Player Matchup

Chang'e
Chang'e
Jakubik94
Chang'e
Level 157
God Stats
4W - 3L
1,694 SR
Queue Stats
150W - 138L
1,540 Elo+
Party 3
Bastet
Bastet
LordMaltazarish
Bastet
Level 186
God Stats
2W - 2L
1,458 SR
Queue Stats
74W - 82L
1,498 Elo+
Party 3
Izanami
Izanami
Skipero3
Izanami
Level 127
God Stats
128W - 122L
1,507 SR
Queue Stats
540W - 512L
1,525 Elo+
Party 2
Poseidon
Poseidon
whitty86
Poseidon
Level 183
God Stats
11W - 7L
1,594 SR
Queue Stats
299W - 267L
1,497 Elo+
Solo
Atlas
Atlas
Райдер
Atlas
Level 144
God Stats
25W - 20L
1,585 SR
Queue Stats
239W - 212L
1,533 Elo+
Party 2
Team Averages
Level 159
1,568 SR
1,519 Elo+

VS

Team Averages
Level 118
1,511 SR
1,506 Elo+
Cupid
Cupid
Firstorder1
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,416 Elo+
Solo
Maui
Maui
KomDaHierZegge
Maui
Level 121
God Stats
2W - 3L
1,481 SR
Queue Stats
259W - 256L
1,507 Elo+
Party 1
Bastet
Bastet
PolarBearMatti
Bastet
Level 129
God Stats
13W - 8L
1,669 SR
Queue Stats
179W - 173L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
WING3L
Kukulkan
Level 148
God Stats
1W - 5L
1,278 SR
Queue Stats
256W - 246L
1,521 Elo+
Party 1
Hercules
Hercules
snob8
Hercules
Level 105
God Stats
11W - 7L
1,626 SR
Queue Stats
439W - 433L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jakubik94
Chang'e
12
3 / 1 / 0
7,313
731
6,255
7,437
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 3 / 0
4,971
497
823
8,101
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Skipero3
Izanami
11
1 / 0 / 0
6,527
653
3,137
3,383
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
whitty86
Poseidon
10
0 / 3 / 1
6,072
607
2,062
5,299
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 1
6,627
663
3,208
3,696
2,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,861
486
1,673
5,708
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,357
536
1,619
6,402
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
5 / 0 / 2
6,521
652
4,344
5,008
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
WING3L
Kukulkan
12
1 / 1 / 4
6,507
651
2,933
3,686
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
snob8
Hercules
7
0 / 3 / 1
4,798
480
2,727
8,189
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chang'e
Jakubik94
Chang'e
3
1
0
3
L
1
1
1
1.5
W
0
3
0
0
L
5
0
2
6
W
Izanami
Skipero3
Izanami
1
0
0
1
L
Kukulkan
WING3L
Kukulkan
1
1
4
3
L
Hercules
snob8
Hercules
0
3
1
0.17
W
Poseidon
whitty86
Poseidon
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,485
Damage
13,296
27,916
Taken
28,993
10,778
Mitigated
13,368
9,756
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,673
532
384
2,674
5,708
1,940
164
976
4,732
0
34,793
W
Chang'e
Jakubik94
Chang'e
6,255
744
0
4,598
7,437
3,272
441
0
7,437
48,695
0
L
1,619
328
0
1,339
6,402
4,633
0
2,392
4,010
12,192
0
W
823
135
0
1,063
8,101
2,380
0
2,153
5,948
0
22,836
L
4,344
1,151
0
2,786
5,008
1,743
0
364
4,634
0
43,921
W
Izanami
Skipero3
Izanami
3,137
2,326
0
1,826
3,383
1,276
843
482
2,901
0
61,684
L
Kukulkan
WING3L
Kukulkan
2,933
413
0
435
3,686
1,594
0
1,877
1,809
56,007
0
L
Hercules
snob8
Hercules
2,727
1,181
0
1,846
8,189
3,458
0
5,600
2,283
0
22,737
W
Poseidon
whitty86
Poseidon
2,062
177
0
1,006
5,299
1,466
0
1,569
3,730
53,670
0
W
3,208
1,432
0
1,263
3,696
2,384
0
348
3,348
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
28,044
359
Minions Killed
295
0
Camps Cleared
0
1,034,956
Distance Traveled
1,004,326
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,861
486
57
6
0
206,082
0
W
Chang'e
7,313
731
93
9
0
186,578
2
L
Maui
5,357
536
10
1
0
185,711
2
W
Bastet
4,971
497
42
4
0
220,059
0
L
Bastet
6,521
652
70
7
0
261,740
0
W
Izanami
6,527
653
117
12
0
200,235
3
L
Kukulkan
6,507
651
116
12
0
206,870
0
L
Hercules
4,798
480
42
4
0
143,923
0
W
Poseidon
6,072
607
101
10
0
197,995
4
W
Atlas
6,627
663
6
1
0
230,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role