Player Matchup

Erlang Shen
Erlang Shen
Fckboyardee
Erlang Shen
Level 128
God Stats
4W - 4L
1,714 SR
Queue Stats
127W - 107L
1,536 Elo+
Solo
Amaterasu
Amaterasu
KeyingClouds
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,528 Elo+
Solo
Izanami
Izanami
McSxsa--
Izanami
Level 102
God Stats
4W - 6L
1,495 SR
Queue Stats
295W - 291L
1,466 Elo+
Solo
Chronos
Chronos
PintoKuss
Chronos
Level 146
God Stats
0W - 4L
1,334 SR
Queue Stats
133W - 137L
1,460 Elo+
Party 1
Ganesha
Ganesha
bollinator69
Ganesha
Level 121
God Stats
15W - 19L
1,497 SR
Queue Stats
125W - 113L
1,447 Elo+
Party 1
Team Averages
Level 125
1,508 SR
1,487 Elo+

VS

Team Averages
Level 151
1,613 SR
1,512 Elo+
Tyr
Tyr
 
Tyr
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DT Kade
Olorun
Level 116
God Stats
14W - 8L
1,675 SR
Queue Stats
173W - 159L
1,493 Elo+
Solo
Surtr
Surtr
StressfulOrc96
Surtr
Level 155
God Stats
133W - 84L
1,661 SR
Queue Stats
422W - 378L
1,502 Elo+
Solo
Merlin
Merlin
XxKaOS_TaLEnTxX
Merlin
Level 165
God Stats
17W - 16L
1,560 SR
Queue Stats
391W - 366L
1,546 Elo+
Solo
Thor
Thor
ivyjade
Thor
Level 124
God Stats
9W - 10L
1,670 SR
Queue Stats
128W - 110L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fckboyardee
Erlang Shen
13
3 / 2 / 1
7,547
539
8,800
18,531
9,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
KeyingClouds
Amaterasu
14
0 / 4 / 2
7,599
543
4,407
18,789
17,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
McSxsa--
Izanami
9
1 / 2 / 0
6,487
463
4,286
8,391
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
PintoKuss
Chronos
12
1 / 2 / 0
7,174
512
3,871
9,479
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
bollinator69
Ganesha
10
0 / 4 / 2
6,490
464
2,572
14,391
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 4
7,631
545
9,316
14,001
11,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
DT Kade
Olorun
12
0 / 1 / 3
8,025
573
7,348
6,572
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 1
9,360
669
15,298
14,837
11,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
2 / 0 / 4
8,787
628
11,707
4,855
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
ivyjade
Thor
14
6 / 0 / 1
8,579
613
3,955
11,362
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
4
5
W
Olorun
DT Kade
Olorun
0
1
3
1.5
L
Erlang Shen
Fckboyardee
Erlang Shen
3
2
1
1.75
L
Amaterasu
KeyingClouds
Amaterasu
0
4
2
0.25
L
Izanami
McSxsa--
Izanami
1
2
0
0.5
L
Chronos
PintoKuss
Chronos
1
2
0
0.5
W
3
3
1
1.17
W
2
0
4
4
L
Ganesha
bollinator69
Ganesha
0
4
2
0.25
W
Thor
ivyjade
Thor
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
47,624
69,581
Taken
51,627
43,926
Mitigated
32,669
23,330
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,316
1,099
0
5,043
14,001
11,882
0
3,843
10,158
0
34,826
W
Olorun
DT Kade
Olorun
7,348
3,103
540
3,019
6,572
2,525
457
292
6,280
55,149
3,463
L
Erlang Shen
Fckboyardee
Erlang Shen
8,800
5,759
0
10,733
18,531
9,316
0
3,742
14,789
0
66,739
L
Amaterasu
KeyingClouds
Amaterasu
4,407
2,642
0
6,188
18,789
17,134
0
1,818
16,971
0
58,367
L
Izanami
McSxsa--
Izanami
4,286
2,659
0
2,332
8,391
3,040
0
4,379
4,012
0
45,222
L
Chronos
PintoKuss
Chronos
3,871
379
0
1,251
9,479
3,413
0
4,630
4,849
55,544
0
W
15,298
7,194
0
4,939
14,837
11,988
449
161
14,676
4,712
79,172
W
11,707
1,144
0
500
4,855
1,814
0
1,327
3,528
79,129
0
L
Ganesha
bollinator69
Ganesha
2,572
262
0
2,826
14,391
11,023
0
6,058
8,333
23,732
0
W
Thor
ivyjade
Thor
3,955
608
0
6,626
11,362
4,460
0
1,634
9,728
0
66,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,297
Gold Earned
42,382
451
Minions Killed
502
0
Camps Cleared
0
1,325,846
Distance Traveled
1,446,262
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,631
545
37
3
0
296,662
2
W
Olorun
8,025
573
95
7
0
281,092
0
L
Erlang Shen
7,547
539
92
7
0
281,484
0
L
Amaterasu
7,599
543
119
9
0
270,204
1
L
Izanami
6,487
463
93
7
0
205,904
4
L
Chronos
7,174
512
127
9
0
270,933
0
W
Surtr
9,360
669
122
9
0
287,890
0
W
Merlin
8,787
628
147
11
0
267,119
3
L
Ganesha
6,490
464
20
1
0
297,321
2
W
Thor
8,579
613
101
7
0
313,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role