Player Matchup

Guan Yu
Guan Yu
Chinesecook1
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,253 Elo+
Solo
Merlin
Merlin
RIsingRush
Merlin
Level 117
God Stats
2W - 0L
1,782 SR
Queue Stats
49W - 46L
1,552 Elo+
Solo
Ares
Ares
Rengoku39
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,514 Elo+
Party 2
Bacchus
Bacchus
Scwooo
Bacchus
Level 144
God Stats
1W - 0L
1,307 SR
Queue Stats
25W - 26L
1,497 Elo+
Party 2
Nemesis
Nemesis
xxMr Milkmanxx0
Nemesis
Level 84
God Stats
1W - 0L
1,533 SR
Queue Stats
31W - 24L
1,533 Elo+
Party 2
Team Averages
Level 98
1,524 SR
1,470 Elo+

VS

Team Averages
Level 86
1,333 SR
1,504 Elo+
Bellona
Bellona
Chubbiscuit
Bellona
Level 88
God Stats
4W - 5L
1,577 SR
Queue Stats
221W - 192L
1,532 Elo+
Party 1
Horus
Horus
TheMightyMedic
Horus
Level 108
God Stats
0W - 5L
1,061 SR
Queue Stats
367W - 339L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Vertak
Nu Wa
Level 101
God Stats
2W - 3L
1,641 SR
Queue Stats
170W - 151L
1,506 Elo+
Party 3
Hades
Hades
Yougan
Hades
Level 68
God Stats
0W - 1L
1,112 SR
Queue Stats
116W - 106L
1,472 Elo+
Party 3
Thoth
Thoth
sachatPopoKing
Thoth
Level 65
God Stats
0W - 2L
1,276 SR
Queue Stats
104W - 99L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chinesecook1
Guan Yu
15
2 / 5 / 19
9,045
754
6,661
18,315
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RIsingRush
Merlin
18
8 / 1 / 17
11,378
948
27,956
9,113
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
7 / 2 / 11
10,616
885
6,692
16,071
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bacchus
Scwooo
Bacchus
16
1 / 1 / 22
10,155
846
10,582
17,732
24,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
9 / 1 / 16
10,364
864
12,525
13,423
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chubbiscuit
Bellona
14
2 / 6 / 6
8,010
668
10,561
16,278
16,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 7
7,668
639
7,172
15,566
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
Vertak
Nu Wa
18
7 / 3 / 3
9,738
812
14,527
12,384
6,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
Yougan
Hades
13
1 / 7 / 4
7,538
628
8,558
15,019
9,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 8
7,475
623
9,193
10,906
4,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
27
Kills
10
10
Deaths
27
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chinesecook1
Guan Yu
2
5
19
2.3
L
Bellona
Chubbiscuit
Bellona
2
6
6
0.83
W
Merlin
RIsingRush
Merlin
8
1
17
16.5
W
Ares
7
2
11
6.25
W
Bacchus
Scwooo
Bacchus
1
1
22
12
L
0
5
7
0.7
L
Nu Wa
Vertak
Nu Wa
7
3
3
2.83
L
Hades
Yougan
Hades
1
7
4
0.43
L
0
6
8
0.67
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,416
Damage
50,011
74,654
Taken
70,153
80,356
Mitigated
48,670
32,889
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chinesecook1
Guan Yu
6,661
677
7,907
5,404
18,315
16,780
1,526
8,033
10,282
0
13,721
L
Bellona
Chubbiscuit
Bellona
10,561
2,864
604
1,451
16,278
16,023
0
9,708
6,035
0
16,330
W
Merlin
RIsingRush
Merlin
27,956
1,911
733
503
9,113
5,137
2,298
4,338
4,775
71,036
0
W
Ares
6,692
632
2,370
3,239
16,071
19,770
1,355
7,323
8,748
12,683
0
W
Bacchus
Scwooo
Bacchus
10,582
1,549
3,152
6,281
17,732
24,976
961
8,403
9,329
19,291
0
L
7,172
2,711
4,678
5,259
15,566
13,459
0
9,373
5,410
2,166
9,359
L
Nu Wa
Vertak
Nu Wa
14,527
4,802
496
1,513
12,384
6,066
0
8,714
3,388
32,073
0
L
Hades
Yougan
Hades
8,558
605
743
2,360
15,019
9,087
0
9,713
4,908
17,936
0
L
9,193
740
0
500
10,906
4,035
0
7,722
3,133
17,113
0
W
12,525
4,301
655
2,645
13,423
13,693
1,385
6,156
7,267
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
40,429
140
Minions Killed
95
0
Camps Cleared
0
1,168,962
Distance Traveled
1,036,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,045
754
8
1
0
210,454
0
L
Bellona
8,010
668
12
1
0
196,599
0
W
Merlin
11,378
948
95
8
0
227,335
0
W
Ares
10,616
885
10
1
0
232,956
0
W
Bacchus
10,155
846
10
1
0
255,468
0
L
Horus
7,668
639
2
0
0
242,381
0
L
Nu Wa
9,738
812
41
3
0
204,773
0
L
Hades
7,538
628
19
2
0
185,952
0
L
Thoth
7,475
623
21
2
0
206,662
0
W
Nemesis
10,364
864
17
1
0
242,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role