Player Matchup

Scylla
Scylla
BySkeyZuP
Scylla
Level 49
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 10L
1,158 Elo+
Party 2
Nox
Nox
Coldseason
Nox
Level 151
God Stats
3W - 3L
1,488 SR
Queue Stats
446W - 418L
1,490 Elo+
Solo
Izanami
Izanami
Nola geo
Izanami
Level 46
God Stats
0W - 2L
1,389 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Bellona
Bellona
bladelfe51100
Bellona
Level 6
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 8L
1,193 Elo+
Party 2
Artemis
Artemis
j_escott-beast
Artemis
Level 139
God Stats
47W - 46L
1,469 SR
Queue Stats
913W - 907L
1,461 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,306 Elo+

VS

Team Averages
Level 99
1,564 SR
1,463 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dab0fRanch
Athena
Level 125
God Stats
3W - 3L
1,359 SR
Queue Stats
148W - 159L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
DolphinPoot
Danzaburou
Level 45
God Stats
3W - 1L
1,910 SR
Queue Stats
89W - 120L
1,381 Elo+
Solo
Achilles
Achilles
II Darny II
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 134L
1,467 Elo+
Solo
Hades
Hades
KingGeminiZEE
Hades
Level 144
God Stats
17W - 11L
1,549 SR
Queue Stats
229W - 244L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BySkeyZuP
Scylla
9
0 / 7 / 1
5,797
386
5,493
10,803
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 5 / 1
6,800
453
3,927
6,144
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nola geo
Izanami
10
2 / 10 / 0
6,647
443
3,037
14,208
4,632
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
8
0 / 10 / 2
5,649
377
2,187
16,386
7,894
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
1 / 2 / 3
5,569
371
3,253
4,149
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
14 / 2 / 14
9,679
645
17,619
8,588
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Dab0fRanch
Athena
13
2 / 3 / 14
8,979
599
7,130
16,923
14,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Danzaburou
DolphinPoot
Danzaburou
14
6 / 1 / 1
9,515
634
5,242
6,284
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
II Darny II
Achilles
15
11 / 1 / 7
9,673
645
6,306
13,801
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 9
9,803
654
4,078
9,052
6,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
7
Kills
34
34
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
2
14
10.5
L
Scylla
BySkeyZuP
Scylla
0
7
1
0.07
L
4
5
1
0.9
W
Athena
Dab0fRanch
Athena
2
3
14
3
W
Danzaburou
DolphinPoot
Danzaburou
6
1
1
6.5
W
Achilles
II Darny II
Achilles
11
1
7
14.5
W
1
0
9
5.5
L
Izanami
Nola geo
Izanami
2
10
0
0.2
L
Bellona
0
10
2
0.1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
40,375
51,690
Taken
54,648
19,800
Mitigated
33,060
2,384
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,619
3,799
0
2,110
8,588
3,422
980
2,984
5,602
54,170
0
L
Scylla
BySkeyZuP
Scylla
5,493
44
0
0
10,803
3,347
0
4,915
5,888
32,300
0
L
3,927
880
0
510
6,144
2,346
0
2,742
3,402
25,082
0
W
Athena
Dab0fRanch
Athena
7,130
1,746
2,117
3,001
16,923
14,298
746
3,106
13,631
29,910
0
W
Danzaburou
DolphinPoot
Danzaburou
5,242
2,818
0
2,279
6,284
2,754
3,651
1,239
4,961
0
61,916
W
Achilles
II Darny II
Achilles
6,306
1,370
0
6,414
13,801
6,573
1,435
1,204
12,597
0
57,124
W
4,078
606
220
4,021
9,052
6,013
3,876
590
8,437
75,291
0
L
Izanami
Nola geo
Izanami
3,037
1,799
0
0
14,208
4,632
248
9,644
4,564
0
17,507
L
Bellona
2,187
816
0
355
16,386
7,894
0
9,957
6,429
0
13,547
L
3,253
1,830
0
1,519
4,149
1,581
0
1,569
2,580
0
14,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
47,649
161
Minions Killed
443
0
Camps Cleared
0
972,324
Distance Traveled
1,375,635
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,679
645
67
4
0
231,043
0
L
Scylla
5,797
386
34
2
0
277,348
0
L
Nox
6,800
453
49
3
0
169,109
0
W
Athena
8,979
599
48
3
0
319,836
3
W
Danzaburou
9,515
634
111
7
0
269,030
1
W
Achilles
9,673
645
77
5
0
320,845
3
W
Hades
9,803
654
140
9
0
234,881
4
L
Izanami
6,647
443
31
2
0
203,362
0
L
Bellona
5,649
377
19
1
0
216,887
0
L
Artemis
5,569
371
28
2
0
105,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role