Player Matchup

Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MANDLEBROT8855
Nike
Level 62
God Stats
4W - 3L
1,711 SR
Queue Stats
18W - 23L
1,397 Elo+
Solo
Poseidon
Poseidon
Mkth101
Poseidon
Level 107
God Stats
14W - 9L
1,650 SR
Queue Stats
185W - 209L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Sillyshinobi_-
Sun Wukong
Level 59
God Stats
19W - 15L
1,691 SR
Queue Stats
175W - 201L
1,482 Elo+
Solo
Team Averages
Level 82
1,610 SR
1,466 Elo+

VS

Team Averages
Level 94
1,484 SR
1,407 Elo+
Raijin
Raijin
Sicelet
Raijin
Level 108
God Stats
7W - 11L
1,440 SR
Queue Stats
430W - 450L
1,424 Elo+
Solo
Susano
Susano
Traneyous
Susano
Level 54
God Stats
10W - 4L
1,580 SR
Queue Stats
83W - 98L
1,352 Elo+
Solo
Nox
Nox
WakefulGinger
Nox
Level 89
God Stats
63W - 67L
1,477 SR
Queue Stats
767W - 752L
1,379 Elo+
Solo
Neith
Neith
binuyo95
Neith
Level 113
God Stats
13W - 17L
1,403 SR
Queue Stats
24W - 29L
1,457 Elo+
Solo
Cthulhu
Cthulhu
wessrt405
Cthulhu
Level 105
God Stats
8W - 5L
1,520 SR
Queue Stats
174W - 166L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 5 / 4
7,617
476
8,667
10,382
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
11
2 / 6 / 3
6,688
418
8,863
10,412
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 0 / 0
6,823
426
1,984
11,601
6,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Mkth101
Poseidon
14
6 / 4 / 2
8,371
523
9,095
10,321
5,076
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sillyshinobi_-
Sun Wukong
10
1 / 6 / 4
6,674
417
7,088
17,155
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Sicelet
Raijin
15
4 / 0 / 5
9,629
602
9,096
9,838
6,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Traneyous
Susano
14
3 / 3 / 4
8,350
522
5,765
13,580
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 8
8,748
547
6,004
9,452
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
binuyo95
Neith
13
6 / 3 / 7
8,689
543
9,895
12,538
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
wessrt405
Cthulhu
13
3 / 2 / 14
8,967
560
7,336
17,373
15,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
20
21
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
4
0.8
L
Neith
 
Neith
2
6
3
0.58
L
0
0
0
0
L
Poseidon
Mkth101
Poseidon
6
4
2
1.75
W
Raijin
Sicelet
Raijin
4
0
5
6.5
L
Sun Wukong
Sillyshinobi_-
Sun Wukong
1
6
4
0.5
W
Susano
Traneyous
Susano
3
3
4
1.67
W
4
3
8
2.67
W
Neith
binuyo95
Neith
6
3
7
3.17
W
Cthulhu
wessrt405
Cthulhu
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
38,096
59,871
Taken
62,781
32,345
Mitigated
36,822
13,475
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,667
1,121
0
1,192
10,382
4,392
1,266
4,620
5,646
48,279
5,613
L
Neith
 
Neith
8,863
3,362
399
1,217
10,412
3,953
0
4,044
6,252
0
34,219
L
1,984
121
0
4,931
11,601
6,472
0
2,710
8,891
0
46,642
L
Poseidon
Mkth101
Poseidon
9,095
1,211
0
3,906
10,321
5,076
519
4,436
5,721
47,196
0
W
Raijin
Sicelet
Raijin
9,096
1,338
0
5,775
9,838
6,329
212
3,859
5,979
79,083
0
L
Sun Wukong
Sillyshinobi_-
Sun Wukong
7,088
1,353
0
1,830
17,155
12,452
0
6,078
10,925
0
33,856
W
Susano
Traneyous
Susano
5,765
706
0
610
13,580
6,289
0
2,693
10,887
0
75,071
W
6,004
676
0
625
9,452
4,169
1,137
5,630
3,822
37,441
0
W
Neith
binuyo95
Neith
9,895
3,533
0
4,105
12,538
4,839
2,152
2,334
10,204
0
56,788
W
Cthulhu
wessrt405
Cthulhu
7,336
415
2,548
5,521
17,373
15,196
168
3,016
14,357
28,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
44,383
289
Minions Killed
422
0
Camps Cleared
0
1,474,447
Distance Traveled
1,458,427
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,617
476
78
5
0
287,290
2
L
Neith
6,688
418
53
3
0
274,521
3
L
Nike
6,823
426
59
4
0
294,493
0
L
Poseidon
8,371
523
62
4
0
307,408
8
W
Raijin
9,629
602
122
8
0
292,461
2
L
Sun Wukong
6,674
417
37
2
0
310,735
0
W
Susano
8,350
522
91
6
0
313,533
0
W
Nox
8,748
547
85
5
0
276,295
0
W
Neith
8,689
543
89
6
0
264,987
0
W
Cthulhu
8,967
560
35
2
0
311,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role