Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
CruelEagle73222
Morgan Le Fay
Silver I
Level 105
God Stats
25W - 30L
1,544 SR
Queue Stats
31W - 39L
1,210 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
PapaYogi
Sun Wukong
Bronze III
Level 89
God Stats
3W - 3L
1,754 SR
Queue Stats
5W - 12L
1,121 MMR
Party 1
Izanami
Izanami
Bronze III
THETENDERMEAT
Izanami
Bronze III
Level 39
God Stats
0W - 1L
1,324 SR
Queue Stats
3W - 7L
1,232 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,541 SR
1,187 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,411 SR
1,302 MMR
Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
LiLBR0LY
Bacchus
Silver V
Level 64
God Stats
13W - 11L
1,225 SR
Queue Stats
67W - 79L
1,251 MMR
Party 2
Thoth
Thoth
Silver II
YungPai
Thoth
Silver II
Level 143
God Stats
8W - 10L
1,507 SR
Queue Stats
139W - 161L
1,155 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
12
0 / 6 / 2
9,605
640
8,915
13,414
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PapaYogi
Sun Wukong
14
2 / 3 / 0
10,678
712
7,793
17,823
15,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
11
0 / 4 / 2
9,635
642
6,980
12,271
2,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MedusaBastetNoxNe ZhaAphrodite

VS

Bans
CharonMartichorasCabrakanAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 1 / 3
12,398
827
15,603
15,281
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LiLBR0LY
Bacchus
13
0 / 0 / 10
10,518
701
7,671
14,206
19,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
YungPai
Thoth
15
4 / 1 / 8
11,712
781
15,660
8,332
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
3
10.5
L
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
0
6
2
0.17
W
Bacchus
LiLBR0LY
Bacchus
0
0
10
5
L
Sun Wukong
PapaYogi
Sun Wukong
2
3
0
0.67
L
Izanami
0
4
2
0.25
W
Thoth
YungPai
Thoth
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
38,934
43,508
Taken
37,819
22,544
Mitigated
30,378
4,300
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,603
1,766
0
15,660
15,281
7,213
1,840
4,254
10,637
0
57,880
L
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
8,915
1,094
0
1,350
13,414
4,039
13
5,818
7,596
36,184
0
W
Bacchus
LiLBR0LY
Bacchus
7,671
521
0
3,118
14,206
19,573
90
2,515
11,444
22,946
0
L
Sun Wukong
PapaYogi
Sun Wukong
7,793
643
60
1,656
17,823
15,938
0
10,533
7,290
146
36,619
L
Izanami
6,980
5,161
0
1,234
12,271
2,567
0
7,200
5,071
0
23,505
W
Thoth
YungPai
Thoth
15,660
49
0
1,328
8,332
3,592
1,039
2,300
5,790
76,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
34,628
122
Minions Killed
180
0
Camps Cleared
0
759,625
Distance Traveled
896,678
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,398
827
58
4
0
313,976
0
L
Morgan Le Fay
9,605
640
48
3
0
250,900
4
W
Bacchus
10,518
701
23
2
0
305,964
1
L
Sun Wukong
10,678
712
37
2
0
267,360
0
L
Izanami
9,635
642
37
2
0
241,365
0
W
Thoth
11,712
781
99
7
0
276,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role