Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LuckyLyer
Kuzenbo
Level 33
God Stats
7W - 4L
1,849 SR
Queue Stats
42W - 64L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
NaturedCell9461
Cernunnos
Level 156
God Stats
86W - 80L
1,530 SR
Queue Stats
736W - 732L
1,538 Elo+
Solo
Loki
Loki
Prty_CloWn
Loki
Level 44
God Stats
0W - 1L
1,712 SR
Queue Stats
40W - 66L
1,369 Elo+
Party 1
Sol
Sol
Scarletbeast028
Sol
Level 122
God Stats
2W - 1L
1,640 SR
Queue Stats
74W - 66L
1,559 Elo+
Solo
Team Averages
Level 96
1,646 SR
1,461 Elo+

VS

Team Averages
Level 97
1,635 SR
1,507 Elo+
Amaterasu
Amaterasu
Draco_Reloaded
Amaterasu
Level 125
God Stats
10W - 5L
1,595 SR
Queue Stats
176W - 188L
1,480 Elo+
Solo
Thor
Thor
HispanicTroller9
Thor
Level 89
God Stats
4W - 2L
1,380 SR
Queue Stats
192W - 153L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Onphire5
Xbalanque
Level 48
God Stats
10W - 7L
1,689 SR
Queue Stats
36W - 26L
1,571 Elo+
Solo
Charon
Charon
SenpaiOfSmut
Charon
Level 144
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Ra
Ra
TianofCabbages
Ra
Level 81
God Stats
2W - 0L
1,776 SR
Queue Stats
5W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 6 / 0
6,701
419
9,518
11,233
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LuckyLyer
Kuzenbo
10
0 / 3 / 0
7,225
452
4,896
14,510
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
NaturedCell9461
Cernunnos
12
0 / 7 / 0
7,213
451
11,420
17,331
6,406
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
7,632
477
3,644
11,594
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 1
8,549
534
13,325
13,327
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Draco_Reloaded
Amaterasu
16
10 / 0 / 2
10,898
681
15,650
19,342
16,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 2
9,591
599
9,927
14,775
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Onphire5
Xbalanque
11
1 / 1 / 4
7,340
459
5,599
7,443
2,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
13
2 / 1 / 8
8,485
530
7,853
15,395
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 8
8,072
505
8,765
11,064
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
23
23
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
0
0
W
Amaterasu
Draco_Reloaded
Amaterasu
10
0
2
11
W
8
0
2
9
L
Kuzenbo
LuckyLyer
Kuzenbo
0
3
0
0
L
Cernunnos
NaturedCell9461
Cernunnos
0
7
0
0
W
Xbalanque
Onphire5
Xbalanque
1
1
4
3
L
1
4
0
0.25
L
1
3
1
0.5
W
Charon
2
1
8
6
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
47,794
67,995
Taken
68,019
38,889
Mitigated
45,445
12,905
Healing
28,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,518
351
0
1,086
11,233
4,389
0
4,816
6,362
42,881
0
W
Amaterasu
Draco_Reloaded
Amaterasu
15,650
10,089
0
10,146
19,342
16,439
718
6,006
13,336
0
81,614
W
9,927
2,937
0
2,540
14,775
6,854
342
4,534
10,241
0
80,055
L
Kuzenbo
LuckyLyer
Kuzenbo
4,896
1,797
0
1,923
14,510
17,525
318
5,489
8,938
28,814
0
L
Cernunnos
NaturedCell9461
Cernunnos
11,420
6,843
0
3,447
17,331
6,406
196
2,085
15,166
0
54,968
W
Xbalanque
Onphire5
Xbalanque
5,599
2,706
0
2,939
7,443
2,881
1,554
3,087
4,356
0
46,673
L
3,644
514
0
1,947
11,594
6,061
0
2,180
9,414
0
57,888
L
13,325
5,600
0
4,502
13,327
4,508
3,535
1,830
11,497
80,721
9,137
W
Charon
7,853
1,241
370
3,735
15,395
14,239
0
7,709
7,686
30,766
0
W
8,765
930
1,956
6,374
11,064
5,032
996
6,176
4,888
56,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
44,386
376
Minions Killed
425
0
Camps Cleared
0
1,493,444
Distance Traveled
1,571,724
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,701
419
66
4
0
309,589
0
W
Amaterasu
10,898
681
127
8
0
338,813
0
W
Thor
9,591
599
107
7
0
340,274
0
L
Kuzenbo
7,225
452
36
2
0
307,260
7
L
Cernunnos
7,213
451
66
4
0
257,835
0
W
Xbalanque
7,340
459
70
4
0
259,704
4
L
Loki
7,632
477
89
6
0
331,708
4
L
Sol
8,549
534
119
7
0
287,052
1
W
Charon
8,485
530
37
2
0
313,301
4
W
Ra
8,072
505
84
5
0
319,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role