Player Matchup

Neith
Neith
B0otyMessiah
Neith
Level 159
God Stats
0W - 3L
1,525 SR
Queue Stats
257W - 237L
1,567 Elo+
Party 2
Janus
Janus
OGderrel
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 114L
1,583 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Thator609
Kumbhakarna
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 417L
1,521 Elo+
Party 3
Sylvanus
Sylvanus
ednec
Sylvanus
Level 125
God Stats
1W - 4L
1,116 SR
Queue Stats
182W - 167L
1,541 Elo+
Solo
Heimdallr
Heimdallr
elfy95
Heimdallr
Level 147
God Stats
1W - 2L
1,552 SR
Queue Stats
185W - 181L
1,557 Elo+
Party 2
Team Averages
Level 137
1,439 SR
1,554 Elo+

VS

Team Averages
Level 157
1,682 SR
1,541 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CrestedPheasant
Ra
Level 164
God Stats
4W - 2L
1,616 SR
Queue Stats
332W - 246L
1,656 Elo+
Solo
Thanatos
Thanatos
Gallentine
Thanatos
Level 269
God Stats
1W - 0L
1,740 SR
Queue Stats
17W - 21L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Throegon
Jormungandr
Level 126
God Stats
4W - 2L
1,740 SR
Queue Stats
475W - 459L
1,541 Elo+
Solo
Ah Puch
Ah Puch
YourNewStepDaddy
Ah Puch
Level 62
God Stats
2W - 1L
1,812 SR
Queue Stats
29W - 40L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
7,780
707
13,343
10,673
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
OGderrel
Janus
11
0 / 6 / 5
6,755
614
4,377
8,757
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Thator609
Kumbhakarna
13
1 / 4 / 6
8,048
732
4,573
14,197
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ednec
Sylvanus
14
4 / 4 / 5
8,780
798
4,511
14,985
12,376
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
elfy95
Heimdallr
17
2 / 3 / 6
8,652
787
17,984
10,918
6,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 9
8,372
761
5,089
14,148
15,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 0 / 7
9,687
881
7,498
7,333
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Gallentine
Thanatos
16
7 / 2 / 9
10,031
912
10,733
18,527
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Throegon
Jormungandr
15
1 / 4 / 11
9,156
832
7,198
16,327
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 8
9,651
877
25,459
12,698
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
10
Kills
20
20
Deaths
10
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
9
2.75
L
3
3
3
1.5
W
4
0
7
7.5
W
Thanatos
Gallentine
Thanatos
7
2
9
5.75
L
Janus
OGderrel
Janus
0
6
5
0.42
L
Kumbhakarna
Thator609
Kumbhakarna
1
4
6
1
W
Jormungandr
Throegon
Jormungandr
1
4
11
1.63
W
7
2
8
5.5
L
Sylvanus
ednec
Sylvanus
4
4
5
1.63
L
Heimdallr
elfy95
Heimdallr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,788
Damage
55,977
59,530
Taken
69,033
44,353
Mitigated
61,355
19,647
Healing
39,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,089
479
329
901
14,148
15,788
344
2,137
12,011
0
8,511
L
13,343
1,980
415
2,464
10,673
4,835
0
7,481
3,045
0
27,092
W
7,498
981
16,662
5,160
7,333
4,446
1,291
1,944
5,389
31,372
0
W
Thanatos
Gallentine
Thanatos
10,733
1,218
1,371
10,263
18,527
13,676
66
4,395
14,132
0
14,090
L
Janus
OGderrel
Janus
4,377
218
774
286
8,757
3,962
0
5,081
3,676
11,217
0
L
Kumbhakarna
Thator609
Kumbhakarna
4,573
294
1,659
2,241
14,197
17,046
0
9,541
4,656
6,353
0
W
Jormungandr
Throegon
Jormungandr
7,198
628
602
1,311
16,327
20,843
135
2,629
13,698
16,241
0
W
25,459
809
437
2,931
12,698
6,602
1,065
2,356
10,342
39,278
0
L
Sylvanus
ednec
Sylvanus
4,511
1,009
5,457
4,229
14,985
12,376
34
10,236
4,749
7,421
0
L
Heimdallr
elfy95
Heimdallr
17,984
6,274
602
1,520
10,918
6,134
29
7,497
3,249
0
40,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
46,897
122
Minions Killed
132
0
Camps Cleared
0
946,569
Distance Traveled
1,034,708
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,372
761
14
1
0
229,103
3
L
Neith
7,780
707
25
2
0
185,177
0
W
Ra
9,687
881
40
4
0
203,360
0
W
Thanatos
10,031
912
18
2
0
213,164
0
L
Janus
6,755
614
8
1
0
177,849
0
L
Kumbhakarna
8,048
732
12
1
0
209,461
0
W
Jormungandr
9,156
832
20
2
0
193,737
0
W
Ah Puch
9,651
877
40
4
0
195,344
0
L
Sylvanus
8,780
798
13
1
0
188,530
0
L
Heimdallr
8,652
787
64
6
0
185,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role