Player Matchup

Ravana
Ravana
 
Ravana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
BrownieXGaming
Camazotz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,490 Elo+
Party 2
Raijin
Raijin
FearedYakuza
Raijin
Level 145
God Stats
2W - 2L
1,564 SR
Queue Stats
238W - 242L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
Maximes_Flamel
Jing Wei
Level 88
God Stats
0W - 2L
1,241 SR
Queue Stats
121W - 93L
1,573 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,512 Elo+

VS

Team Averages
Level 145
1,519 SR
1,445 Elo+
Zeus
Zeus
Asumi1
Zeus
Level 119
God Stats
8W - 4L
1,854 SR
Queue Stats
119W - 123L
1,373 Elo+
Solo
Tiamat
Tiamat
BunofFae
Tiamat
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,489 Elo+
Party 1
Tyr
Tyr
Lonely Escaped
Tyr
Level 196
God Stats
4W - 4L
1,400 SR
Queue Stats
265W - 266L
1,429 Elo+
Party 1
Medusa
Medusa
Raijin1414
Medusa
Level 133
God Stats
8W - 7L
1,568 SR
Queue Stats
402W - 394L
1,513 Elo+
Solo
Set
Set
Will932305
Set
Level 119
God Stats
1W - 1L
1,274 SR
Queue Stats
199W - 198L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 4
5,087
1,017
3,092
5,541
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
 
Hun Batz
6
2 / 1 / 0
4,934
987
1,527
1,143
458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Camazotz
10
1 / 3 / 1
5,151
1,030
1,624
6,164
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
11
0 / 2 / 2
5,361
1,072
3,229
4,667
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
10
1 / 2 / 2
5,205
1,041
2,862
5,349
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Asumi1
Zeus
10
3 / 2 / 3
5,578
1,116
4,822
2,588
589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
BunofFae
Tiamat
11
1 / 0 / 8
5,646
1,129
3,811
3,264
2,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 6
5,229
1,046
3,268
4,215
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Raijin1414
Medusa
11
4 / 1 / 5
6,126
1,225
5,494
3,288
1,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 6
5,429
1,086
4,499
3,931
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
10
10
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
4
1
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Zeus
Asumi1
Zeus
3
2
3
2.25
L
Camazotz
1
3
1
0.5
W
Tiamat
BunofFae
Tiamat
1
0
8
5
L
Raijin
0
2
2
0.5
W
1
1
6
4
L
Jing Wei
1
2
2
1
W
Medusa
Raijin1414
Medusa
4
1
5
6.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,334
Damage
21,894
22,864
Taken
17,286
11,137
Mitigated
8,403
5,603
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,092
593
613
733
5,541
4,224
0
1,518
4,023
0
6,402
L
Hun Batz
 
Hun Batz
1,527
537
0
0
1,143
458
0
264
879
0
1,527
W
Zeus
Asumi1
Zeus
4,822
240
0
0
2,588
589
168
39
2,549
6,917
0
L
Camazotz
1,624
270
389
1,226
6,164
2,622
0
2,422
3,742
0
4,758
W
Tiamat
BunofFae
Tiamat
3,811
215
216
1,756
3,264
2,367
269
611
2,653
12,359
0
L
Raijin
3,229
195
0
608
4,667
2,097
0
1,744
2,923
12,516
0
W
3,268
345
0
793
4,215
2,413
115
695
3,520
0
4,467
L
Jing Wei
2,862
1,900
327
1,707
5,349
1,736
0
2,685
2,664
0
6,808
W
Medusa
Raijin1414
Medusa
5,494
1,534
863
825
3,288
1,195
82
618
2,670
0
11,100
W
4,499
1,862
52
898
3,931
1,839
0
1,266
2,665
0
9,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
28,008
57
Minions Killed
49
0
Camps Cleared
0
457,912
Distance Traveled
602,489
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,087
1,017
6
1
0
106,260
0
L
Hun Batz
4,934
987
0
0
0
37,963
0
W
Zeus
5,578
1,116
4
1
0
115,637
3
L
Camazotz
5,151
1,030
9
2
0
101,208
0
W
Tiamat
5,646
1,129
24
5
0
126,166
0
L
Raijin
5,361
1,072
26
5
0
100,966
0
W
Tyr
5,229
1,046
4
1
0
128,509
0
L
Jing Wei
5,205
1,041
16
3
0
111,515
0
W
Medusa
6,126
1,225
15
3
0
115,457
0
W
Set
5,429
1,086
2
0
0
116,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role