Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Galleto3
Tsukuyomi
Level 143
God Stats
1W - 1L
1,403 SR
Queue Stats
76W - 72L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
LargerPigeon
Amaterasu
Level 153
God Stats
0W - 2L
1,378 SR
Queue Stats
154W - 119L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ruziik
Ah Muzen Cab
Level 126
God Stats
45W - 35L
1,662 SR
Queue Stats
248W - 229L
1,613 Elo+
Solo
Charon
Charon
mif87
Charon
Level 76
God Stats
2W - 1L
1,512 SR
Queue Stats
19W - 18L
1,670 Elo+
Party 1
Team Averages
Level 125
1,491 SR
1,580 Elo+

VS

Team Averages
Level 139
1,733 SR
1,574 Elo+
Hercules
Hercules
Arkary4K
Hercules
Level 149
God Stats
2W - 2L
1,449 SR
Queue Stats
95W - 76L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Justincredable17
Kukulkan
Level 159
God Stats
19W - 6L
1,755 SR
Queue Stats
305W - 284L
1,524 Elo+
Solo
Bastet
Bastet
Mewsi
Bastet
Level 121
God Stats
9W - 2L
1,889 SR
Queue Stats
196W - 138L
1,601 Elo+
Solo
Chiron
Chiron
Pilioka
Chiron
Level 139
God Stats
1W - 0L
1,855 SR
Queue Stats
18W - 11L
1,666 Elo+
Solo
Athena
Athena
R3pherade
Athena
Level 126
God Stats
5W - 1L
1,716 SR
Queue Stats
120W - 127L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 0
6,321
790
6,401
5,240
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Galleto3
Tsukuyomi
12
0 / 4 / 0
6,552
819
6,266
8,106
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
LargerPigeon
Amaterasu
12
0 / 2 / 0
6,585
823
5,091
11,144
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Ruziik
Ah Muzen Cab
15
0 / 0 / 0
7,891
986
3,301
2,545
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
mif87
Charon
12
0 / 1 / 0
6,353
794
6,883
7,451
7,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arkary4K
Hercules
13
2 / 0 / 8
7,064
883
6,536
10,860
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 4
7,448
931
4,091
1,709
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Mewsi
Bastet
14
4 / 0 / 4
7,381
923
9,095
6,441
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Pilioka
Chiron
14
4 / 0 / 4
7,955
994
5,770
5,896
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
R3pherade
Athena
12
0 / 0 / 10
7,157
895
3,772
8,156
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
11
11
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
Hercules
Arkary4K
Hercules
2
0
8
6
L
Tsukuyomi
Galleto3
Tsukuyomi
0
4
0
0
W
1
0
4
3
L
Amaterasu
LargerPigeon
Amaterasu
0
2
0
0
W
Bastet
Mewsi
Bastet
4
0
4
6
W
Chiron
Pilioka
Chiron
4
0
4
6
W
Athena
R3pherade
Athena
0
0
10
5
L
Ah Muzen Cab
Ruziik
Ah Muzen Cab
0
0
0
0
L
Charon
mif87
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
29,264
34,486
Taken
33,062
22,450
Mitigated
22,629
5,367
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,401
2,330
0
510
5,240
2,163
128
1,868
3,252
20,251
0
W
Hercules
Arkary4K
Hercules
6,536
1,845
0
3,028
10,860
8,822
0
4,497
6,191
0
14,439
L
Tsukuyomi
Galleto3
Tsukuyomi
6,266
1,078
0
555
8,106
3,304
371
971
6,968
0
17,735
W
4,091
472
0
44
1,709
882
0
428
1,281
32,148
0
L
Amaterasu
LargerPigeon
Amaterasu
5,091
1,299
0
2,805
11,144
8,725
0
2,489
8,400
0
15,727
W
Bastet
Mewsi
Bastet
9,095
2,384
0
1,786
6,441
3,162
0
2,384
3,945
0
17,490
W
Chiron
Pilioka
Chiron
5,770
2,564
439
2,099
5,896
2,359
0
2,435
3,365
0
32,035
W
Athena
R3pherade
Athena
3,772
819
0
2,044
8,156
7,404
0
3,056
5,014
6,309
0
L
Ah Muzen Cab
Ruziik
Ah Muzen Cab
3,301
327
0
226
2,545
1,143
0
683
1,862
0
39,600
L
Charon
mif87
Charon
6,883
838
0
1,271
7,451
7,115
0
1,852
5,425
13,540
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
37,005
217
Minions Killed
217
0
Camps Cleared
0
877,248
Distance Traveled
1,005,666
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,321
790
41
5
0
140,510
4
W
Hercules
7,064
883
26
3
0
209,213
0
L
Tsukuyomi
6,552
819
29
4
0
182,299
0
W
Kukulkan
7,448
931
85
11
0
189,946
1
L
Amaterasu
6,585
823
34
4
0
184,622
0
W
Bastet
7,381
923
32
4
0
207,104
0
W
Chiron
7,955
994
69
9
0
200,263
0
W
Athena
7,157
895
5
1
0
199,140
4
L
Ah Muzen Cab
7,891
986
101
13
0
206,644
0
L
Charon
6,353
794
12
2
0
163,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role