Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Aldo-Apache2
Ishtar
Level 358
God Stats
2W - 2L
1,663 SR
Queue Stats
603W - 678L
1,494 Elo+
Party 1
Chang'e
Chang'e
Zenatos626
Chang'e
Level 157
God Stats
7W - 11L
1,439 SR
Queue Stats
48W - 75L
1,363 Elo+
Party 1
Ra
Ra
ZenatyMuz
Ra
Level 135
God Stats
10W - 12L
1,468 SR
Queue Stats
124W - 138L
1,436 Elo+
Solo
Pele
Pele
cool29
Pele
Level 148
God Stats
1W - 0L
1,471 SR
Queue Stats
17W - 37L
1,457 Elo+
Party 1
Team Averages
Level 191
1,508 SR
1,450 Elo+

VS

Team Averages
Level 108
1,522 SR
1,396 Elo+
Kali
Kali
BradlingtonV
Kali
Level 157
God Stats
0W - 1L
1,584 SR
Queue Stats
12W - 23L
1,361 Elo+
Party 2
Vulcan
Vulcan
ChadlingtonV
Vulcan
Level 81
God Stats
2W - 2L
1,708 SR
Queue Stats
13W - 24L
1,375 Elo+
Party 2
Hou Yi
Hou Yi
Gilly0232
Hou Yi
Level 17
God Stats
0W - 1L
1,233 SR
Queue Stats
8W - 17L
1,363 Elo+
Party 2
Ares
Ares
MtRoMondo
Ares
Level 156
God Stats
0W - 2L
1,573 SR
Queue Stats
35W - 44L
1,439 Elo+
Party 2
Xing Tian
Xing Tian
PaTos0
Xing Tian
Level 127
God Stats
27W - 33L
1,510 SR
Queue Stats
500W - 498L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 12
8,288
518
5,631
17,206
16,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
16
4 / 0 / 1
9,652
603
6,767
5,598
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Zenatos626
Chang'e
15
3 / 2 / 2
9,671
604
15,741
17,222
7,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 3 / 5
8,956
560
4,186
7,878
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
cool29
Pele
15
7 / 3 / 3
9,261
579
12,956
20,383
9,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,513
470
9,236
17,113
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
5 / 4 / 1
8,595
537
10,915
7,489
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Gilly0232
Hou Yi
13
0 / 3 / 0
7,262
454
4,248
9,185
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
2 / 3 / 3
7,061
441
7,041
11,136
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
PaTos0
Xing Tian
15
2 / 2 / 1
8,705
544
12,500
23,082
14,865
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
9
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
12
6
W
Ishtar
4
0
1
4.5
L
0
3
3
0.5
L
Vulcan
5
4
1
1.38
L
Hou Yi
Gilly0232
Hou Yi
0
3
0
0
L
Ares
2
3
3
1.17
L
Xing Tian
PaTos0
Xing Tian
2
2
1
1.25
W
Chang'e
Zenatos626
Chang'e
3
2
2
2
W
0
3
5
0.83
W
Pele
cool29
Pele
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,281
Damage
43,940
68,287
Taken
68,005
39,645
Mitigated
37,838
37,725
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,631
1,883
3,604
6,709
17,206
16,062
0
8,039
9,167
312
16,055
W
Ishtar
6,767
4,983
0
3,329
5,598
2,822
260
509
5,089
0
91,605
L
9,236
3,974
0
4,682
17,113
7,141
0
1,042
16,071
0
71,361
L
Vulcan
10,915
3,130
0
919
7,489
2,978
0
2,302
5,040
61,487
0
L
Hou Yi
Gilly0232
Hou Yi
4,248
1,538
0
2,421
9,185
3,605
0
0
9,185
0
52,357
L
Ares
7,041
1,673
87
1,796
11,136
9,249
0
1,300
9,836
18,955
0
L
Xing Tian
PaTos0
Xing Tian
12,500
657
0
9,970
23,082
14,865
0
15,448
7,634
74,096
0
W
Chang'e
Zenatos626
Chang'e
15,741
2,418
1,204
12,083
17,222
7,500
140
11,412
5,810
80,768
0
W
4,186
358
883
1,255
7,878
3,385
762
5,638
2,240
73,604
0
W
Pele
cool29
Pele
12,956
2,629
0
8,658
20,383
9,876
312
4,858
15,525
0
82,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
39,136
565
Minions Killed
397
0
Camps Cleared
0
1,579,205
Distance Traveled
1,509,317
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,288
518
15
1
0
340,012
4
W
Ishtar
9,652
603
154
10
0
296,212
0
L
Kali
7,513
470
93
6
0
344,334
4
L
Vulcan
8,595
537
87
5
0
315,316
2
L
Hou Yi
7,262
454
90
6
0
258,672
1
L
Ares
7,061
441
15
1
0
305,244
0
L
Xing Tian
8,705
544
112
7
0
285,751
3
W
Chang'e
9,671
604
125
8
0
270,967
0
W
Ra
8,956
560
160
10
0
326,163
0
W
Pele
9,261
579
111
7
0
345,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role