Player Matchup

Martichoras
Martichoras
Error__313
Martichoras
Level 119
God Stats
1W - 5L
1,264 SR
Queue Stats
130W - 150L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NakK__
Kukulkan
Level 145
God Stats
1W - 3L
1,483 SR
Queue Stats
268W - 287L
1,496 Elo+
Party 1
Horus
Horus
Ni_koV
Horus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 63L
1,699 Elo+
Party 1
Merlin
Merlin
gbavr123
Merlin
Level 128
God Stats
1W - 1L
1,477 SR
Queue Stats
106W - 105L
1,578 Elo+
Solo
Serqet
Serqet
sonOfprometheus
Serqet
Level 102
God Stats
1W - 1L
1,707 SR
Queue Stats
119W - 108L
1,509 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,556 Elo+

VS

Team Averages
Level 127
1,696 SR
1,590 Elo+
Kukulkan
Kukulkan
Inochiii
Kukulkan
Level 121
God Stats
1W - 0L
1,841 SR
Queue Stats
37W - 31L
1,524 Elo+
Party 2
Hachiman
Hachiman
Joni98
Hachiman
Level 118
God Stats
5W - 1L
1,847 SR
Queue Stats
127W - 60L
1,659 Elo+
Party 3
Zhong Kui
Zhong Kui
SniperMoneySmite
Zhong Kui
Level 129
God Stats
3W - 0L
1,467 SR
Queue Stats
89W - 55L
1,624 Elo+
Solo
Horus
Horus
VMENOVCID
Horus
Level 140
God Stats
1W - 0L
1,823 SR
Queue Stats
31W - 23L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
krum143
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,502 SR
Queue Stats
107W - 57L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Error__313
Martichoras
17
6 / 8 / 4
10,377
798
9,445
15,490
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NakK__
Kukulkan
16
2 / 5 / 6
9,658
743
7,123
10,579
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ni_koV
Horus
16
2 / 8 / 7
9,459
728
3,940
22,098
23,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
gbavr123
Merlin
16
2 / 5 / 3
8,660
666
9,356
11,066
5,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 6
7,188
553
1,961
7,748
8,964
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Inochiii
Kukulkan
19
3 / 2 / 19
11,493
884
21,851
8,877
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Joni98
Hachiman
18
10 / 4 / 10
11,740
903
11,396
11,013
5,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
17
5 / 2 / 14
10,652
819
12,066
11,379
9,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
VMENOVCID
Horus
16
2 / 4 / 16
10,453
804
5,920
16,537
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
krum143
Ah Muzen Cab
18
9 / 1 / 11
10,826
833
12,407
8,044
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
12
Kills
29
29
Deaths
13
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Error__313
Martichoras
6
8
4
1
W
Kukulkan
Inochiii
Kukulkan
3
2
19
6.25
W
Hachiman
Joni98
Hachiman
10
4
10
3.75
L
Kukulkan
NakK__
Kukulkan
2
5
6
1
L
Horus
Ni_koV
Horus
2
8
7
0.69
W
Zhong Kui
5
2
14
6
W
Horus
VMENOVCID
Horus
2
4
16
2.5
L
Merlin
gbavr123
Merlin
2
5
3
0.7
W
Ah Muzen Cab
krum143
Ah Muzen Cab
9
1
11
14.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
63,640
66,981
Taken
55,850
48,007
Mitigated
45,138
10,812
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Error__313
Martichoras
9,445
3,117
0
870
15,490
6,547
0
9,540
5,950
0
23,523
W
Kukulkan
Inochiii
Kukulkan
21,851
1,660
1,167
1,290
8,877
4,885
1,365
3,774
4,832
50,382
0
W
Hachiman
Joni98
Hachiman
11,396
7,191
1,231
1,417
11,013
5,461
1,275
2,783
8,167
0
28,708
L
Kukulkan
NakK__
Kukulkan
7,123
392
860
1,301
10,579
4,309
0
6,063
4,516
22,975
0
L
Horus
Ni_koV
Horus
3,940
906
2,053
3,346
22,098
23,121
0
10,068
12,030
2,632
6,738
W
Zhong Kui
12,066
1,002
1,975
4,679
11,379
9,207
1,565
3,178
8,180
29,979
0
W
Horus
VMENOVCID
Horus
5,920
1,575
2,403
3,382
16,537
21,507
91
5,285
11,252
470
6,484
L
Merlin
gbavr123
Merlin
9,356
64
832
1,024
11,066
5,066
0
5,071
5,995
26,810
0
W
Ah Muzen Cab
krum143
Ah Muzen Cab
12,407
6,786
729
1,227
8,044
4,078
3,278
3,195
4,849
0
24,437
L
1,961
414
69
457
7,748
8,964
0
3,565
4,183
0
2,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
55,164
119
Minions Killed
161
0
Camps Cleared
0
1,050,035
Distance Traveled
1,260,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,377
798
34
3
0
201,660
0
W
Kukulkan
11,493
884
68
5
0
263,189
0
W
Hachiman
11,740
903
41
3
0
225,772
0
L
Kukulkan
9,658
743
42
3
0
223,344
0
L
Horus
9,459
728
3
0
0
224,616
0
W
Zhong Kui
10,652
819
31
2
0
247,340
0
W
Horus
10,453
804
1
0
0
278,692
0
L
Merlin
8,660
666
39
3
0
204,539
0
W
Ah Muzen Cab
10,826
833
20
2
0
245,416
0
L
Serqet
7,188
553
1
0
0
195,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role