Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GHSTNomad
Cupid
Level 109
God Stats
2W - 2L
1,421 SR
Queue Stats
162W - 151L
1,456 Elo+
Party 1
Discordia
Discordia
Ricardo_P1nto
Discordia
Level 103
God Stats
6W - 3L
1,576 SR
Queue Stats
356W - 307L
1,460 Elo+
Solo
Chiron
Chiron
SargeLarge
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,469 Elo+
Solo
Da Ji
Da Ji
WhisperingSoul
Da Ji
Level 105
God Stats
4W - 3L
1,379 SR
Queue Stats
87W - 94L
1,423 Elo+
Party 1
Team Averages
Level 107
1,475 SR
1,462 Elo+

VS

Team Averages
Level 106
1,543 SR
1,454 Elo+
He Bo
He Bo
AgR0W
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,335 Elo+
Solo
Cupid
Cupid
Bruno Rocha 01
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Amaterasu
Amaterasu
KrUsTyBMW
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 190L
1,507 Elo+
Solo
Heimdallr
Heimdallr
NashStarsider
Heimdallr
Level 107
God Stats
1W - 2L
1,506 SR
Queue Stats
25W - 23L
1,525 Elo+
Solo
Bacchus
Bacchus
llEMERSONll
Bacchus
Level 102
God Stats
3W - 4L
1,708 SR
Queue Stats
103W - 134L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 6 / 16
12,215
873
19,199
18,755
20,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
GHSTNomad
Cupid
20
6 / 3 / 12
11,772
841
16,952
11,605
5,646
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ricardo_P1nto
Discordia
19
3 / 2 / 14
11,304
807
13,087
6,150
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
SargeLarge
Chiron
17
7 / 6 / 9
11,407
815
12,361
19,769
9,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 11
9,751
697
8,671
12,910
8,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AgR0W
He Bo
15
3 / 6 / 13
10,103
722
8,501
12,272
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 13
10,272
734
10,240
15,021
7,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KrUsTyBMW
Amaterasu
14
3 / 8 / 10
9,112
651
8,539
15,487
8,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
NashStarsider
Heimdallr
19
8 / 5 / 12
11,043
789
21,138
16,303
10,343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
llEMERSONll
Bacchus
18
6 / 3 / 12
10,985
785
10,669
18,743
28,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
83
25
Kills
23
24
Deaths
25
62
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
6
16
2.33
L
He Bo
AgR0W
He Bo
3
6
13
1.58
L
3
3
13
3.17
W
Cupid
GHSTNomad
Cupid
6
3
12
4
L
Amaterasu
KrUsTyBMW
Amaterasu
3
8
10
1
L
Heimdallr
NashStarsider
Heimdallr
8
5
12
2.8
W
Discordia
Ricardo_P1nto
Discordia
3
2
14
5
W
Chiron
SargeLarge
Chiron
7
6
9
1.92
W
3
7
11
1.21
L
Bacchus
llEMERSONll
Bacchus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,270
Damage
59,087
69,189
Taken
77,826
46,084
Mitigated
60,642
19,270
Healing
28,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,199
582
565
4,080
18,755
20,028
1,019
3,178
15,577
0
36,065
L
He Bo
AgR0W
He Bo
8,501
409
909
1,759
12,272
5,057
200
3,267
8,815
16,588
0
L
10,240
4,351
6,247
7,327
15,021
7,931
0
1,986
12,819
0
33,324
W
Cupid
GHSTNomad
Cupid
16,952
9,820
1,644
4,838
11,605
5,646
3,632
4,594
7,011
0
40,661
L
Amaterasu
KrUsTyBMW
Amaterasu
8,539
3,188
1,266
1,807
15,487
8,772
0
1,627
13,691
0
12,975
L
Heimdallr
NashStarsider
Heimdallr
21,138
13,184
394
2,608
16,303
10,343
0
1,844
14,211
0
39,542
W
Discordia
Ricardo_P1nto
Discordia
13,087
933
0
312
6,150
2,863
1,363
1,670
4,480
30,112
0
W
Chiron
SargeLarge
Chiron
12,361
6,085
1,378
5,345
19,769
9,428
0
5,465
14,304
0
20,739
W
8,671
1,715
841
267
12,910
8,119
1,791
4,263
8,647
0
11,829
L
Bacchus
llEMERSONll
Bacchus
10,669
972
705
5,207
18,743
28,539
0
3,297
15,203
16,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,449
Gold Earned
51,515
148
Minions Killed
137
0
Camps Cleared
0
1,104,991
Distance Traveled
1,242,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,215
873
26
2
0
239,223
0
L
He Bo
10,103
722
20
1
0
236,262
0
L
Cupid
10,272
734
40
3
0
250,222
0
W
Cupid
11,772
841
50
4
0
250,846
0
L
Amaterasu
9,112
651
7
1
0
229,353
0
L
Heimdallr
11,043
789
54
4
0
249,593
0
W
Discordia
11,304
807
44
3
0
210,621
0
W
Chiron
11,407
815
19
1
0
211,424
0
W
Da Ji
9,751
697
9
1
0
192,877
0
L
Bacchus
10,985
785
16
1
0
277,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role