Player Matchup

Sol
Sol
Alexischido
Sol
Level 74
God Stats
9W - 15L
1,397 SR
Queue Stats
310W - 326L
1,420 Elo+
Party 1
Surtr
Surtr
BN Ducalote
Surtr
Level 61
God Stats
1W - 2L
1,160 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Ares
Ares
PostProduction7
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,562 Elo+
Solo
Medusa
Medusa
The88Man
Medusa
Level 202
God Stats
7W - 2L
1,650 SR
Queue Stats
405W - 426L
1,489 Elo+
Solo
Thanatos
Thanatos
guapo123
Thanatos
Level 123
God Stats
9W - 9L
1,539 SR
Queue Stats
324W - 336L
1,453 Elo+
Party 1
Team Averages
Level 101
1,449 SR
1,434 Elo+

VS

Team Averages
Level 129
1,558 SR
1,406 Elo+
Thor
Thor
BushWrinkler11
Thor
Level 84
God Stats
24W - 24L
1,535 SR
Queue Stats
78W - 84L
1,464 Elo+
Solo
Yemoja
Yemoja
DBear2715
Yemoja
Level 128
God Stats
51W - 46L
1,624 SR
Queue Stats
397W - 375L
1,578 Elo+
Solo
Nemesis
Nemesis
Legendz Last 29
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,159 Elo+
Solo
Charybdis
Charybdis
TK Toxiccc
Charybdis
Level 122
God Stats
9W - 7L
1,468 SR
Queue Stats
217W - 245L
1,406 Elo+
Solo
Bakasura
Bakasura
TooCold2Touch
Bakasura
Level 265
God Stats
23W - 19L
1,665 SR
Queue Stats
722W - 733L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
5,504
459
1,464
3,481
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
2 / 0 / 2
7,926
661
3,409
5,929
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 0 / 5
6,526
544
1,610
7,966
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
The88Man
Medusa
12
1 / 1 / 4
6,855
571
8,613
7,588
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
guapo123
Thanatos
14
5 / 0 / 2
7,891
658
7,858
8,916
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,069
422
3,411
8,416
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
DBear2715
Yemoja
9
0 / 3 / 0
5,854
488
2,226
11,949
5,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,798
400
1,326
6,396
1,818
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
TK Toxiccc
Charybdis
10
0 / 2 / 1
5,767
481
4,273
9,869
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
TooCold2Touch
Bakasura
8
0 / 0 / 0
4,799
400
0
2,541
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
2
0
2
3
L
1
4
0
0.25
L
Yemoja
DBear2715
Yemoja
0
3
0
0
L
0
2
0
0
W
1
0
5
3.5
L
Charybdis
TK Toxiccc
Charybdis
0
2
1
0.25
W
Medusa
The88Man
Medusa
1
1
4
3
L
Bakasura
TooCold2Touch
Bakasura
0
0
0
0
W
Thanatos
guapo123
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
11,236
33,880
Taken
39,171
17,163
Mitigated
13,908
15,080
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,464
488
0
2,193
3,481
772
441
506
2,975
20,393
0
W
3,409
1,415
0
2,083
5,929
4,009
221
355
5,574
678
49,069
L
3,411
880
0
750
8,416
2,579
0
666
7,750
0
23,430
L
Yemoja
DBear2715
Yemoja
2,226
761
1,762
2,192
11,949
5,829
0
1,071
10,878
28,311
0
L
1,326
556
0
0
6,396
1,818
0
790
5,606
0
16,087
W
1,610
145
0
1,602
7,966
5,769
176
615
7,351
20,118
0
L
Charybdis
TK Toxiccc
Charybdis
4,273
2,166
0
4,631
9,869
2,712
582
423
9,446
0
36,926
W
Medusa
The88Man
Medusa
8,613
3,015
0
962
7,588
2,877
538
533
7,055
0
58,219
L
Bakasura
TooCold2Touch
Bakasura
0
0
0
930
2,541
970
0
155
2,386
0
7,249
W
Thanatos
guapo123
Thanatos
7,858
2,653
0
8,240
8,916
3,736
0
325
8,591
0
76,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
26,287
361
Minions Killed
199
0
Camps Cleared
0
1,008,512
Distance Traveled
893,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,504
459
33
3
0
88,375
0
W
Surtr
7,926
661
97
8
0
184,969
0
L
Thor
5,069
422
37
3
0
190,657
0
L
Yemoja
5,854
488
40
3
0
183,827
0
L
Nemesis
4,798
400
26
2
0
198,799
0
W
Ares
6,526
544
29
2
0
236,824
1
L
Charybdis
5,767
481
64
5
0
192,395
0
W
Medusa
6,855
571
94
8
0
213,347
0
L
Bakasura
4,799
400
32
3
0
128,248
0
W
Thanatos
7,891
658
108
9
0
284,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role