Player Matchup

Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CheezyGreazyKarl
Loki
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 10L
1,633 Elo+
Solo
Hou Yi
Hou Yi
Sho7gun
Hou Yi
Level 55
God Stats
28W - 27L
1,528 SR
Queue Stats
181W - 169L
1,528 Elo+
Solo
Thanatos
Thanatos
murph060
Thanatos
Level 80
God Stats
61W - 52L
1,513 SR
Queue Stats
218W - 223L
1,465 Elo+
Party 1
Janus
Janus
sheenthefein
Janus
Level 87
God Stats
14W - 10L
1,630 SR
Queue Stats
311W - 278L
1,544 Elo+
Party 1
Team Averages
Level 64
1,534 SR
1,534 Elo+

VS

Team Averages
Level 68
1,491 SR
1,472 Elo+
King Arthur
King Arthur
LigerZero1338
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,439 Elo+
Solo
Tiamat
Tiamat
Moon_in_Aries
Tiamat
Level 41
God Stats
0W - 2L
1,232 SR
Queue Stats
16W - 23L
1,392 Elo+
Solo
Izanami
Izanami
Takahashiwo
Izanami
Level 82
God Stats
9W - 9L
1,603 SR
Queue Stats
103W - 76L
1,547 Elo+
Party 2
Raijin
Raijin
shaunibles
Raijin
Level 49
God Stats
5W - 3L
1,365 SR
Queue Stats
163W - 169L
1,437 Elo+
Solo
Nemesis
Nemesis
ssuano
Nemesis
Level 127
God Stats
1W - 1L
1,755 SR
Queue Stats
103W - 76L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 3
9,131
702
8,956
5,281
2,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 4
8,413
647
5,125
9,636
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Sho7gun
Hou Yi
13
4 / 2 / 8
7,892
607
8,853
9,478
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
murph060
Thanatos
11
3 / 5 / 4
6,912
532
7,134
12,678
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 2
8,213
632
9,226
8,708
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LigerZero1338
King Arthur
11
0 / 6 / 3
6,420
494
3,290
16,660
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 6 / 4
6,307
485
4,979
12,790
9,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Takahashiwo
Izanami
10
0 / 5 / 3
6,373
490
4,023
8,656
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
shaunibles
Raijin
13
3 / 3 / 3
7,497
577
4,951
9,488
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ssuano
Nemesis
14
8 / 1 / 0
8,594
661
9,356
8,881
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
21
Kills
11
11
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
5
2
4
3.5
L
King Arthur
LigerZero1338
King Arthur
0
6
3
0.25
L
0
6
4
0.33
W
Hou Yi
Sho7gun
Hou Yi
4
2
8
4
L
Izanami
Takahashiwo
Izanami
0
5
3
0.3
W
Thanatos
murph060
Thanatos
3
5
4
1
L
Raijin
shaunibles
Raijin
3
3
3
1.5
W
4
1
2
5
L
Nemesis
ssuano
Nemesis
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
26,599
45,781
Taken
56,475
18,051
Mitigated
28,406
18,736
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,956
622
0
3,432
5,281
2,496
440
307
4,974
70,352
0
W
5,125
1,215
0
3,540
9,636
3,512
0
2,016
7,620
0
54,263
L
King Arthur
LigerZero1338
King Arthur
3,290
293
0
1,760
16,660
9,209
0
7,912
8,748
0
42,425
L
4,979
849
242
3,920
12,790
9,626
0
3,330
9,460
20,772
0
W
Hou Yi
Sho7gun
Hou Yi
8,853
3,721
0
2,295
9,478
3,673
358
1,990
7,488
0
52,873
L
Izanami
Takahashiwo
Izanami
4,023
2,212
0
1,168
8,656
2,794
581
693
7,963
0
43,009
W
Thanatos
murph060
Thanatos
7,134
1,415
0
7,267
12,678
5,019
0
2,043
10,635
0
41,903
L
Raijin
shaunibles
Raijin
4,951
250
0
1,608
9,488
3,134
0
4,333
5,155
46,468
0
W
9,226
799
0
2,202
8,708
3,351
0
3,574
5,134
71,362
0
L
Nemesis
ssuano
Nemesis
9,356
3,856
0
1,113
8,881
3,643
0
1,914
6,967
0
65,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
35,191
437
Minions Killed
354
0
Camps Cleared
0
1,379,163
Distance Traveled
1,372,262
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,131
702
131
10
0
233,209
1
W
Loki
8,413
647
67
5
0
292,030
0
L
King Arthur
6,420
494
65
5
0
266,108
0
L
Tiamat
6,307
485
22
2
0
256,299
0
W
Hou Yi
7,892
607
70
5
0
261,963
4
L
Izanami
6,373
490
82
6
0
269,926
1
W
Thanatos
6,912
532
59
5
0
311,910
0
L
Raijin
7,497
577
92
7
0
239,946
0
W
Janus
8,213
632
110
8
0
280,051
2
L
Nemesis
8,594
661
93
7
0
339,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role