Player Matchup

Danzaburou
Danzaburou
AmpleNevada456
Danzaburou
Level 68
God Stats
0W - 1L
1,276 SR
Queue Stats
324W - 316L
1,476 Elo+
Solo
Nox
Nox
Giampitech
Nox
Level 115
God Stats
3W - 4L
1,670 SR
Queue Stats
34W - 40L
1,490 Elo+
Party 2
Serqet
Serqet
ISparhawkI
Serqet
Level 138
God Stats
7W - 6L
1,549 SR
Queue Stats
312W - 278L
1,519 Elo+
Party 2
Raijin
Raijin
Jowler96
Raijin
Level 148
God Stats
12W - 10L
1,608 SR
Queue Stats
440W - 414L
1,496 Elo+
Party 2
Maui
Maui
Vertacian
Maui
Level 78
God Stats
4W - 5L
1,589 SR
Queue Stats
267W - 261L
1,501 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,496 Elo+

VS

Team Averages
Level 99
1,559 SR
1,509 Elo+
Thanatos
Thanatos
Aztroworld
Thanatos
Level 106
God Stats
14W - 23L
1,326 SR
Queue Stats
461W - 425L
1,447 Elo+
Party 1
Anubis
Anubis
SirMadness99
Anubis
Level 101
God Stats
65W - 36L
1,715 SR
Queue Stats
122W - 91L
1,548 Elo+
Solo
King Arthur
King Arthur
elberciano_1972
King Arthur
Level 109
God Stats
26W - 22L
1,430 SR
Queue Stats
626W - 623L
1,463 Elo+
Solo
Hachiman
Hachiman
k0p3ke
Hachiman
Level 128
God Stats
9W - 4L
1,666 SR
Queue Stats
814W - 771L
1,587 Elo+
Party 1
Bacchus
Bacchus
xTheGertrud
Bacchus
Level 50
God Stats
45W - 26L
1,656 SR
Queue Stats
189W - 190L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmpleNevada456
Danzaburou
16
2 / 6 / 3
10,679
509
13,016
17,559
8,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 6 / 1
10,147
483
5,490
11,699
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ISparhawkI
Serqet
16
4 / 8 / 7
10,408
496
11,666
19,912
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Jowler96
Raijin
17
5 / 5 / 4
12,028
573
17,786
22,974
17,673
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
15
1 / 5 / 5
9,997
476
5,816
21,988
21,976
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aztroworld
Thanatos
20
15 / 5 / 7
13,453
641
23,146
22,302
10,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
19
8 / 1 / 9
12,439
592
17,439
8,583
4,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
elberciano_1972
King Arthur
16
2 / 4 / 10
10,820
515
13,894
21,467
23,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
k0p3ke
Hachiman
19
2 / 3 / 7
12,187
580
10,150
17,302
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
xTheGertrud
Bacchus
15
3 / 1 / 10
10,514
501
7,812
14,584
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
14
Kills
30
30
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmpleNevada456
Danzaburou
2
6
3
0.58
W
Thanatos
Aztroworld
Thanatos
15
5
7
3.7
L
2
6
1
0.42
L
Serqet
ISparhawkI
Serqet
4
8
7
0.94
L
Raijin
Jowler96
Raijin
5
5
4
1.4
W
Anubis
8
1
9
12.5
L
Maui
1
5
5
0.7
W
King Arthur
elberciano_1972
King Arthur
2
4
10
1.75
W
Hachiman
k0p3ke
Hachiman
2
3
7
1.83
W
Bacchus
xTheGertrud
Bacchus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,774
Damage
72,441
94,132
Taken
84,238
61,058
Mitigated
68,029
23,718
Healing
35,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmpleNevada456
Danzaburou
13,016
6,585
0
3,792
17,559
8,139
627
3,029
14,530
0
74,728
W
Thanatos
Aztroworld
Thanatos
23,146
10,708
0
15,726
22,302
10,549
431
7,634
13,408
0
132,440
L
5,490
820
0
768
11,699
4,991
0
5,503
6,196
64,522
0
L
Serqet
ISparhawkI
Serqet
11,666
4,082
0
4,975
19,912
8,279
0
4,864
15,048
0
78,240
L
Raijin
Jowler96
Raijin
17,786
2,693
0
10,707
22,974
17,673
0
3,764
19,210
103,177
0
W
Anubis
17,439
503
0
6,261
8,583
4,646
748
1,443
7,008
109,355
0
L
Maui
5,816
1,044
0
3,476
21,988
21,976
0
9,082
12,906
31,272
0
W
King Arthur
elberciano_1972
King Arthur
13,894
1,484
0
2,125
21,467
23,339
35
12,783
8,277
0
62,975
W
Hachiman
k0p3ke
Hachiman
10,150
7,001
0
8,069
17,302
7,934
3,123
2,566
14,736
0
126,308
W
Bacchus
xTheGertrud
Bacchus
7,812
455
0
2,954
14,584
21,561
29
5,728
8,856
31,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
59,413
533
Minions Killed
599
0
Camps Cleared
0
1,881,104
Distance Traveled
1,980,610
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,679
509
109
5
0
365,008
1
W
Thanatos
13,453
641
141
7
0
471,164
0
L
Nox
10,147
483
133
6
0
367,952
3
L
Serqet
10,408
496
98
5
0
423,029
1
L
Raijin
12,028
573
154
7
0
335,524
3
W
Anubis
12,439
592
170
8
0
366,051
7
L
Maui
9,997
476
39
2
0
389,591
10
W
King Arthur
10,820
515
94
4
0
372,591
0
W
Hachiman
12,187
580
162
8
0
336,237
0
W
Bacchus
10,514
501
32
2
0
434,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role