Player Matchup

Sol
Sol
AcquiredCone143
Sol
Level 109
God Stats
253W - 245L
1,442 SR
Queue Stats
583W - 555L
1,488 Elo+
Party 1
Anubis
Anubis
Buttplugg694725
Anubis
Level 47
God Stats
14W - 7L
1,557 SR
Queue Stats
106W - 114L
1,510 Elo+
Party 1
Mulan
Mulan
DearGroovy
Mulan
Level 108
God Stats
1W - 0L
1,809 SR
Queue Stats
146W - 123L
1,572 Elo+
Solo
Loki
Loki
Geck0w0
Loki
Level 143
God Stats
7W - 3L
1,753 SR
Queue Stats
157W - 123L
1,567 Elo+
Party 4
Danzaburou
Danzaburou
SkortMyYort
Danzaburou
Level 24
God Stats
36W - 24L
1,675 SR
Queue Stats
47W - 31L
1,597 Elo+
Party 4
Team Averages
Level 86
1,647 SR
1,547 Elo+

VS

Team Averages
Level 96
1,597 SR
1,545 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Blakkmajic24
Cabrakan
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 250L
1,516 Elo+
Party 3
Rama
Rama
ItzJustZ_
Rama
Level 129
God Stats
15W - 14L
1,491 SR
Queue Stats
248W - 232L
1,536 Elo+
Party 3
Khepri
Khepri
QuickButNeat
Khepri
Level 81
God Stats
2W - 1L
1,792 SR
Queue Stats
155W - 147L
1,558 Elo+
Party 3
King Arthur
King Arthur
iHave_No_Mercy
King Arthur
Level 68
God Stats
1W - 3L
1,702 SR
Queue Stats
98W - 84L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,395
640
3,865
4,517
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
11 / 0 / 2
8,243
824
12,397
8,278
4,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
3 / 2 / 5
6,329
633
3,729
9,268
5,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Geck0w0
Loki
12
4 / 0 / 2
6,745
675
5,039
8,653
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SkortMyYort
Danzaburou
10
5 / 3 / 0
6,882
688
5,720
6,694
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 0
5,794
579
2,768
6,329
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Blakkmajic24
Cabrakan
8
2 / 4 / 0
4,982
498
2,778
10,357
5,646
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
10
2 / 4 / 2
6,205
621
8,579
7,962
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
7
1 / 3 / 3
5,182
518
2,675
8,236
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
iHave_No_Mercy
King Arthur
8
0 / 8 / 0
4,415
442
3,650
11,846
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
23
Kills
5
5
Deaths
23
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
W
0
0
6
3
L
Cabrakan
Blakkmajic24
Cabrakan
2
4
0
0.5
W
11
0
2
12
W
Mulan
3
2
5
2.75
W
Loki
Geck0w0
Loki
4
0
2
5
L
Rama
2
4
2
0.75
L
Khepri
1
3
3
0.83
W
Danzaburou
SkortMyYort
Danzaburou
5
3
0
1.67
L
King Arthur
iHave_No_Mercy
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
20,450
37,410
Taken
44,730
16,901
Mitigated
20,709
16,637
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,768
96
0
580
6,329
1,882
0
2,659
3,670
49,443
0
W
3,865
1,531
60
2,396
4,517
1,440
0
1,830
2,687
43,702
0
L
Cabrakan
Blakkmajic24
Cabrakan
2,778
284
0
2,880
10,357
5,646
0
3,675
6,682
19,539
0
W
12,397
1,219
0
5,498
8,278
4,149
0
1,799
6,479
63,831
0
W
Mulan
3,729
1,081
0
3,520
9,268
5,572
0
1,406
7,862
0
18,415
W
Loki
Geck0w0
Loki
5,039
2,064
0
3,878
8,653
3,174
0
1,484
7,169
0
47,868
L
Rama
8,579
7,309
0
1,968
7,962
2,890
0
0
7,962
0
48,075
L
Khepri
2,675
535
0
2,011
8,236
5,991
0
1,673
6,563
8,873
0
W
Danzaburou
SkortMyYort
Danzaburou
5,720
2,830
0
1,285
6,694
2,566
660
1,702
4,992
0
34,785
L
King Arthur
iHave_No_Mercy
King Arthur
3,650
514
0
610
11,846
4,300
0
8,255
3,591
0
24,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
26,578
330
Minions Killed
244
0
Camps Cleared
0
1,049,012
Distance Traveled
982,289
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,794
579
92
9
0
189,557
0
W
Sol
6,395
640
80
8
0
200,064
3
L
Cabrakan
4,982
498
31
3
0
191,775
1
W
Anubis
8,243
824
96
10
0
199,026
2
W
Mulan
6,329
633
21
2
0
219,924
4
W
Loki
6,745
675
74
7
0
237,147
0
L
Rama
6,205
621
80
8
0
196,989
0
L
Khepri
5,182
518
20
2
0
216,822
4
W
Danzaburou
6,882
688
59
6
0
192,851
0
L
King Arthur
4,415
442
21
2
0
187,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role