Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IVARtheB0NE1ESS
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,565 Elo+
Solo
Ne Zha
Ne Zha
TavishLavish
Ne Zha
Level 102
God Stats
8W - 2L
1,848 SR
Queue Stats
60W - 32L
1,741 Elo+
Party 1
Vulcan
Vulcan
idolberserker
Vulcan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,751 Elo+
Party 1
Team Averages
Level 105
1,616 SR
1,686 Elo+

VS

Team Averages
Level 125
1,750 SR
1,721 Elo+
Kukulkan
Kukulkan
Honolua
Kukulkan
Level 95
God Stats
4W - 2L
1,764 SR
Queue Stats
29W - 16L
1,691 Elo+
Party 2
King Arthur
King Arthur
Shlekhtt
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,713 Elo+
Party 2
Artemis
Artemis
ozenco
Artemis
Level 157
God Stats
0W - 1L
1,984 SR
Queue Stats
51W - 29L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IVARtheB0NE1ESS
Ah Muzen Cab
13
5 / 0 / 7
9,581
871
6,553
6,672
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
12
2 / 1 / 10
8,674
789
8,130
8,210
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
6 / 2 / 6
9,566
870
11,803
8,171
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Honolua
Kukulkan
11
0 / 2 / 3
7,912
719
5,415
5,985
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Shlekhtt
King Arthur
10
1 / 5 / 2
7,873
716
6,348
12,809
8,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ozenco
Artemis
10
2 / 6 / 1
7,882
717
8,700
9,860
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Honolua
Kukulkan
0
2
3
0.75
W
Ah Muzen Cab
IVARtheB0NE1ESS
Ah Muzen Cab
5
0
7
8.5
L
King Arthur
Shlekhtt
King Arthur
1
5
2
0.4
W
Ne Zha
2
1
10
7
W
6
2
6
4.5
L
Artemis
ozenco
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
20,463
23,053
Taken
28,654
13,706
Mitigated
13,639
3,676
Healing
1,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Honolua
Kukulkan
5,415
196
0
250
5,985
2,098
0
2,329
3,435
42,951
0
W
Ah Muzen Cab
IVARtheB0NE1ESS
Ah Muzen Cab
6,553
2,031
0
723
6,672
2,764
1,029
1,856
4,816
0
35,281
L
King Arthur
Shlekhtt
King Arthur
6,348
737
0
600
12,809
8,131
0
5,863
6,259
0
15,698
W
Ne Zha
8,130
1,163
361
1,904
8,210
7,565
332
1,566
6,644
0
20,683
W
11,803
2,448
0
688
8,171
3,377
156
2,049
6,122
42,753
0
L
Artemis
ozenco
Artemis
8,700
2,721
0
500
9,860
3,410
0
3,417
6,079
0
33,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
23,667
134
Minions Killed
165
0
Camps Cleared
0
627,251
Distance Traveled
553,229
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,912
719
84
8
0
194,117
0
W
Ah Muzen Cab
9,581
871
56
5
0
197,781
0
L
King Arthur
7,873
716
28
3
0
194,372
4
W
Ne Zha
8,674
789
9
1
0
202,239
0
W
Vulcan
9,566
870
69
6
0
227,231
0
L
Artemis
7,882
717
53
5
0
164,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role