Player Matchup

Hun Batz
Hun Batz
GuanYurensohn
Hun Batz
Level 124
God Stats
2W - 1L
1,846 SR
Queue Stats
43W - 49L
1,437 Elo+
Solo
Tyr
Tyr
Kio717
Tyr
Level 148
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
PRFE-PSI94
Janus
Level 153
God Stats
73W - 69L
1,473 SR
Queue Stats
244W - 263L
1,483 Elo+
Solo
Charon
Charon
Zbelsurd
Charon
Level 156
God Stats
12W - 16L
1,690 SR
Queue Stats
51W - 69L
1,475 Elo+
Party 1
Neith
Neith
dary96
Neith
Level 116
God Stats
6W - 10L
1,527 SR
Queue Stats
54W - 62L
1,505 Elo+
Party 1
Team Averages
Level 139
1,663 SR
1,480 Elo+

VS

Team Averages
Level 119
1,535 SR
1,515 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BAALHAMMUN
Agni
Level 148
God Stats
6W - 3L
1,639 SR
Queue Stats
48W - 33L
1,587 Elo+
Solo
Arachne
Arachne
Herobrain1
Arachne
Level 103
God Stats
6W - 2L
1,534 SR
Queue Stats
37W - 34L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GuanYurensohn
Hun Batz
13
3 / 3 / 0
7,661
851
6,689
7,653
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Kio717
Tyr
12
0 / 3 / 2
6,565
729
1,157
10,437
8,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
12
0 / 1 / 1
6,630
737
3,725
3,518
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Zbelsurd
Charon
13
0 / 1 / 2
6,747
750
6,665
7,502
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

Neith
dary96
Neith
13
0 / 2 / 1
7,234
804
4,823
5,677
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 0 / 6
8,165
907
5,903
3,607
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
13
1 / 0 / 8
7,215
802
4,994
4,284
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
 
Mulan
13
1 / 1 / 5
7,134
793
2,327
5,780
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 1 / 2
7,909
879
9,730
7,085
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Herobrain1
Arachne
13
1 / 1 / 5
7,395
822
5,683
9,243
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
10
10
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
6
4
W
Aphrodite
 
Aphrodite
1
0
8
5
W
Mulan
 
Mulan
1
1
5
3.5
W
6
1
2
7
L
Hun Batz
GuanYurensohn
Hun Batz
3
3
0
1
W
Arachne
Herobrain1
Arachne
1
1
5
3.5
L
Tyr
Kio717
Tyr
0
3
2
0.33
L
Janus
0
1
1
0.5
L
Charon
Zbelsurd
Charon
0
1
2
1
L
Neith
dary96
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
28,637
34,787
Taken
29,999
24,216
Mitigated
13,944
4,819
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,903
4,162
0
1,250
3,607
1,328
2,107
742
2,702
0
33,929
W
Aphrodite
 
Aphrodite
4,994
339
5,640
3,852
4,284
1,803
588
1,700
2,416
12,975
0
W
Mulan
 
Mulan
2,327
260
0
244
5,780
3,083
48
1,804
3,703
0
10,529
W
9,730
1,242
0
552
7,085
2,552
453
2,657
3,915
24,715
0
L
Hun Batz
GuanYurensohn
Hun Batz
6,689
1,354
0
463
7,653
4,782
0
2,466
5,187
0
24,042
W
Arachne
Herobrain1
Arachne
5,683
4,136
0
1,763
9,243
5,178
532
2,037
6,831
0
19,426
L
Tyr
Kio717
Tyr
1,157
232
0
2,326
10,437
8,548
0
5,034
5,403
0
7,627
L
Janus
3,725
161
0
0
3,518
1,457
0
1,414
2,104
21,725
0
L
Charon
Zbelsurd
Charon
6,665
1,241
0
935
7,502
6,942
58
2,893
4,609
15,021
526
L
Neith
dary96
Neith
4,823
1,614
0
1,095
5,677
2,487
524
2,917
2,760
0
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
37,818
202
Minions Killed
188
0
Camps Cleared
0
907,252
Distance Traveled
964,594
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,165
907
81
9
0
171,613
0
W
Aphrodite
7,215
802
23
3
0
207,557
5
W
Mulan
7,134
793
20
2
0
207,814
0
W
Agni
7,909
879
31
3
0
183,304
0
L
Hun Batz
7,661
851
49
5
0
202,241
0
W
Arachne
7,395
822
33
4
0
194,306
0
L
Tyr
6,565
729
15
2
0
180,912
0
L
Janus
6,630
737
53
6
0
159,836
0
L
Charon
6,747
750
21
2
0
187,850
0
L
Neith
7,234
804
64
7
0
176,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role