Player Matchup

Ravana
Ravana
LeBraqueurDu66
Ravana
Level 100
God Stats
2W - 2L
1,386 SR
Queue Stats
224W - 230L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Sergi_SLR
Kukulkan
Level 111
God Stats
9W - 4L
1,658 SR
Queue Stats
102W - 105L
1,454 Elo+
Solo
Cerberus
Cerberus
Switys
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 149L
1,434 Elo+
Party 2
Anubis
Anubis
ZoOmYx PWR
Anubis
Level 20
God Stats
15W - 18L
1,469 SR
Queue Stats
21W - 32L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
bac is bac
Danzaburou
Level 21
God Stats
5W - 10L
1,227 SR
Queue Stats
18W - 26L
1,309 Elo+
Party 2
Team Averages
Level 72
1,448 SR
1,409 Elo+

VS

Team Averages
Level 64
1,435 SR
1,310 Elo+
Bacchus
Bacchus
DonDolore
Bacchus
Level 43
God Stats
1W - 6L
1,569 SR
Queue Stats
41W - 54L
1,381 Elo+
Party 1
Chaac
Chaac
Grumpy Gomma
Chaac
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,153 Elo+
Party 1
Neith
Neith
HardScrotus
Neith
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,193 Elo+
Party 1
Bastet
Bastet
ZenatyMuz
Bastet
Level 135
God Stats
1W - 3L
1,460 SR
Queue Stats
124W - 138L
1,446 Elo+
Solo
Zeus
Zeus
tibyque
Zeus
Level 117
God Stats
2W - 4L
1,146 SR
Queue Stats
296W - 304L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,217
548
5,936
9,064
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Kukulkan
Sergi_SLR
Kukulkan
16
7 / 0 / 1
9,568
638
12,776
9,383
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Switys
Cerberus
13
2 / 1 / 8
8,455
564
6,673
16,450
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ZoOmYx PWR
Anubis
15
3 / 1 / 0
9,066
604
5,523
7,441
3,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bac is bac
Danzaburou
13
0 / 2 / 4
7,770
518
3,190
6,593
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonDolore
Bacchus
10
1 / 2 / 1
6,474
432
4,574
10,186
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 1
6,413
428
3,865
10,398
9,160
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 5 / 1
5,846
390
6,407
9,699
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
ZenatyMuz
Bastet
13
1 / 2 / 0
7,418
495
9,751
14,137
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
tibyque
Zeus
13
1 / 4 / 1
7,243
483
9,100
9,424
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonDolore
Bacchus
1
2
1
0.75
L
1
2
1
0.75
L
0
5
1
0.1
W
3
0
2
4
W
Kukulkan
Sergi_SLR
Kukulkan
7
0
1
7.5
W
Cerberus
Switys
Cerberus
2
1
8
6
L
Bastet
ZenatyMuz
Bastet
1
2
0
0.5
W
Anubis
ZoOmYx PWR
Anubis
3
1
0
3
W
Danzaburou
bac is bac
Danzaburou
0
2
4
1
L
Zeus
tibyque
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
33,697
48,931
Taken
53,844
29,236
Mitigated
29,972
20,284
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonDolore
Bacchus
4,574
964
0
2,021
10,186
10,658
0
3,599
6,587
14,883
0
L
3,865
790
0
2,275
10,398
9,160
0
6,346
4,052
0
27,165
L
6,407
1,971
0
1,252
9,699
2,535
0
5,225
4,474
0
41,931
W
5,936
2,614
0
5,260
9,064
4,035
0
1,498
7,566
0
66,815
W
Kukulkan
Sergi_SLR
Kukulkan
12,776
811
0
4,073
9,383
3,758
203
3,728
5,655
89,536
0
W
Cerberus
Switys
Cerberus
6,673
682
0
4,565
16,450
14,645
0
4,960
11,490
26,947
0
L
Bastet
ZenatyMuz
Bastet
9,751
3,509
0
4,309
14,137
5,159
0
4,204
9,933
0
76,276
W
Anubis
ZoOmYx PWR
Anubis
5,523
487
0
4,771
7,441
3,818
0
1,142
6,299
66,703
0
W
Danzaburou
bac is bac
Danzaburou
3,190
1,471
0
1,615
6,593
2,980
440
2,627
3,966
0
43,336
L
Zeus
tibyque
Zeus
9,100
1,166
0
1,344
9,424
2,460
0
5,598
3,826
51,907
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
33,394
469
Minions Killed
325
0
Camps Cleared
0
1,387,559
Distance Traveled
1,409,646
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,474
432
20
1
0
281,743
6
L
Chaac
6,413
428
38
3
0
254,550
0
L
Neith
5,846
390
63
4
0
271,111
0
W
Ravana
8,217
548
115
8
0
295,272
1
W
Kukulkan
9,568
638
137
9
0
324,175
2
W
Cerberus
8,455
564
44
3
0
286,095
1
L
Bastet
7,418
495
99
7
0
343,093
0
W
Anubis
9,066
604
96
6
0
230,496
0
W
Danzaburou
7,770
518
77
5
0
251,521
0
L
Zeus
7,243
483
105
7
0
259,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role