Player Matchup

Chang'e
Chang'e
ChargingJohnson
Chang'e
Level 159
God Stats
2W - 0L
1,211 SR
Queue Stats
356W - 351L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
MistySalamander
Baron Samedi
Level 125
God Stats
66W - 43L
1,613 SR
Queue Stats
384W - 379L
1,468 Elo+
Solo
Set
Set
fireboyand
Set
Level 125
God Stats
6W - 5L
1,611 SR
Queue Stats
612W - 517L
1,572 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 148
God Stats
640W - 540L
1,603 SR
Queue Stats
889W - 805L
1,518 Elo+
Solo
Kali
Kali
ßloodySpartin
Kali
Level 143
God Stats
5W - 2L
2,009 SR
Queue Stats
29W - 23L
1,552 Elo+
Party 2
Team Averages
Level 140
1,609 SR
1,535 Elo+

VS

Team Averages
Level 126
1,653 SR
1,559 Elo+
Da Ji
Da Ji
Astro Silver
Da Ji
Level 122
God Stats
3W - 3L
1,716 SR
Queue Stats
846W - 824L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
PanitomJr
Jing Wei
Level 85
God Stats
5W - 4L
1,676 SR
Queue Stats
272W - 259L
1,567 Elo+
Party 1
Charon
Charon
TTVAbex317
Charon
Level 148
God Stats
21W - 13L
1,872 SR
Queue Stats
433W - 408L
1,587 Elo+
Solo
He Bo
He Bo
iBeasties
He Bo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 23L
1,630 Elo+
Solo
Janus
Janus
uPotatoed
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
7,064
706
5,936
8,970
3,703
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MistySalamander
Baron Samedi
8
0 / 0 / 5
6,102
610
2,778
5,474
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 1
6,964
696
2,471
6,829
4,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,627
663
4,144
8,122
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
3 / 3 / 4
6,346
635
5,995
11,064
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,571
557
4,080
9,193
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
PanitomJr
Jing Wei
8
0 / 3 / 1
4,833
483
3,576
5,425
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
TTVAbex317
Charon
8
1 / 2 / 0
5,218
522
3,030
6,810
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
iBeasties
He Bo
9
0 / 4 / 0
5,342
534
3,653
7,077
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
uPotatoed
Janus
10
2 / 3 / 0
5,733
573
2,821
4,415
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
0
1
4.5
W
Baron Samedi
MistySalamander
Baron Samedi
0
0
5
2.5
L
Jing Wei
PanitomJr
Jing Wei
0
3
1
0.17
L
Charon
TTVAbex317
Charon
1
2
0
0.5
W
2
0
1
2.5
L
He Bo
iBeasties
He Bo
0
4
0
0
W
4
1
1
4.5
L
Janus
uPotatoed
Janus
2
3
0
0.67
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
17,160
40,459
Taken
32,920
21,164
Mitigated
13,521
17,611
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,080
535
0
3,549
9,193
3,391
0
421
8,772
0
35,584
W
5,936
460
160
7,137
8,970
3,703
183
3,756
5,180
50,842
0
W
Baron Samedi
MistySalamander
Baron Samedi
2,778
380
540
1,651
5,474
3,544
659
1,326
4,108
16,969
0
L
Jing Wei
PanitomJr
Jing Wei
3,576
2,969
0
1,002
5,425
1,700
0
1,011
4,414
0
30,099
L
Charon
TTVAbex317
Charon
3,030
427
0
1,549
6,810
4,688
0
2,364
4,446
14,974
0
W
2,471
917
0
1,512
6,829
4,002
0
904
5,835
0
57,037
L
He Bo
iBeasties
He Bo
3,653
481
0
1,465
7,077
2,466
49
4,570
2,507
35,007
0
W
4,144
1,660
0
4,069
8,122
5,728
335
1,710
6,372
637
44,200
L
Janus
uPotatoed
Janus
2,821
191
0
667
4,415
1,276
0
546
3,869
31,401
0
W
5,995
3,299
0
2,542
11,064
4,187
0
1,522
9,460
0
37,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
26,697
326
Minions Killed
255
0
Camps Cleared
0
1,052,070
Distance Traveled
968,995
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,571
557
66
7
0
218,088
0
W
Chang'e
7,064
706
73
7
0
206,514
1
W
Baron Samedi
6,102
610
17
2
0
203,898
6
L
Jing Wei
4,833
483
40
4
0
173,672
0
L
Charon
5,218
522
25
3
0
187,848
0
W
Set
6,964
696
107
11
0
196,232
4
L
He Bo
5,342
534
57
6
0
203,540
0
W
Surtr
6,627
663
72
7
0
220,836
0
L
Janus
5,733
573
67
7
0
185,847
1
W
Kali
6,346
635
57
6
0
224,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role