Player Matchup

Thoth
Thoth
BeastGuapo23
Thoth
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,513 Elo+
Solo
Guan Yu
Guan Yu
ClutchMeeseeks
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,616 Elo+
Party 1
Bakasura
Bakasura
JoyfuI Tears
Bakasura
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,540 Elo+
Solo
Achilles
Achilles
READY4AI
Achilles
Level 29
God Stats
3W - 4L
1,610 SR
Queue Stats
311W - 287L
1,449 Elo+
Solo
Mercury
Mercury
TQzDingus
Mercury
Level 109
God Stats
1W - 0L
1,526 SR
Queue Stats
16W - 11L
1,600 Elo+
Party 1
Team Averages
Level 67
1,527 SR
1,544 Elo+

VS

Team Averages
Level 71
1,541 SR
1,487 Elo+
Neith
Neith
CTown88633
Neith
Level 89
God Stats
2W - 4L
1,516 SR
Queue Stats
116W - 120L
1,471 Elo+
Solo
Tiamat
Tiamat
Futchiam
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,520 Elo+
Solo
Izanami
Izanami
JouunaC13
Izanami
Level 128
God Stats
0W - 2L
1,735 SR
Queue Stats
170W - 185L
1,406 Elo+
Solo
Ix Chel
Ix Chel
Peggallmennn
Ix Chel
Level 81
God Stats
4W - 5L
1,452 SR
Queue Stats
302W - 343L
1,539 Elo+
Solo
Cernunnos
Cernunnos
Twilitine
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 19
12,132
867
23,158
14,729
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 17
10,876
777
5,145
25,048
20,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
JoyfuI Tears
Bakasura
17
5 / 3 / 17
10,759
769
10,091
18,766
21,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
READY4AI
Achilles
20
10 / 2 / 18
12,023
859
24,099
25,954
40,749
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
TQzDingus
Mercury
16
4 / 4 / 19
10,228
731
18,542
18,851
11,166
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 5 / 9
9,664
690
21,553
16,915
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Futchiam
Tiamat
15
1 / 8 / 8
8,330
595
13,441
16,743
9,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
JouunaC13
Izanami
17
3 / 5 / 9
9,708
693
17,499
15,534
7,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Peggallmennn
Ix Chel
16
3 / 3 / 10
9,263
662
16,820
16,517
9,967
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
Twilitine
Cernunnos
15
3 / 9 / 6
8,974
641
14,858
18,197
7,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
30
Kills
13
13
Deaths
30
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
1
19
17.5
L
Neith
3
5
9
1.5
W
3
3
17
3.83
L
Tiamat
Futchiam
Tiamat
1
8
8
0.63
L
Izanami
JouunaC13
Izanami
3
5
9
1.5
W
Bakasura
JoyfuI Tears
Bakasura
5
3
17
4.5
L
Ix Chel
Peggallmennn
Ix Chel
3
3
10
2.67
W
Achilles
READY4AI
Achilles
10
2
18
9.5
W
Mercury
TQzDingus
Mercury
4
4
19
3.38
L
Cernunnos
Twilitine
Cernunnos
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,035
Damage
84,171
103,348
Taken
83,906
100,753
Mitigated
41,603
62,866
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,158
1,028
563
1,339
14,729
6,433
2,265
4,130
10,599
52,103
0
L
Neith
21,553
4,545
1,316
3,145
16,915
7,773
17
5,479
9,987
0
38,689
W
5,145
828
24,798
14,242
25,048
20,596
985
6,196
18,852
0
10,282
L
Tiamat
Futchiam
Tiamat
13,441
2,187
405
1,953
16,743
9,125
6
5,864
9,827
23,586
0
L
Izanami
JouunaC13
Izanami
17,499
10,778
958
3,380
15,534
7,073
0
4,243
10,835
0
33,521
W
Bakasura
JoyfuI Tears
Bakasura
10,091
5,923
1,014
3,562
18,766
21,809
730
5,613
13,153
0
9,253
L
Ix Chel
Peggallmennn
Ix Chel
16,820
1,299
10,016
7,021
16,517
9,967
0
7,100
9,165
28,412
0
W
Achilles
READY4AI
Achilles
24,099
1,347
3,694
9,913
25,954
40,749
283
8,533
17,421
7,971
37,414
W
Mercury
TQzDingus
Mercury
18,542
5,152
1,677
2,064
18,851
11,166
55
5,789
13,062
0
23,635
L
Cernunnos
Twilitine
Cernunnos
14,858
5,132
298
583
18,197
7,665
17
6,070
11,419
0
23,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,018
Gold Earned
45,939
163
Minions Killed
146
0
Camps Cleared
0
1,484,978
Distance Traveled
1,217,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,132
867
81
6
0
296,293
0
L
Neith
9,664
690
37
3
0
246,054
0
W
Guan Yu
10,876
777
9
1
0
319,751
0
L
Tiamat
8,330
595
21
2
0
202,949
0
L
Izanami
9,708
693
46
3
0
246,978
0
W
Bakasura
10,759
769
30
2
0
246,708
0
L
Ix Chel
9,263
662
26
2
0
294,818
0
W
Achilles
12,023
859
27
2
0
308,321
0
W
Mercury
10,228
731
16
1
0
313,905
0
L
Cernunnos
8,974
641
16
1
0
226,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role