Player Matchup

Janus
Janus
Lyothar
Janus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,384 Elo+
Party 2
Lancelot
Lancelot
Psicowiktor
Lancelot
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,565 Elo+
Party 2
Cupid
Cupid
Yohan0528
Cupid
Level 157
God Stats
3W - 1L
1,569 SR
Queue Stats
44W - 50L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
Zédan
Sylvanus
Level 105
God Stats
4W - 0L
1,805 SR
Queue Stats
140W - 102L
1,654 Elo+
Solo
Surtr
Surtr
chris2197
Surtr
Level 124
God Stats
3W - 1L
1,791 SR
Queue Stats
74W - 60L
1,505 Elo+
Party 2
Team Averages
Level 81
1,633 SR
1,509 Elo+

VS

Team Averages
Level 120
1,416 SR
1,513 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Death Gun9824
Medusa
Level 137
God Stats
2W - 3L
1,367 SR
Queue Stats
584W - 554L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Hozpul
Hun Batz
Level 123
God Stats
2W - 3L
1,399 SR
Queue Stats
695W - 734L
1,551 Elo+
Solo
Rama
Rama
SheLovesEugine
Rama
Level 124
God Stats
6W - 14L
1,324 SR
Queue Stats
556W - 537L
1,531 Elo+
Solo
Loki
Loki
Them Racks
Loki
Level 129
God Stats
7W - 12L
1,491 SR
Queue Stats
423W - 408L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lyothar
Janus
10
0 / 2 / 4
5,855
532
6,062
3,225
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Psicowiktor
Lancelot
12
3 / 1 / 4
6,304
573
4,969
8,234
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Yohan0528
Cupid
11
5 / 1 / 3
6,576
598
4,495
6,645
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Zédan
Sylvanus
10
2 / 0 / 7
6,442
586
4,077
7,556
4,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
chris2197
Surtr
10
1 / 2 / 0
6,004
546
3,727
11,133
5,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 0
5,293
481
4,290
5,646
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 0
6,538
594
3,192
10,001
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Hozpul
Hun Batz
11
1 / 0 / 1
6,307
573
6,084
6,433
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
4,815
438
3,774
7,377
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 2
6,763
615
5,127
8,634
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
6
6
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
2
5
0
0.4
L
Hun Batz
Hozpul
Hun Batz
1
0
1
1.5
W
Janus
Lyothar
Janus
0
2
4
1
W
Lancelot
Psicowiktor
Lancelot
3
1
4
5
L
0
2
0
0
L
2
2
2
1.5
W
Cupid
Yohan0528
Cupid
5
1
3
6.5
W
Sylvanus
Zédan
Sylvanus
2
0
7
5.5
W
Surtr
chris2197
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
22,467
36,793
Taken
38,091
17,057
Mitigated
13,133
13,253
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,290
759
0
903
5,646
1,697
0
3,859
1,561
25,159
0
L
3,192
1,704
0
2,080
10,001
3,455
0
1,164
8,837
0
39,910
L
Hun Batz
Hozpul
Hun Batz
6,084
470
0
1,737
6,433
2,844
0
69
6,364
0
48,123
W
Janus
Lyothar
Janus
6,062
567
0
0
3,225
1,101
0
1,160
1,903
48,616
0
W
Lancelot
Psicowiktor
Lancelot
4,969
803
0
1,329
8,234
3,268
0
721
7,371
0
50,022
L
3,774
3,185
0
2,987
7,377
2,199
0
3,762
3,501
0
22,605
L
5,127
1,436
0
5,016
8,634
2,938
0
1,006
7,588
0
54,767
W
Cupid
Yohan0528
Cupid
4,495
2,267
28
2,120
6,645
2,461
0
298
6,247
0
34,668
W
Sylvanus
Zédan
Sylvanus
4,077
1,093
2,695
3,584
7,556
4,241
0
1,132
6,162
17,346
0
W
Surtr
chris2197
Surtr
3,727
1,485
0
3,497
11,133
5,986
0
269
10,820
934
39,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
29,716
312
Minions Killed
340
0
Camps Cleared
0
1,155,213
Distance Traveled
1,040,555
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,293
481
59
5
0
188,998
0
L
Medusa
6,538
594
78
7
0
180,902
0
L
Hun Batz
6,307
573
79
7
0
231,223
0
W
Janus
5,855
532
82
7
0
207,011
3
W
Lancelot
6,304
573
80
7
0
272,606
0
L
Rama
4,815
438
42
4
0
185,535
2
L
Loki
6,763
615
82
7
0
253,897
0
W
Cupid
6,576
598
65
6
0
212,070
0
W
Sylvanus
6,442
586
27
2
0
231,890
4
W
Surtr
6,004
546
58
5
0
231,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role