Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dowlabre
Cerberus
Level 5
God Stats
3W - 1L
1,285 SR
Queue Stats
23W - 23L
1,672 Elo+
Party 1
Hel
Hel
Nemanaja
Hel
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 41L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Pendulum123
Kukulkan
Level 4
God Stats
3W - 6L
1,688 SR
Queue Stats
11W - 18L
1,672 Elo+
Party 1
Apollo
Apollo
Smoby
Apollo
Level 40
God Stats
1W - 4L
1,152 SR
Queue Stats
94W - 85L
1,421 Elo+
Solo
Team Averages
Level 52
1,425 SR
1,546 Elo+

VS

Team Averages
Level 70
1,489 SR
1,485 Elo+
Fenrir
Fenrir
GitSpec
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,443 Elo+
Party 2
Shiva
Shiva
Heropak30
Shiva
Level 41
God Stats
110W - 106L
1,484 SR
Queue Stats
143W - 164L
1,455 Elo+
Solo
Ra
Ra
Protecta22
Ra
Level 38
God Stats
2W - 0L
1,512 SR
Queue Stats
28W - 24L
1,444 Elo+
Solo
Medusa
Medusa
mementoMonty
Medusa
Level 49
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
vjurado98
Osiris
Level 144
God Stats
2W - 0L
1,198 SR
Queue Stats
34W - 18L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 4
6,327
1,265
2,321
7,983
2,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Dowlabre
Cerberus
11
1 / 2 / 4
6,916
1,383
4,266
9,601
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 2
7,039
1,408
4,864
6,544
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Pendulum123
Kukulkan
10
0 / 0 / 0
5,364
1,073
609
823
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Smoby
Apollo
11
0 / 2 / 4
6,093
1,219
5,594
8,088
3,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

320

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GitSpec
Fenrir
11
1 / 2 / 4
6,012
1,202
4,584
5,134
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Heropak30
Shiva
12
1 / 0 / 7
6,612
1,322
4,947
4,533
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 8
7,138
1,428
6,292
3,372
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
11
4 / 1 / 4
7,131
1,426
7,540
3,615
1,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
vjurado98
Osiris
12
4 / 1 / 3
7,308
1,462
6,784
5,228
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
5
Kills
12
12
Deaths
5
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
4
0.75
L
Cerberus
Dowlabre
Cerberus
1
2
4
1.5
W
Fenrir
GitSpec
Fenrir
1
2
4
1.5
W
Shiva
Heropak30
Shiva
1
0
7
4.5
L
3
4
2
1
L
Kukulkan
Pendulum123
Kukulkan
0
0
0
0
W
2
1
8
6
L
Apollo
Smoby
Apollo
0
2
4
1
W
Medusa
4
1
4
6
W
Osiris
vjurado98
Osiris
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
30,147
33,039
Taken
21,882
16,693
Mitigated
14,145
4,161
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,321
1,686
0
332
7,983
2,854
0
1,552
5,967
0
17,368
L
Cerberus
Dowlabre
Cerberus
4,266
587
0
1,844
9,601
7,800
0
2,366
6,851
11,097
0
W
Fenrir
GitSpec
Fenrir
4,584
581
0
435
5,134
2,554
0
2,024
2,600
0
5,955
W
Shiva
Heropak30
Shiva
4,947
217
110
452
4,533
4,009
0
1,650
2,883
0
16,945
L
4,864
164
491
938
6,544
2,545
0
1,146
5,274
17,367
0
L
Kukulkan
Pendulum123
Kukulkan
609
0
0
50
823
261
0
350
389
2,944
0
W
6,292
586
733
438
3,372
1,014
0
2,529
843
21,374
0
L
Apollo
Smoby
Apollo
5,594
3,846
0
506
8,088
3,233
0
692
6,896
0
13,574
W
Medusa
7,540
4,278
0
889
3,615
1,406
0
1,456
2,159
0
20,272
W
Osiris
vjurado98
Osiris
6,784
1,931
0
775
5,228
5,162
0
2,080
3,148
0
12,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
34,201
108
Minions Killed
112
4
Camps Cleared
6
431,049
Distance Traveled
549,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,327
1,265
23
5
1
86,480
0
L
Cerberus
6,916
1,383
31
6
0
110,414
0
W
Fenrir
6,012
1,202
8
2
2
106,677
0
W
Shiva
6,612
1,322
26
5
2
121,432
0
L
Hel
7,039
1,408
27
5
1
101,996
0
L
Kukulkan
5,364
1,073
5
1
0
28,796
0
W
Ra
7,138
1,428
45
9
1
103,778
0
L
Apollo
6,093
1,219
22
4
2
103,363
0
W
Medusa
7,131
1,426
17
3
1
107,507
0
W
Osiris
7,308
1,462
16
3
0
110,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role