Player Matchup

Artemis
Artemis
Medina_hehe
Artemis
Level 63
God Stats
1W - 1L
1,643 SR
Queue Stats
27W - 36L
1,504 Elo+
Solo
Bacchus
Bacchus
YoshimitsuSaki
Bacchus
Level 26
God Stats
3W - 1L
1,515 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 1
Anubis
Anubis
killerjwa
Anubis
Level 66
God Stats
1W - 1L
1,267 SR
Queue Stats
28W - 27L
1,478 Elo+
Party 1
Team Averages
Level 52
1,475 SR
1,487 Elo+

VS

Team Averages
Level 66
1,509 SR
1,647 Elo+
Nemesis
Nemesis
NexsusJDz
Nemesis
Level 46
God Stats
1W - 4L
1,517 SR
Queue Stats
75W - 53L
1,592 Elo+
Party 2
Thoth
Thoth
PazuSama
Thoth
Level 45
God Stats
1W - 2L
1,510 SR
Queue Stats
71W - 65L
1,562 Elo+
Party 2
Chaac
Chaac
SGX-CALIBRE
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Medina_hehe
Artemis
13
6 / 2 / 5
9,954
905
9,271
6,470
2,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 7
9,528
866
8,203
9,183
11,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
killerjwa
Anubis
11
1 / 5 / 9
8,464
769
10,572
12,237
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NexsusJDz
Nemesis
10
0 / 5 / 5
7,438
676
5,913
13,177
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
PazuSama
Thoth
11
5 / 4 / 3
8,661
787
6,125
8,557
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 5
8,277
752
10,182
12,869
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
9
9
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Medina_hehe
Artemis
6
2
5
4.25
L
Nemesis
NexsusJDz
Nemesis
0
5
5
0.5
L
Thoth
PazuSama
Thoth
5
4
3
1.63
L
4
3
5
2.17
W
5
2
7
4.25
W
Anubis
killerjwa
Anubis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
22,220
27,890
Taken
34,603
20,417
Mitigated
16,720
5,604
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Medina_hehe
Artemis
9,271
4,459
0
824
6,470
2,610
1,452
1,854
4,616
0
35,784
L
Nemesis
NexsusJDz
Nemesis
5,913
2,266
0
1,774
13,177
5,570
0
5,493
7,684
0
25,910
L
Thoth
PazuSama
Thoth
6,125
661
0
215
8,557
2,680
0
4,838
3,719
32,722
0
L
10,182
1,545
0
1,203
12,869
8,470
177
8,558
4,311
0
22,571
W
8,203
1,586
0
717
9,183
11,603
232
1,737
7,446
12,520
0
W
Anubis
killerjwa
Anubis
10,572
876
0
4,063
12,237
6,204
197
3,260
8,977
45,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
24,376
108
Minions Killed
109
0
Camps Cleared
0
560,670
Distance Traveled
608,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,954
905
52
5
0
179,554
2
L
Nemesis
7,438
676
29
3
0
203,080
0
L
Thoth
8,661
787
61
6
0
198,910
0
L
Chaac
8,277
752
19
2
0
206,887
0
W
Bacchus
9,528
866
10
1
0
202,525
0
W
Anubis
8,464
769
46
4
0
178,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role