Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ChocoFer
Awilix
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,496 Elo+
Solo
Chang'e
Chang'e
Im Colton Too
Chang'e
Level 69
God Stats
31W - 26L
1,469 SR
Queue Stats
452W - 462L
1,461 Elo+
Solo
Rama
Rama
JaYxTnO
Rama
Level 119
God Stats
20W - 19L
1,476 SR
Queue Stats
555W - 525L
1,450 Elo+
Solo
Mulan
Mulan
Tyrailious12
Mulan
Level 170
God Stats
43W - 34L
1,589 SR
Queue Stats
604W - 569L
1,578 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,497 Elo+

VS

Team Averages
Level 108
1,544 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FrostTailz
Athena
Level 66
God Stats
2W - 2L
1,724 SR
Queue Stats
73W - 54L
1,570 Elo+
Solo
Bellona
Bellona
prisonsal
Bellona
Level 98
God Stats
2W - 2L
1,266 SR
Queue Stats
54W - 59L
1,465 Elo+
Solo
Poseidon
Poseidon
spencyspice
Poseidon
Level 124
God Stats
2W - 5L
1,444 SR
Queue Stats
294W - 274L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
warfidenblack
Sun Wukong
Level 106
God Stats
7W - 4L
1,787 SR
Queue Stats
342W - 304L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,491
436
289
1,844
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
ChocoFer
Awilix
8
3 / 3 / 2
5,222
653
2,843
7,978
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
8
0 / 3 / 3
4,801
600
6,186
7,142
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
JaYxTnO
Rama
1
0 / 0 / 0
3,042
380
0
0
0
9
3 / 0 / 0
5,584
698
7,934
8,947
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,704
713
2,492
4,174
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
FrostTailz
Athena
7
1 / 0 / 4
4,877
610
1,657
4,767
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
prisonsal
Bellona
8
3 / 2 / 3
5,115
639
5,063
7,646
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
spencyspice
Poseidon
8
1 / 2 / 3
5,066
633
4,195
5,218
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
warfidenblack
Sun Wukong
8
0 / 2 / 2
4,788
599
3,777
8,442
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
6
6
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Sol
 
Sol
1
1
0
1
L
Awilix
ChocoFer
Awilix
3
3
2
1.33
W
Athena
FrostTailz
Athena
1
0
4
3
L
Chang'e
0
3
3
0.5
L
Rama
JaYxTnO
Rama
0
0
0
0
L
3
0
0
3
W
Bellona
prisonsal
Bellona
3
2
3
2.25
W
Poseidon
spencyspice
Poseidon
1
2
3
1.25
W
Sun Wukong
warfidenblack
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
17,184
25,911
Taken
30,247
10,644
Mitigated
14,854
7,345
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
289
0
0
408
1,844
1,350
0
831
1,013
6,167
0
W
Sol
 
Sol
2,492
1,816
0
1,673
4,174
1,233
2,623
208
3,966
46,586
253
L
Awilix
ChocoFer
Awilix
2,843
1,242
0
675
7,978
2,783
0
2,639
5,339
0
19,824
W
Athena
FrostTailz
Athena
1,657
679
0
1,487
4,767
3,291
40
1,349
3,418
11,874
0
L
Chang'e
6,186
43
551
2,575
7,142
2,370
0
3,302
3,840
27,467
0
L
Rama
JaYxTnO
Rama
0
0
0
0
0
0
0
0
0
0
0
L
7,934
949
0
3,136
8,947
4,141
0
1,572
7,375
0
41,249
W
Bellona
prisonsal
Bellona
5,063
2,408
0
1,012
7,646
4,289
0
2,174
5,472
0
27,012
W
Poseidon
spencyspice
Poseidon
4,195
853
0
500
5,218
1,644
112
2,744
2,474
33,960
0
W
Sun Wukong
warfidenblack
Sun Wukong
3,777
811
0
3,358
8,442
4,397
0
0
8,442
0
27,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
25,550
137
Minions Killed
243
0
Camps Cleared
0
599,350
Distance Traveled
826,624
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,491
436
5
1
0
96,856
0
W
Sol
5,704
713
92
12
0
167,405
0
L
Awilix
5,222
653
32
4
0
181,110
0
W
Athena
4,877
610
17
2
0
177,552
2
L
Chang'e
4,801
600
47
6
0
160,753
0
L
Rama
3,042
380
0
0
0
0
0
L
Mulan
5,584
698
53
7
0
160,631
0
W
Bellona
5,115
639
29
4
0
179,867
0
W
Poseidon
5,066
633
57
7
0
149,729
0
W
Sun Wukong
4,788
599
48
6
0
152,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role