Player Matchup

Ra
Ra
Mach_Theta
Ra
Level 142
God Stats
21W - 18L
1,475 SR
Queue Stats
418W - 384L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
MiiKawaii
Jormungandr
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 4
Skadi
Skadi
Mitzu2493
Skadi
Level 4
God Stats
17W - 16L
1,500 SR
Queue Stats
25W - 32L
1,199 Elo+
Party 4
Hera
Hera
PantherLily3714
Hera
Level 153
God Stats
2W - 1L
1,492 SR
Queue Stats
230W - 219L
1,469 Elo+
Solo
Awilix
Awilix
Zewild
Awilix
Level 105
God Stats
2W - 1L
1,497 SR
Queue Stats
83W - 73L
1,535 Elo+
Party 2
Team Averages
Level 98
1,493 SR
1,453 Elo+

VS

Team Averages
Level 116
1,574 SR
1,429 Elo+
Sol
Sol
BobbyJayyy2
Sol
Level 18
God Stats
4W - 10L
1,749 SR
Queue Stats
10W - 22L
1,405 Elo+
Party 3
Geb
Geb
Eduardodudu1010
Geb
Level 155
God Stats
17W - 27L
1,426 SR
Queue Stats
379W - 391L
1,404 Elo+
Solo
Jing Wei
Jing Wei
FrostTheMyth
Jing Wei
Level 121
God Stats
6W - 11L
1,523 SR
Queue Stats
283W - 267L
1,454 Elo+
Party 1
Hera
Hera
VioletRobin
Hera
Level 125
God Stats
4W - 5L
1,550 SR
Queue Stats
426W - 408L
1,477 Elo+
Party 1
Mercury
Mercury
duhz_it
Mercury
Level 162
God Stats
0W - 2L
1,621 SR
Queue Stats
14W - 26L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 2
9,015
693
8,314
8,954
3,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MiiKawaii
Jormungandr
11
0 / 0 / 2
6,700
515
2,699
5,973
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Mitzu2493
Skadi
10
2 / 1 / 4
6,299
485
3,341
5,498
1,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 3 / 7
7,924
610
6,402
5,733
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Zewild
Awilix
11
3 / 3 / 4
6,885
530
4,685
10,843
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,072
467
1,972
7,369
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
5,818
448
2,691
5,148
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
FrostTheMyth
Jing Wei
11
1 / 2 / 0
6,859
528
4,182
6,734
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 1
6,594
507
6,196
8,928
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
duhz_it
Mercury
12
4 / 3 / 3
7,148
550
6,016
12,034
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
8
10
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
0
1
1.5
L
Jing Wei
FrostTheMyth
Jing Wei
1
2
0
0.5
W
8
3
2
3
W
Jormungandr
MiiKawaii
Jormungandr
0
0
2
1
W
Skadi
Mitzu2493
Skadi
2
1
4
4
W
3
3
7
2.17
L
1
7
1
0.21
W
Awilix
Zewild
Awilix
3
3
4
1.67
L
Mercury
duhz_it
Mercury
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
21,057
37,001
Taken
40,213
15,734
Mitigated
16,082
9,112
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,972
599
0
586
7,369
2,910
763
4,663
2,666
29,541
0
L
2,691
169
0
1,066
5,148
3,361
0
2,071
3,077
20,523
0
L
Jing Wei
FrostTheMyth
Jing Wei
4,182
2,664
0
1,765
6,734
2,599
0
3,385
3,349
0
47,798
W
8,314
594
1,080
3,668
8,954
3,605
2,194
2,355
6,361
67,737
0
W
Jormungandr
MiiKawaii
Jormungandr
2,699
555
125
1,680
5,973
4,280
162
943
4,709
28,697
0
W
Skadi
Mitzu2493
Skadi
3,341
920
191
1,525
5,498
1,803
926
1,584
3,800
0
25,970
W
6,402
1,680
0
395
5,733
2,012
208
1,047
4,647
56,699
0
L
6,196
1,426
0
300
8,928
2,763
0
3,296
5,632
54,309
0
W
Awilix
Zewild
Awilix
4,685
1,208
0
448
10,843
4,034
0
4,140
6,625
0
37,144
L
Mercury
duhz_it
Mercury
6,016
2,757
0
1,880
12,034
4,449
0
3,960
8,074
0
47,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
32,491
333
Minions Killed
315
0
Camps Cleared
0
1,310,943
Distance Traveled
1,224,897
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,072
467
46
4
0
195,950
0
L
Geb
5,818
448
19
1
0
231,485
0
L
Jing Wei
6,859
528
93
7
0
255,875
0
W
Ra
9,015
693
99
8
0
258,790
2
W
Jormungandr
6,700
515
30
2
0
258,167
6
W
Skadi
6,299
485
53
4
0
246,772
0
W
Hera
7,924
610
97
7
0
252,984
7
L
Hera
6,594
507
88
7
0
238,885
2
W
Awilix
6,885
530
54
4
0
294,230
0
L
Mercury
7,148
550
69
5
0
302,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role