Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BlameTIme
Cliodhna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,362 Elo+
Party 2
Charon
Charon
Hamrabi
Charon
Level 87
God Stats
36W - 24L
1,417 SR
Queue Stats
47W - 41L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotMizukiii
Morgan Le Fay
Level 26
God Stats
2W - 4L
1,290 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
godinho17
Danzaburou
Level 51
God Stats
3W - 5L
1,322 SR
Queue Stats
33W - 51L
1,320 Elo+
Solo
Team Averages
Level 67
1,406 SR
1,391 Elo+

VS

Team Averages
Level 41
1,493 SR
1,428 Elo+
Anhur
Anhur
BobIsMyAunt
Anhur
Level 64
God Stats
1W - 3L
1,427 SR
Queue Stats
172W - 189L
1,445 Elo+
Party 1
Tyr
Tyr
SeandaGladiator
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 116L
1,490 Elo+
Party 1
Da Ji
Da Ji
Vaenemys
Da Ji
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 6L
1,613 Elo+
Solo
Sol
Sol
kuro2498
Sol
Level 19
God Stats
3W - 1L
1,872 SR
Queue Stats
26W - 31L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
migochico
Guan Yu
Level 30
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 2 / 13
8,514
1,216
9,987
9,554
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
BlameTIme
Cliodhna
14
4 / 1 / 16
8,622
1,232
9,685
7,065
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Hamrabi
Charon
14
3 / 0 / 16
8,352
1,193
8,334
4,933
2,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NotMizukiii
Morgan Le Fay
14
6 / 1 / 10
8,883
1,269
6,706
4,890
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
godinho17
Danzaburou
14
3 / 0 / 18
8,632
1,233
10,488
3,231
1,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

366

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,828
1,118
4,880
11,918
7,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 7 / 2
7,285
1,041
2,803
16,065
14,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Vaenemys
Da Ji
12
2 / 5 / 2
7,888
1,127
7,715
10,650
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 7 / 3
7,452
1,065
10,853
10,464
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
migochico
Guan Yu
12
0 / 0 / 0
6,440
920
0
0
0

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
22
Kills
4
4
Deaths
22
73
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
13
6.25
W
Cliodhna
BlameTIme
Cliodhna
4
1
16
12
L
2
3
0
0.67
W
Charon
Hamrabi
Charon
3
0
16
11
W
Morgan Le Fay
NotMizukiii
Morgan Le Fay
6
1
10
11
L
0
7
2
0.14
L
Da Ji
Vaenemys
Da Ji
2
5
2
0.6
W
Danzaburou
godinho17
Danzaburou
3
0
18
12
L
0
7
3
0.21
L
Guan Yu
migochico
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,200
Damage
26,251
29,673
Taken
49,097
16,744
Mitigated
31,911
2,579
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,987
3,216
0
796
9,554
7,744
0
4,041
5,513
0
17,982
W
Cliodhna
BlameTIme
Cliodhna
9,685
993
0
286
7,065
3,085
0
2,258
4,807
0
22,847
L
4,880
2,781
0
1,147
11,918
7,060
0
3,956
7,962
0
14,992
W
Charon
Hamrabi
Charon
8,334
1,557
0
10
4,933
2,513
0
1,906
3,027
15,807
0
W
Morgan Le Fay
NotMizukiii
Morgan Le Fay
6,706
951
0
27
4,890
2,065
0
1,452
3,438
20,569
0
L
2,803
323
0
166
16,065
14,762
0
4,753
10,913
0
12,738
L
Da Ji
Vaenemys
Da Ji
7,715
1,727
0
0
10,650
5,933
0
3,300
7,350
0
13,590
W
Danzaburou
godinho17
Danzaburou
10,488
6,380
0
1,460
3,231
1,337
0
694
2,537
0
22,092
L
10,853
3,038
0
722
10,464
4,156
0
3,031
7,320
28,475
1,558
L
Guan Yu
migochico
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
36,893
140
Minions Killed
104
5
Camps Cleared
5
712,482
Distance Traveled
530,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,514
1,216
24
3
2
137,231
0
W
Cliodhna
8,622
1,232
28
4
2
154,207
0
L
Anhur
7,828
1,118
21
3
1
135,212
0
W
Charon
8,352
1,193
24
3
0
135,416
0
W
Morgan Le Fay
8,883
1,269
37
5
0
139,872
0
L
Tyr
7,285
1,041
18
3
0
139,846
0
L
Da Ji
7,888
1,127
17
2
2
128,822
0
W
Danzaburou
8,632
1,233
27
4
1
145,756
0
L
Sol
7,452
1,065
48
7
2
127,041
0
L
Guan Yu
6,440
920
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role