Player Matchup

Awilix
Awilix
Diamond I
DaveSkater
Awilix
Diamond I
Level 169
God Stats
8W - 5L
1,770 SR
Queue Stats
214W - 181L
2,430 MMR
Party 2
Hachiman
Hachiman
Masters
Dujuk
Hachiman
Masters
Level 191
God Stats
14W - 10L
1,519 SR
Queue Stats
93W - 80L
2,849 MMR
Solo
Atlas
Atlas
Masters
Nazzyc
Atlas
Masters
Level 180
God Stats
2W - 5L
1,851 SR
Queue Stats
148W - 136L
2,630 MMR
Solo
Raijin
Raijin
Masters
Níkös
Raijin
Masters
Level 156
God Stats
15W - 8L
1,714 SR
Queue Stats
460W - 397L
2,390 MMR
Party 2
Merlin
Merlin
Masters
Roхas
Merlin
Masters
Level 140
God Stats
6W - 9L
1,448 SR
Queue Stats
188W - 155L
2,707 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 167
1,661 SR
2,601 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,666 SR
2,605 MMR
Odin
Odin
Masters
Briоche
Odin
Masters
Level 158
God Stats
35W - 21L
1,770 SR
Queue Stats
441W - 405L
2,622 MMR
Solo
Nemesis
Nemesis
Diamond I
IceMilkshake
Nemesis
Diamond I
Level 122
God Stats
6W - 5L
1,628 SR
Queue Stats
181W - 139L
2,376 MMR
Solo
Sol
Sol
Masters
SenorGanador
Sol
Masters
Level 209
God Stats
8W - 4L
1,627 SR
Queue Stats
299W - 273L
2,561 MMR
Party 1
Sobek
Sobek
Diamond II
Tastypies
Sobek
Diamond II
Level 177
God Stats
24W - 19L
1,476 SR
Queue Stats
232W - 205L
2,433 MMR
Party 1
Discordia
Discordia
Masters
Vаnhа
Discordia
Masters
Level 82
God Stats
25W - 9L
1,827 SR
Queue Stats
80W - 44L
3,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DaveSkater
Awilix
12
1 / 2 / 2
7,080
506
4,065
9,901
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Dujuk
Hachiman
11
2 / 4 / 0
6,627
473
5,294
10,819
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Nazzyc
Atlas
12
0 / 1 / 0
7,091
507
2,073
9,030
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Níkös
Raijin
13
2 / 4 / 2
8,344
596
14,701
14,924
9,972
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Roхas
Merlin
14
0 / 4 / 1
7,773
555
3,734
7,992
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
CharonAo KuangAphrodite

VS

Bans
HadesSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 3 / 3
8,198
586
6,778
17,112
12,216
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
IceMilkshake
Nemesis
15
5 / 0 / 5
8,625
616
8,902
9,583
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 0 / 0
9,671
691
7,206
6,833
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Tastypies
Sobek
13
2 / 1 / 8
8,327
595
5,217
11,718
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Vаnhа
Discordia
16
4 / 1 / 3
9,546
682
6,171
5,793
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
3
3
3
1.5
L
Awilix
DaveSkater
Awilix
1
2
2
1
L
Hachiman
Dujuk
Hachiman
2
4
0
0.5
W
Nemesis
IceMilkshake
Nemesis
5
0
5
7.5
L
Atlas
Nazzyc
Atlas
0
1
0
0
L
Raijin
Níkös
Raijin
2
4
2
0.75
L
Merlin
Roхas
Merlin
0
4
1
0.13
W
1
0
0
1
W
Sobek
Tastypies
Sobek
2
1
8
6
W
Discordia
Vаnhа
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
34,274
52,666
Taken
51,039
27,190
Mitigated
31,793
11,986
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,778
2,830
0
5,306
17,112
12,216
0
11,812
5,300
0
50,568
L
Awilix
DaveSkater
Awilix
4,065
1,551
0
453
9,901
3,565
0
2,871
6,976
0
59,852
L
Hachiman
Dujuk
Hachiman
5,294
3,832
0
2,518
10,819
3,564
0
3,614
7,119
0
47,254
W
Nemesis
IceMilkshake
Nemesis
8,902
3,587
0
2,367
9,583
3,841
0
2,101
7,482
0
65,644
L
Atlas
Nazzyc
Atlas
2,073
864
0
1,652
9,030
7,027
0
5,846
3,184
46,659
0
L
Raijin
Níkös
Raijin
14,701
4,030
0
6,918
14,924
9,972
0
1,383
13,506
78,145
0
L
Merlin
Roхas
Merlin
3,734
0
0
445
7,992
3,062
0
5,020
2,690
63,722
954
W
7,206
3,581
0
5,103
6,833
2,727
308
1,982
4,851
95,519
11,394
W
Sobek
Tastypies
Sobek
5,217
333
0
5,332
11,718
10,800
0
1,941
9,777
23,357
0
W
Discordia
Vаnhа
Discordia
6,171
325
0
825
5,793
2,209
772
2,937
2,856
89,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
44,367
465
Minions Killed
552
0
Camps Cleared
0
1,401,080
Distance Traveled
1,513,122
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,198
586
90
6
0
282,533
1
L
Awilix
7,080
506
80
6
0
360,756
1
L
Hachiman
6,627
473
68
5
0
247,915
0
W
Nemesis
8,625
616
88
6
0
358,415
0
L
Atlas
7,091
507
79
6
0
293,654
5
L
Raijin
8,344
596
115
8
0
219,753
3
L
Merlin
7,773
555
123
9
0
279,002
0
W
Sol
9,671
691
183
13
0
271,261
5
W
Sobek
8,327
595
26
2
0
311,384
3
W
Discordia
9,546
682
165
12
0
289,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role