Player Matchup

Bastet
Bastet
Olvatar
Bastet
Level 159
God Stats
7W - 2L
1,697 SR
Queue Stats
144W - 132L
1,600 Elo+
Party 2
Ah Puch
Ah Puch
ZyrisHawke
Ah Puch
Level 108
God Stats
0W - 2L
1,241 SR
Queue Stats
126W - 125L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
pNutButter8
Cthulhu
Level 152
God Stats
0W - 5L
1,500 SR
Queue Stats
59W - 57L
1,509 Elo+
Solo
Team Averages
Level 140
1,479 SR
1,567 Elo+

VS

Team Averages
Level 146
1,434 SR
1,565 Elo+
Bacchus
Bacchus
LostAjin
Bacchus
Level 152
God Stats
3W - 2L
1,518 SR
Queue Stats
183W - 182L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
Majiverse
Hou Yi
Level 153
God Stats
6W - 6L
1,462 SR
Queue Stats
204W - 204L
1,554 Elo+
Party 1
Kali
Kali
TheKobalos65
Kali
Level 134
God Stats
1W - 0L
1,321 SR
Queue Stats
192W - 190L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Olvatar
Bastet
11
1 / 3 / 1
8,211
821
10,286
10,882
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
ZyrisHawke
Ah Puch
11
2 / 4 / 2
8,268
827
7,792
8,275
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
pNutButter8
Cthulhu
10
1 / 7 / 2
7,370
737
5,657
15,024
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LostAjin
Bacchus
12
2 / 0 / 11
8,632
863
6,459
9,564
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Majiverse
Hou Yi
12
10 / 2 / 3
9,815
982
16,455
10,907
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 8
8,637
864
7,316
11,151
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
LostAjin
Bacchus
2
0
11
7.5
W
Hou Yi
Majiverse
Hou Yi
10
2
3
5.75
L
Bastet
Olvatar
Bastet
1
3
1
0.5
W
2
2
8
3
L
Ah Puch
ZyrisHawke
Ah Puch
2
4
2
0.75
L
Cthulhu
pNutButter8
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
30,230
34,181
Taken
31,622
15,847
Mitigated
20,150
4,998
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
LostAjin
Bacchus
6,459
807
0
2,186
9,564
10,652
232
5,080
4,484
19,073
0
W
Hou Yi
Majiverse
Hou Yi
16,455
9,700
0
3,126
10,907
4,196
1,020
4,586
6,321
0
39,682
L
Bastet
Olvatar
Bastet
10,286
1,458
0
2,577
10,882
3,592
6
1,969
8,624
0
32,968
W
7,316
2,950
0
4,765
11,151
5,302
370
4,367
6,784
0
32,160
L
Ah Puch
ZyrisHawke
Ah Puch
7,792
283
0
2,025
8,275
2,998
0
1,815
6,250
27,288
0
L
Cthulhu
pNutButter8
Cthulhu
5,657
57
0
396
15,024
9,257
0
2,043
12,661
16,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
27,084
101
Minions Killed
145
0
Camps Cleared
0
523,896
Distance Traveled
546,156
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,632
863
34
3
0
190,097
0
W
Hou Yi
9,815
982
58
6
0
167,135
0
L
Bastet
8,211
821
43
4
0
212,886
0
W
Kali
8,637
864
53
5
0
188,924
2
L
Ah Puch
8,268
827
38
4
0
149,220
2
L
Cthulhu
7,370
737
20
2
0
161,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role