Player Matchup

Raijin
Raijin
Gold III
COOKIESPARTAN23
Raijin
Gold III
Level 46
God Stats
3W - 6L
1,529 SR
Queue Stats
46W - 41L
1,539 MMR
Solo
Kali
Kali
Silver I
Emilef11
Kali
Silver I
Level 140
God Stats
1W - 2L
1,616 SR
Queue Stats
28W - 26L
1,537 MMR
Party 3
Ares
Ares
Gold III
IduvinaRoldan187
Ares
Gold III
Level 189
God Stats
7W - 4L
1,644 SR
Queue Stats
112W - 116L
1,513 MMR
Solo
Apollo
Apollo
Gold IV
Shadow_Snake25
Apollo
Gold IV
Level 146
God Stats
2W - 2L
1,281 SR
Queue Stats
27W - 22L
1,498 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
vPsyco1935
Sun Wukong
Gold III
Level 148
God Stats
5W - 2L
1,685 SR
Queue Stats
52W - 50L
1,460 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,551 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,591 SR
1,522 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold IV
Bigboiiaj
Artio
Gold IV
Level 142
God Stats
6W - 2L
1,895 SR
Queue Stats
128W - 127L
1,362 MMR
Party 1
Ix Chel
Ix Chel
Gold III
Carlxitos
Ix Chel
Gold III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,592 MMR
Party 2
Rama
Rama
Gold I
Sn2pes
Rama
Gold I
Level 145
God Stats
9W - 5L
1,655 SR
Queue Stats
113W - 108L
1,619 MMR
Party 1
Loki
Loki
Gold III
Zunofureku-
Loki
Gold III
Level 218
God Stats
2W - 2L
1,405 SR
Queue Stats
200W - 197L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,147
572
9,066
8,905
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
17
2 / 1 / 1
9,189
574
3,796
15,916
7,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
7,950
497
5,823
11,107
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 0
8,080
505
5,290
8,072
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
vPsyco1935
Sun Wukong
15
1 / 0 / 1
9,291
581
8,625
13,992
11,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SerqetSusanoXbalanqueAthena

VS

Bans
Maman BrigitteAo KuangArachnePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 1 / 0
9,428
589
12,366
12,627
10,750
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Bigboiiaj
Artio
11
0 / 1 / 0
6,953
435
4,007
16,785
12,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Carlxitos
Ix Chel
10
3 / 0 / 0
7,210
451
3,557
3,817
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Sn2pes
Rama
14
0 / 0 / 2
8,559
535
7,560
8,702
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 2
9,074
567
7,098
12,874
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
3
Kills
7
7
Deaths
3
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Artio
Bigboiiaj
Artio
0
1
0
0
W
0
3
2
0.33
L
Ix Chel
Carlxitos
Ix Chel
3
0
0
3
W
Kali
2
1
1
2.5
W
0
1
3
1.5
W
0
2
0
0
L
Rama
Sn2pes
Rama
0
0
2
1
L
4
1
2
5
W
Sun Wukong
vPsyco1935
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
34,588
57,992
Taken
54,805
35,466
Mitigated
33,637
14,494
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,366
1,117
0
9,293
12,627
10,750
0
2,189
10,438
94,902
0
L
Artio
Bigboiiaj
Artio
4,007
53
1,633
4,049
16,785
12,285
0
7,858
8,927
21,402
0
W
9,066
1,847
0
463
8,905
3,573
563
5,009
3,896
83,355
0
L
Ix Chel
Carlxitos
Ix Chel
3,557
800
220
1,564
3,817
1,509
0
2,148
1,669
37,604
0
W
Kali
3,796
2,095
0
3,761
15,916
7,152
0
3,417
12,499
0
96,761
W
5,823
675
0
2,374
11,107
9,900
0
2,876
8,231
24,404
0
W
5,290
3,408
0
3,166
8,072
3,012
0
492
7,580
0
70,336
L
Rama
Sn2pes
Rama
7,560
6,605
0
3,365
8,702
3,683
0
1,447
7,255
0
85,660
L
7,098
1,883
0
3,036
12,874
5,410
0
1,247
11,627
0
86,318
W
Sun Wukong
vPsyco1935
Sun Wukong
8,625
1,642
0
4,730
13,992
11,829
0
8,136
5,856
0
82,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
41,224
605
Minions Killed
522
0
Camps Cleared
0
1,708,615
Distance Traveled
1,545,080
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,428
589
150
9
0
312,173
0
L
Artio
6,953
435
23
1
0
364,742
2
W
Raijin
9,147
572
166
10
0
291,863
2
L
Ix Chel
7,210
451
66
4
0
183,800
0
W
Kali
9,189
574
128
8
0
414,876
0
W
Ares
7,950
497
35
2
0
354,724
2
W
Apollo
8,080
505
126
8
0
287,068
3
L
Rama
8,559
535
160
10
0
312,822
4
L
Loki
9,074
567
123
8
0
371,543
2
W
Sun Wukong
9,291
581
150
9
0
360,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role