Player Matchup

Ah Puch
Ah Puch
Bacardi68
Ah Puch
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,375 Elo+
Party 1
Kali
Kali
Spartanking5595
Kali
Level 129
God Stats
3W - 3L
1,382 SR
Queue Stats
515W - 551L
1,490 Elo+
Solo
Nu Wa
Nu Wa
TheBlitzGames
Nu Wa
Level 123
God Stats
3W - 1L
1,630 SR
Queue Stats
95W - 95L
1,493 Elo+
Party 1
Artemis
Artemis
VICR Prieto
Artemis
Level 106
God Stats
8W - 6L
1,602 SR
Queue Stats
393W - 401L
1,493 Elo+
Solo
Olorun
Olorun
Windthum
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,473 Elo+
Party 1
Team Averages
Level 104
1,523 SR
1,465 Elo+

VS

Team Averages
Level 125
1,355 SR
1,464 Elo+
Neith
Neith
A MENTLE PUPPY
Neith
Level 129
God Stats
1W - 6L
1,221 SR
Queue Stats
129W - 134L
1,421 Elo+
Solo
Artio
Artio
AdorableLoonatic
Artio
Level 158
God Stats
1W - 2L
1,573 SR
Queue Stats
145W - 150L
1,440 Elo+
Solo
Awilix
Awilix
Nathan359
Awilix
Level 120
God Stats
0W - 2L
1,115 SR
Queue Stats
14W - 16L
1,468 Elo+
Solo
Da Ji
Da Ji
PL4YB01_MEN4CE
Da Ji
Level 89
God Stats
0W - 4L
1,206 SR
Queue Stats
377W - 342L
1,452 Elo+
Solo
Hera
Hera
Starwarrior55
Hera
Level 127
God Stats
11W - 7L
1,657 SR
Queue Stats
332W - 339L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bacardi68
Ah Puch
16
3 / 1 / 15
9,998
833
9,573
6,267
2,742
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 16
9,402
784
4,972
9,676
8,633
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Bow

Short Bow

+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 16
10,335
861
13,630
9,155
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
VICR Prieto
Artemis
19
11 / 1 / 9
11,587
966
17,004
9,185
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Windthum
Olorun
15
3 / 3 / 11
9,371
781
7,973
6,986
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,614
635
5,710
8,410
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 7 / 2
7,934
661
3,220
16,772
16,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Nathan359
Awilix
15
3 / 3 / 1
8,529
711
5,165
10,400
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 2
8,403
700
8,433
12,765
10,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 6 / 3
7,868
656
7,535
9,403
3,158
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
23
Kills
6
7
Deaths
23
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
7
2
0.14
W
Ah Puch
Bacardi68
Ah Puch
3
1
15
10.5
L
Awilix
Nathan359
Awilix
3
3
1
1.17
L
2
5
2
0.6
W
1
1
16
9
L
0
6
3
0.25
W
5
1
16
13
W
Artemis
VICR Prieto
Artemis
11
1
9
15.5
W
Olorun
Windthum
Olorun
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,152
Damage
30,063
41,269
Taken
57,750
22,745
Mitigated
37,889
16,977
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,710
1,869
587
2,826
8,410
3,293
0
4,364
4,046
0
20,074
L
3,220
247
1,086
1,093
16,772
16,746
0
9,966
6,806
9,908
478
W
Ah Puch
Bacardi68
Ah Puch
9,573
842
0
417
6,267
2,742
734
1,382
4,885
19,160
0
L
Awilix
Nathan359
Awilix
5,165
1,390
369
1,450
10,400
4,644
0
5,515
4,885
0
23,929
L
8,433
1,178
522
680
12,765
10,048
0
6,295
6,470
0
13,499
W
4,972
1,116
938
3,685
9,676
8,633
244
1,399
8,277
1,634
9,205
L
7,535
1,816
427
209
9,403
3,158
0
6,132
3,271
28,271
0
W
13,630
4,708
654
1,405
9,155
3,640
2,863
2,307
6,848
33,311
0
W
Artemis
VICR Prieto
Artemis
17,004
8,639
711
1,880
9,185
4,577
2,094
2,169
7,016
0
46,097
W
Olorun
Windthum
Olorun
7,973
3,528
5,482
1,805
6,986
3,153
2,070
3,020
3,966
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
40,348
151
Minions Killed
128
0
Camps Cleared
0
1,159,536
Distance Traveled
940,426
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,614
635
31
3
0
178,489
0
L
Artio
7,934
661
16
1
0
162,447
0
W
Ah Puch
9,998
833
18
2
0
227,825
0
L
Awilix
8,529
711
33
3
0
233,550
0
L
Da Ji
8,403
700
17
1
0
192,105
0
W
Kali
9,402
784
12
1
0
270,964
0
L
Hera
7,868
656
31
3
0
173,835
0
W
Nu Wa
10,335
861
38
3
0
231,727
0
W
Artemis
11,587
966
62
5
0
207,658
0
W
Olorun
9,371
781
21
2
0
221,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role