Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LegitBoyo
Mercury
Level 121
God Stats
54W - 40L
1,568 SR
Queue Stats
96W - 87L
1,512 Elo+
Party 2
Anubis
Anubis
MuchDoge26
Anubis
Level 124
God Stats
17W - 10L
1,652 SR
Queue Stats
85W - 81L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
fekihd
Danzaburou
Level 69
God Stats
23W - 11L
1,744 SR
Queue Stats
149W - 130L
1,619 Elo+
Solo
Loki
Loki
insetterror868
Loki
Level 104
God Stats
15W - 15L
1,386 SR
Queue Stats
84W - 91L
1,483 Elo+
Party 2
Team Averages
Level 113
1,570 SR
1,526 Elo+

VS

Team Averages
Level 147
1,488 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Hrafena
Maman Brigitte
Level 161
God Stats
1W - 2L
1,357 SR
Queue Stats
17W - 23L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
Mousayo
Sun Wukong
Level 127
God Stats
6W - 8L
1,565 SR
Queue Stats
333W - 309L
1,565 Elo+
Solo
Scylla
Scylla
Zexl
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
teriiyakigod
Ne Zha
Level 155
God Stats
3W - 5L
1,520 SR
Queue Stats
194W - 176L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 5
6,515
652
2,176
4,065
3,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
LegitBoyo
Mercury
12
5 / 0 / 0
6,632
663
6,581
6,852
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
MuchDoge26
Anubis
12
4 / 0 / 3
7,123
712
5,502
5,277
2,555
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
fekihd
Danzaburou
10
3 / 1 / 1
6,481
648
4,928
5,967
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 3
5,478
548
4,011
9,460
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 1
5,593
559
2,692
7,434
2,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Hrafena
Maman Brigitte
9
1 / 3 / 0
5,171
517
3,203
7,600
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Mousayo
Sun Wukong
10
1 / 2 / 0
6,343
634
5,793
9,816
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Zexl
Scylla
12
0 / 2 / 0
6,014
601
1,558
5,213
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
6
0 / 4 / 0
4,532
453
2,277
7,745
4,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
L
Anhur
 
Anhur
0
3
1
0.17
L
Maman Brigitte
Hrafena
Maman Brigitte
1
3
0
0.33
W
Mercury
LegitBoyo
Mercury
5
0
0
5
L
Sun Wukong
Mousayo
Sun Wukong
1
2
0
0.5
W
Anubis
MuchDoge26
Anubis
4
0
3
5.5
L
Scylla
Zexl
Scylla
0
2
0
0
W
Danzaburou
fekihd
Danzaburou
3
1
1
3.5
W
1
1
3
2.5
L
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
15,523
31,621
Taken
37,808
13,210
Mitigated
17,194
10,927
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,176
448
1,380
1,482
4,065
3,274
145
538
3,527
30,419
0
L
Anhur
 
Anhur
2,692
1,987
0
2,250
7,434
2,255
0
200
7,234
0
38,806
L
Maman Brigitte
Hrafena
Maman Brigitte
3,203
79
0
2,885
7,600
2,332
0
2,275
5,325
27,812
0
W
Mercury
LegitBoyo
Mercury
6,581
4,327
0
750
6,852
2,265
0
1,017
5,835
0
47,117
L
Sun Wukong
Mousayo
Sun Wukong
5,793
679
0
3,286
9,816
6,632
0
1,254
8,562
0
48,596
W
Anubis
MuchDoge26
Anubis
5,502
437
0
4,040
5,277
2,555
357
2,121
3,156
60,809
0
L
Scylla
Zexl
Scylla
1,558
498
0
464
5,213
1,534
0
1,703
3,510
58,237
0
W
Danzaburou
fekihd
Danzaburou
4,928
2,171
0
2,041
5,967
1,847
871
432
5,535
0
40,416
W
4,011
740
0
1,234
9,460
3,269
239
653
8,807
0
30,016
L
Ne Zha
2,277
364
0
1,320
7,745
4,441
0
2,246
5,499
0
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
27,653
334
Minions Killed
314
0
Camps Cleared
0
1,065,236
Distance Traveled
1,057,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,515
652
49
5
0
192,918
0
L
Anhur
5,593
559
58
6
0
200,425
0
L
Maman Brigitte
5,171
517
44
4
0
244,109
2
W
Mercury
6,632
663
70
7
0
269,623
0
L
Sun Wukong
6,343
634
89
9
0
190,181
0
W
Anubis
7,123
712
115
12
0
192,693
2
L
Scylla
6,014
601
106
11
0
200,393
0
W
Danzaburou
6,481
648
63
6
0
189,890
0
W
Loki
5,478
548
37
4
0
220,112
2
L
Ne Zha
4,532
453
17
2
0
222,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role