Player Matchup

Zeus
Zeus
DANNYxBOY
Zeus
Level 155
God Stats
3W - 3L
1,446 SR
Queue Stats
173W - 159L
1,477 Elo+
Party 2
Ymir
Ymir
Lando32
Ymir
Level 48
God Stats
0W - 1L
1,331 SR
Queue Stats
21W - 27L
1,440 Elo+
Party 2
Anubis
Anubis
UmamiUrSaucy
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
Vortis48
Chernobog
Level 148
God Stats
3W - 3L
1,569 SR
Queue Stats
252W - 231L
1,566 Elo+
Solo
Ullr
Ullr
redbrick364
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,469 SR
1,496 Elo+

VS

Team Averages
Level 156
1,501 SR
1,556 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ANGEL_BMTH
Nox
Level 126
God Stats
1W - 3L
1,298 SR
Queue Stats
92W - 90L
1,561 Elo+
Solo
Maui
Maui
NorwegianWannabe
Maui
Level 149
God Stats
3W - 1L
1,506 SR
Queue Stats
112W - 98L
1,570 Elo+
Solo
Danzaburou
Danzaburou
rodrigo0
Danzaburou
Level 143
God Stats
2W - 2L
1,524 SR
Queue Stats
238W - 204L
1,558 Elo+
Solo
Bacchus
Bacchus
αℓмєηdrα
Bacchus
Level 207
God Stats
3W - 1L
1,678 SR
Queue Stats
126W - 90L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 3 / 1
7,512
751
8,360
6,087
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Lando32
Ymir
13
0 / 5 / 4
7,768
777
2,819
14,639
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
1 / 7 / 2
7,318
732
3,081
9,364
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Vortis48
Chernobog
14
2 / 5 / 3
7,739
774
4,343
9,028
3,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 1
6,324
632
3,543
6,919
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 10
8,601
860
15,915
4,463
1,953
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 12
9,299
930
5,694
5,622
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 12
8,473
847
3,346
10,963
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
rodrigo0
Danzaburou
17
9 / 2 / 10
10,490
1,049
12,147
11,417
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 11
9,233
923
5,688
6,915
7,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
5
Kills
23
23
Deaths
8
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
10
9
W
5
1
12
11
L
Zeus
2
3
1
0.83
L
Ymir
Lando32
Ymir
0
5
4
0.4
W
2
3
12
2.67
L
Anubis
1
7
2
0.29
L
Chernobog
Vortis48
Chernobog
2
5
3
0.7
L
0
3
1
0.17
W
Danzaburou
rodrigo0
Danzaburou
9
2
10
7
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
42,790
46,037
Taken
39,380
29,207
Mitigated
27,293
5,409
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,915
640
1,315
1,064
4,463
1,953
1,535
1,796
2,667
26,485
0
W
5,694
909
568
1,573
5,622
3,015
1,373
2,686
2,936
11,899
0
L
Zeus
8,360
106
449
712
6,087
2,402
0
3,805
2,282
16,893
0
L
Ymir
Lando32
Ymir
2,819
695
347
979
14,639
16,481
0
9,887
4,752
8,836
0
W
3,346
249
638
921
10,963
9,294
407
1,633
9,330
7,343
0
L
Anubis
3,081
203
0
738
9,364
4,086
0
6,117
3,247
12,888
0
L
Chernobog
Vortis48
Chernobog
4,343
3,031
1,375
681
9,028
3,780
0
6,445
2,583
0
13,620
L
3,543
882
0
128
6,919
2,458
0
4,389
2,530
0
8,091
W
Danzaburou
rodrigo0
Danzaburou
12,147
2,274
1,266
5,113
11,417
5,821
807
5,727
5,690
0
37,485
W
5,688
499
673
2,642
6,915
7,210
757
2,418
4,497
9,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
46,096
90
Minions Killed
115
0
Camps Cleared
0
848,514
Distance Traveled
961,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,601
860
23
2
0
201,152
0
W
Nox
9,299
930
15
2
0
212,692
0
L
Zeus
7,512
751
30
3
0
183,946
0
L
Ymir
7,768
777
11
1
0
166,425
0
W
Maui
8,473
847
7
1
0
200,931
0
L
Anubis
7,318
732
12
1
0
155,352
0
L
Chernobog
7,739
774
29
3
0
159,058
0
L
Ullr
6,324
632
8
1
0
183,733
0
W
Danzaburou
10,490
1,049
54
5
0
205,859
0
W
Bacchus
9,233
923
16
2
0
141,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role