Player Matchup

Ne Zha
Ne Zha
Bronze V
 
Ne Zha
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Fauel
Hou Yi
Bronze III
Level 143
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 3L
1,524 MMR
Party 1
Hera
Hera
Gold V
wedding_cake19
Hera
Gold V
Level 159
God Stats
76W - 60L
1,602 SR
Queue Stats
195W - 230L
1,378 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,525 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,375 SR
1,477 MMR
Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
LioNzy0
Medusa
Bronze III
Level 39
God Stats
2W - 3L
1,539 SR
Queue Stats
11W - 13L
1,412 MMR
Party 2
Merlin
Merlin
Silver I
xXKakxX
Merlin
Silver I
Level 89
God Stats
1W - 0L
1,086 SR
Queue Stats
14W - 14L
1,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 3 / 0
8,081
673
8,806
10,711
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Fauel
Hou Yi
10
0 / 3 / 0
7,864
655
7,039
10,452
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
8,134
678
6,241
6,966
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AchillesThothDiscordiaRaijinKumbhakarna

VS

Bans
PersephoneSurtrMartichorasKuzenboAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 0 / 5
9,052
754
7,234
10,324
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LioNzy0
Medusa
12
3 / 0 / 3
9,369
781
7,556
8,705
3,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
xXKakxX
Merlin
13
3 / 0 / 5
9,783
815
9,364
8,249
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Xing Tian
 
Xing Tian
2
0
5
4.5
L
Hou Yi
Fauel
Hou Yi
0
3
0
0
W
Medusa
LioNzy0
Medusa
3
0
3
4.5
L
0
2
0
0
W
Merlin
xXKakxX
Merlin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
24,154
28,129
Taken
27,278
12,239
Mitigated
16,056
6,901
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,806
1,243
0
2,430
10,711
5,336
0
5,580
4,455
0
28,625
W
Xing Tian
 
Xing Tian
7,234
369
0
1,251
10,324
9,130
100
1,713
8,423
20,601
0
L
Hou Yi
Fauel
Hou Yi
7,039
2,937
0
2,579
10,452
4,087
0
6,087
3,891
0
24,319
W
Medusa
LioNzy0
Medusa
7,556
3,295
0
2,266
8,705
3,056
1,083
2,176
6,367
0
35,217
L
6,241
798
0
1,892
6,966
2,816
0
3,841
2,805
42,190
0
W
Merlin
xXKakxX
Merlin
9,364
591
0
2,302
8,249
3,870
462
2,067
5,988
48,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
28,204
138
Minions Killed
154
0
Camps Cleared
0
682,446
Distance Traveled
721,517
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,081
673
33
3
0
249,357
2
W
Xing Tian
9,052
754
27
2
0
242,228
4
L
Hou Yi
7,864
655
41
3
0
213,431
0
W
Medusa
9,369
781
50
4
0
249,467
0
L
Hera
8,134
678
64
5
0
219,658
1
W
Merlin
9,783
815
77
6
0
229,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role