Player Matchup

Anubis
Anubis
ItsYaBoiNick1
Anubis
Level 76
God Stats
16W - 9L
1,577 SR
Queue Stats
413W - 385L
1,541 Elo+
Solo
Vamana
Vamana
Stealthkill21
Vamana
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 33L
1,609 Elo+
Solo
Cupid
Cupid
WHJ Kenny
Cupid
Level 109
God Stats
2W - 2L
1,543 SR
Queue Stats
76W - 99L
1,419 Elo+
Party 1
Yemoja
Yemoja
WHJ Phanny
Yemoja
Level 25
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Arachne
Arachne
Zpennyy
Arachne
Level 28
God Stats
11W - 11L
1,547 SR
Queue Stats
28W - 49L
1,343 Elo+
Party 1
Team Averages
Level 75
1,517 SR
1,463 Elo+

VS

Team Averages
Level 143
1,521 SR
1,491 Elo+
Chernobog
Chernobog
EKermitE
Chernobog
Level 87
God Stats
1W - 3L
1,419 SR
Queue Stats
140W - 151L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
GenuineSlime
Ao Kuang
Level 155
God Stats
16W - 11L
1,584 SR
Queue Stats
751W - 741L
1,492 Elo+
Solo
Hercules
Hercules
Jaigstram
Hercules
Level 145
God Stats
2W - 3L
1,555 SR
Queue Stats
92W - 100L
1,449 Elo+
Solo
Vulcan
Vulcan
Nurosis
Vulcan
Level 218
God Stats
0W - 1L
1,500 SR
Queue Stats
656W - 650L
1,557 Elo+
Solo
Nox
Nox
imtheman855
Nox
Level 108
God Stats
31W - 30L
1,548 SR
Queue Stats
319W - 281L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 2
12,319
648
9,254
10,589
5,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 1
11,143
586
5,696
12,421
12,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
WHJ Kenny
Cupid
15
1 / 3 / 1
9,366
493
11,879
16,173
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
WHJ Phanny
Yemoja
12
0 / 4 / 3
8,134
428
3,076
14,177
8,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Zpennyy
Arachne
16
6 / 5 / 4
10,406
548
9,757
14,796
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EKermitE
Chernobog
13
2 / 1 / 4
8,475
446
10,820
12,065
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
GenuineSlime
Ao Kuang
18
9 / 3 / 3
10,538
555
11,930
19,404
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Jaigstram
Hercules
16
2 / 3 / 8
9,858
519
7,697
15,937
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Vulcan
Nurosis
Vulcan
16
1 / 4 / 6
9,476
499
6,819
8,129
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 2 / 2
10,166
535
6,254
8,716
8,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
15
16
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
EKermitE
Chernobog
2
1
4
4
L
Ao Kuang
GenuineSlime
Ao Kuang
9
3
3
3.5
W
5
3
2
2
L
Hercules
Jaigstram
Hercules
2
3
8
2
L
Vulcan
Nurosis
Vulcan
1
4
6
1
W
0
1
1
0.5
W
Cupid
WHJ Kenny
Cupid
1
3
1
0.5
W
Yemoja
WHJ Phanny
Yemoja
0
4
3
0.38
W
Arachne
Zpennyy
Arachne
6
5
4
1.6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
43,520
68,156
Taken
64,251
37,649
Mitigated
40,764
19,287
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
EKermitE
Chernobog
10,820
7,178
0
4,394
12,065
5,093
853
1,258
10,807
0
57,973
L
Ao Kuang
GenuineSlime
Ao Kuang
11,930
2,229
0
9,475
19,404
8,120
0
5,508
13,896
94,141
2,677
W
9,254
484
0
5,421
10,589
5,447
0
5,721
4,868
122,962
1,939
L
Hercules
Jaigstram
Hercules
7,697
1,632
0
7,680
15,937
16,129
122
2,450
13,487
0
45,131
L
Vulcan
Nurosis
Vulcan
6,819
2,967
0
750
8,129
2,881
1,858
2,755
5,374
73,568
0
W
5,696
1,816
0
3,409
12,421
12,039
233
5,529
6,892
61
97,314
W
Cupid
WHJ Kenny
Cupid
11,879
6,293
223
5,028
16,173
5,749
1,123
2,310
13,863
0
80,750
W
Yemoja
WHJ Phanny
Yemoja
3,076
543
1,957
2,079
14,177
8,853
0
5,090
9,087
21,748
0
W
Arachne
Zpennyy
Arachne
9,757
7,295
0
1,170
14,796
5,561
348
5,733
9,063
0
66,038
L
6,254
1,068
0
1,662
8,716
8,541
0
151
8,565
86,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,368
Gold Earned
48,513
599
Minions Killed
604
0
Camps Cleared
0
1,902,601
Distance Traveled
1,860,303
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,475
446
91
5
0
278,866
3
L
Ao Kuang
10,538
555
141
7
0
415,294
6
W
Anubis
12,319
648
215
11
0
370,742
6
L
Hercules
9,858
519
64
3
0
447,854
12
L
Vulcan
9,476
499
140
7
0
355,023
6
W
Vamana
11,143
586
164
9
0
390,441
4
W
Cupid
9,366
493
113
6
0
356,244
2
W
Yemoja
8,134
428
28
1
0
326,042
0
W
Arachne
10,406
548
79
4
0
459,132
0
L
Nox
10,166
535
168
9
0
363,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role