Player Matchup

Ah Puch
Ah Puch
Intetsrasu
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,466 Elo+
Party 1
Surtr
Surtr
RGD3MON
Surtr
Level 6
God Stats
0W - 1L
1,855 SR
Queue Stats
2W - 6L
1,349 Elo+
Party 1
Bakasura
Bakasura
TanchyStone
Bakasura
Level 22
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 1
Team Averages
Level 32
1,541 SR
1,388 Elo+

VS

Team Averages
Level 40
1,437 SR
1,393 Elo+
Arachne
Arachne
Chess134man
Arachne
Level 45
God Stats
7W - 4L
1,500 SR
Queue Stats
71W - 65L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
Godlly_Calloutz
Nu Wa
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 126L
1,447 Elo+
Party 2
Chaac
Chaac
Warlockkills
Chaac
Level 8
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Intetsrasu
Ah Puch
14
2 / 5 / 5
10,809
772
11,872
12,022
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
RGD3MON
Surtr
12
2 / 3 / 3
9,866
705
6,368
12,025
10,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
TanchyStone
Bakasura
12
4 / 6 / 4
10,393
742
11,396
15,112
6,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chess134man
Arachne
15
12 / 2 / 2
12,114
865
14,844
14,806
9,608
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 9
10,724
766
12,309
8,230
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 10
9,961
712
5,113
13,449
8,611
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chess134man
Arachne
12
2
2
6.5
W
2
2
9
3.25
L
Ah Puch
Intetsrasu
Ah Puch
2
5
5
0.9
L
Surtr
RGD3MON
Surtr
2
3
3
1.17
L
Bakasura
TanchyStone
Bakasura
4
6
4
1
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,636
Damage
32,266
39,159
Taken
36,485
20,890
Mitigated
21,122
6,205
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chess134man
Arachne
14,844
10,938
0
4,177
14,806
9,608
826
5,831
8,078
0
39,435
W
12,309
3,222
0
1,041
8,230
2,903
87
2,891
4,811
56,706
0
L
Ah Puch
Intetsrasu
Ah Puch
11,872
949
0
1,389
12,022
3,916
32
3,329
8,693
45,813
0
L
Surtr
RGD3MON
Surtr
6,368
2,770
0
2,164
12,025
10,869
0
3,234
8,791
582
30,627
L
Bakasura
TanchyStone
Bakasura
11,396
7,044
0
2,652
15,112
6,105
0
5,973
9,139
0
29,877
W
5,113
793
0
2,712
13,449
8,611
177
4,577
7,865
0
30,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
32,799
171
Minions Killed
164
0
Camps Cleared
0
715,444
Distance Traveled
759,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,114
865
39
3
0
260,894
0
W
Nu Wa
10,724
766
83
6
0
241,597
2
L
Ah Puch
10,809
772
69
5
0
221,525
0
L
Surtr
9,866
705
44
3
0
252,079
0
L
Bakasura
10,393
742
58
4
0
241,840
0
W
Chaac
9,961
712
42
3
0
257,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role