Player Matchup

Lancelot
Lancelot
D4rk_L1NK_101111
Lancelot
Level 159
God Stats
6W - 9L
1,580 SR
Queue Stats
213W - 213L
1,522 Elo+
Party 1
Chang'e
Chang'e
SmolovAckerman
Chang'e
Level 156
God Stats
1W - 2L
1,565 SR
Queue Stats
229W - 212L
1,523 Elo+
Solo
Izanami
Izanami
SoloMePlz
Izanami
Level 149
God Stats
5W - 6L
1,518 SR
Queue Stats
432W - 406L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
Thee Willy P
Zhong Kui
Level 217
God Stats
8W - 14L
1,461 SR
Queue Stats
589W - 570L
1,577 Elo+
Solo
Ix Chel
Ix Chel
pyp33672
Ix Chel
Level 156
God Stats
36W - 51L
1,411 SR
Queue Stats
580W - 467L
1,566 Elo+
Party 1
Team Averages
Level 167
1,507 SR
1,547 Elo+

VS

Team Averages
Level 81
1,724 SR
1,550 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
LilacLight
Ix Chel
Level 87
God Stats
8W - 8L
1,748 SR
Queue Stats
142W - 116L
1,589 Elo+
Party 2
Hercules
Hercules
Red6Dragen9
Hercules
Level 101
God Stats
8W - 2L
1,783 SR
Queue Stats
491W - 455L
1,573 Elo+
Party 3
Ratatoskr
Ratatoskr
mammamsen
Ratatoskr
Level 129
God Stats
11W - 2L
1,831 SR
Queue Stats
229W - 213L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
xxxJakxxx
Cernunnos
Level 62
God Stats
10W - 1L
1,759 SR
Queue Stats
40W - 33L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,396
435
8,034
15,920
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 0
8,088
476
6,420
16,443
9,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SoloMePlz
Izanami
15
1 / 4 / 0
9,172
540
8,181
14,609
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Thee Willy P
Zhong Kui
13
0 / 4 / 2
7,708
453
10,347
16,793
14,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
pyp33672
Ix Chel
12
1 / 2 / 1
7,782
458
8,103
16,978
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 0 / 8
8,964
527
8,910
11,569
12,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
LilacLight
Ix Chel
16
4 / 2 / 8
10,072
592
17,397
13,499
7,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Red6Dragen9
Hercules
17
6 / 0 / 3
11,587
682
10,984
18,998
19,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
mammamsen
Ratatoskr
17
7 / 0 / 6
10,616
624
12,445
17,046
11,278
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xxxJakxxx
Cernunnos
18
5 / 0 / 3
11,417
672
11,619
11,605
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
22
22
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
8
4
L
0
6
0
0
W
Ix Chel
LilacLight
Ix Chel
4
2
8
4
W
Hercules
Red6Dragen9
Hercules
6
0
3
7.5
L
0
6
0
0
L
Izanami
SoloMePlz
Izanami
1
4
0
0.25
L
Zhong Kui
Thee Willy P
Zhong Kui
0
4
2
0.25
W
Ratatoskr
mammamsen
Ratatoskr
7
0
6
10
L
Ix Chel
pyp33672
Ix Chel
1
2
1
0.75
W
Cernunnos
xxxJakxxx
Cernunnos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
61,355
80,743
Taken
72,717
50,936
Mitigated
56,796
29,915
Healing
32,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,910
502
0
2,307
11,569
12,362
555
6,055
5,514
26,038
149
L
8,034
1,359
0
1,399
15,920
7,294
0
5,337
10,331
0
67,384
W
Ix Chel
LilacLight
Ix Chel
17,397
1,869
2,646
7,728
13,499
7,974
700
7,389
6,110
95,316
0
W
Hercules
Red6Dragen9
Hercules
10,984
3,577
0
9,579
18,998
19,873
444
6,026
12,972
0
92,500
L
6,420
475
96
5,969
16,443
9,571
0
479
15,964
70,066
0
L
Izanami
SoloMePlz
Izanami
8,181
5,293
0
3,293
14,609
5,942
438
1,798
12,811
0
84,491
L
Zhong Kui
Thee Willy P
Zhong Kui
10,347
1,109
0
6,502
16,793
14,277
0
8,620
8,173
77,873
0
W
Ratatoskr
mammamsen
Ratatoskr
12,445
3,075
0
3,205
17,046
11,278
0
6,522
10,524
0
88,770
L
Ix Chel
pyp33672
Ix Chel
8,103
1,842
3,646
9,010
16,978
13,852
0
10,139
6,839
36,917
0
W
Cernunnos
xxxJakxxx
Cernunnos
11,619
6,230
0
7,270
11,605
5,309
2,175
1,607
9,998
0
110,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
52,656
557
Minions Killed
596
0
Camps Cleared
0
1,656,077
Distance Traveled
1,746,384
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,964
527
21
1
0
359,081
4
L
Lancelot
7,396
435
97
6
0
383,077
3
W
Ix Chel
10,072
592
145
9
0
338,919
2
W
Hercules
11,587
682
153
9
0
301,496
0
L
Chang'e
8,088
476
127
7
0
320,097
4
L
Izanami
9,172
540
172
10
0
317,803
6
L
Zhong Kui
7,708
453
127
7
0
290,477
3
W
Ratatoskr
10,616
624
106
6
0
421,186
0
L
Ix Chel
7,782
458
34
2
0
344,623
3
W
Cernunnos
11,417
672
171
10
0
325,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role