119
18,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Raijin
INabbbb
Raijin
16
6 / 1 / 7
9,418
942
20,412
8,923
4,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 9
7,988
799
6,664
14,009
11,052
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 8
7,583
758
5,813
7,180
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Blyflekk
Martichoras
14
1 / 2 / 0
7,777
778
6,709
8,520
4,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Jokkeboy
Horus
12
0 / 2 / 1
7,414
741
3,546
13,892
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 1 / 0
7,566
757
8,237
9,815
9,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
bjor9
Awilix
11
1 / 6 / 0
6,932
693
5,038
10,663
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
14
1 / 3 / 2
7,636
764
14,419
11,585
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
14
Kills
4
5
Deaths
14
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
6
9
L
Martichoras
Blyflekk
Martichoras
1
2
0
0.5
W
1
1
11
6.5
W
Raijin
INabbbb
Raijin
6
1
7
9.5
L
Horus
Jokkeboy
Horus
0
2
1
0.25
L
1
1
0
1
W
1
1
9
5.5
W
0
1
8
4
L
Awilix
bjor9
Awilix
1
6
0
0.17
L
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
37,949
51,754
Taken
54,475
39,197
Mitigated
38,362
26,530
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,780
986
1,031
1,085
8,523
3,011
1,314
0
8,523
23,283
0
L
Martichoras
Blyflekk
Martichoras
6,709
1,745
521
1,384
8,520
4,384
0
7,361
1,159
0
24,991
W
5,786
601
456
2,507
13,119
18,080
133
0
13,119
10,692
0
W
Raijin
INabbbb
Raijin
20,412
1,358
2,243
861
8,923
4,869
630
0
8,923
39,405
0
L
Horus
Jokkeboy
Horus
3,546
1,648
7,270
7,639
13,892
14,066
0
11,768
2,124
0
4,795
L
8,237
719
1,020
3,243
9,815
9,258
0
7,977
1,838
0
14,925
W
6,664
3,310
9,134
7,822
14,009
11,052
210
0
14,009
0
7,389
W
5,813
1,693
115
1,276
7,180
2,185
2,092
0
7,180
15,886
0
L
Awilix
bjor9
Awilix
5,038
883
61
139
10,663
5,075
0
8,951
1,712
0
8,761
L
Ne Zha
14,419
1,407
1,133
1,603
11,585
5,579
0
8,734
2,851
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
37,325
108
Minions Killed
103
0
Camps Cleared
0
1,096,393
Distance Traveled
1,003,277
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,009
901
24
2
0
213,363
0
L
Martichoras
7,777
778
40
4
0
179,876
0
W
Geb
8,247
825
6
1
0
201,976
0
W
Raijin
9,418
942
55
6
0
223,711
0
L
Horus
7,414
741
4
0
0
214,890
0
L
Cliodhna
7,566
757
23
2
0
227,944
0
W
Horus
7,988
799
1
0
0
243,010
2
W
Sol
7,583
758
22
2
0
214,333
0
L
Awilix
6,932
693
10
1
0
176,862
0
L
Ne Zha
7,636
764
26
3
0
203,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role