Player Matchup

Ymir
Ymir
Crispi17
Ymir
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
GR8Binington
Medusa
Level 66
God Stats
4W - 9L
1,381 SR
Queue Stats
29W - 40L
1,250 Elo+
Solo
Loki
Loki
TheNialdasa
Loki
Level 128
God Stats
2W - 0L
1,773 SR
Queue Stats
22W - 15L
1,609 Elo+
Party 2
Team Averages
Level 73
1,551 SR
1,453 Elo+

VS

Team Averages
Level 58
1,561 SR
1,304 Elo+
Scylla
Scylla
Christiansen420
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,219 Elo+
Solo
Ymir
Ymir
Nierex8
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 1
Artemis
Artemis
SkyrusRainbow3
Artemis
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 13
10,952
730
3,674
16,036
16,303
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
16
6 / 0 / 7
12,528
835
14,375
9,030
4,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
12 / 2 / 2
13,379
892
20,509
10,940
4,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
10,783
719
9,032
12,303
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Nierex8
Ymir
13
2 / 4 / 3
11,096
740
7,454
20,034
21,735
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 7 / 1
10,445
696
6,923
11,064
3,462
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
4
5
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Ymir
0
3
13
2.17
W
Medusa
6
0
7
9.5
L
Ymir
Nierex8
Ymir
2
4
3
0.88
L
1
7
1
0.21
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
23,409
36,006
Taken
43,401
25,555
Mitigated
27,974
9,279
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,032
987
0
2,110
12,303
2,777
492
590
11,713
50,459
0
W
Ymir
3,674
534
631
2,374
16,036
16,303
288
7,457
8,579
16,581
0
W
Medusa
14,375
7,835
554
3,755
9,030
4,316
1,572
4,172
4,858
0
50,119
L
Ymir
Nierex8
Ymir
7,454
1,106
417
1,958
20,034
21,735
234
2,542
17,492
16,096
0
L
6,923
3,040
0
250
11,064
3,462
707
643
10,421
0
31,644
W
20,509
5,687
0
1,965
10,940
4,936
1,493
5,902
5,038
0
76,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
32,324
149
Minions Killed
115
0
Camps Cleared
0
733,562
Distance Traveled
682,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,783
719
56
4
0
225,479
0
W
Ymir
10,952
730
18
1
0
228,534
1
W
Medusa
12,528
835
61
4
0
255,136
0
L
Ymir
11,096
740
16
1
0
256,758
0
L
Artemis
10,445
696
43
3
0
199,987
0
W
Loki
13,379
892
70
5
0
249,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role