Player Matchup

Zeus
Zeus
BookofHatingLife
Zeus
Level 128
God Stats
0W - 2L
1,743 SR
Queue Stats
82W - 76L
1,488 Elo+
Party 3
Hachiman
Hachiman
DaddyKouhai
Hachiman
Level 48
God Stats
4W - 7L
1,326 SR
Queue Stats
217W - 244L
1,432 Elo+
Party 1
Raijin
Raijin
JACK3DY0DA
Raijin
Level 25
God Stats
3W - 1L
1,746 SR
Queue Stats
47W - 54L
1,432 Elo+
Party 1
Yemoja
Yemoja
LostMyCloud
Yemoja
Level 42
God Stats
0W - 1L
1,233 SR
Queue Stats
11W - 23L
1,313 Elo+
Party 3
Bastet
Bastet
MIDNIGHTzs
Bastet
Level 167
God Stats
27W - 30L
1,530 SR
Queue Stats
1,497W - 1,645L
1,434 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,420 Elo+

VS

Team Averages
Level 100
1,488 SR
1,470 Elo+
Arachne
Arachne
JimTalon
Arachne
Level 42
God Stats
2W - 0L
1,829 SR
Queue Stats
9W - 16L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Moldypickle53
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 257L
1,521 Elo+
Solo
Mulan
Mulan
NaJeZ
Mulan
Level 115
God Stats
18W - 18L
1,562 SR
Queue Stats
848W - 778L
1,472 Elo+
Solo
Charon
Charon
Perna-Porcus
Charon
Level 135
God Stats
1W - 1L
1,278 SR
Queue Stats
113W - 102L
1,481 Elo+
Party 2
Neith
Neith
dread_QUACK
Neith
Level 104
God Stats
1W - 1L
1,271 SR
Queue Stats
78W - 61L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,166
717
4,337
5,780
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
DaddyKouhai
Hachiman
8
0 / 1 / 1
4,641
464
3,293
6,355
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
JACK3DY0DA
Raijin
10
0 / 3 / 0
5,749
575
4,449
8,684
3,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
8
1 / 0 / 2
5,503
550
1,928
5,915
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
MIDNIGHTzs
Bastet
10
4 / 1 / 4
6,499
650
5,127
8,315
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JimTalon
Arachne
9
2 / 3 / 1
5,328
533
1,150
6,883
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
5,388
539
5,299
7,276
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
NaJeZ
Mulan
12
2 / 0 / 1
6,739
674
5,383
9,630
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
8
0 / 0 / 1
4,766
477
4,929
4,326
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,805
481
4,257
5,000
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
L
Hachiman
DaddyKouhai
Hachiman
0
1
1
0.5
L
Raijin
JACK3DY0DA
Raijin
0
3
0
0
W
Arachne
JimTalon
Arachne
2
3
1
0.83
L
Yemoja
1
0
2
2
L
Bastet
MIDNIGHTzs
Bastet
4
1
4
6
W
1
4
1
0.38
W
Mulan
NaJeZ
Mulan
2
0
1
2.5
W
Charon
0
0
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
21,018
35,049
Taken
33,115
12,975
Mitigated
15,678
12,048
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,337
921
0
625
5,780
1,869
94
3,433
2,193
63,281
0
L
Hachiman
DaddyKouhai
Hachiman
3,293
1,483
0
2,062
6,355
1,950
0
2,272
3,671
0
24,354
L
Raijin
JACK3DY0DA
Raijin
4,449
786
0
4,026
8,684
3,318
0
250
8,430
45,763
0
W
Arachne
JimTalon
Arachne
1,150
907
0
715
6,883
2,381
0
549
6,334
0
26,558
L
Yemoja
1,928
472
898
2,423
5,915
3,250
0
1,658
4,011
17,409
0
L
Bastet
MIDNIGHTzs
Bastet
5,127
2,487
0
2,014
8,315
2,588
225
1,645
6,516
0
38,045
W
5,299
1,583
0
760
7,276
2,457
0
3,818
3,458
34,490
0
W
Mulan
NaJeZ
Mulan
5,383
735
0
5,147
9,630
6,053
0
4,449
5,181
0
49,365
W
Charon
4,929
384
0
406
4,326
2,521
0
935
3,391
22,143
0
W
4,257
1,000
0
1,647
5,000
2,266
0
963
4,037
0
26,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
27,026
315
Minions Killed
282
0
Camps Cleared
0
971,272
Distance Traveled
968,493
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,166
717
115
12
0
190,924
3
L
Hachiman
4,641
464
41
4
0
180,170
4
L
Raijin
5,749
575
76
8
0
179,266
3
W
Arachne
5,328
533
50
5
0
208,354
0
L
Yemoja
5,503
550
19
2
0
169,703
2
L
Bastet
6,499
650
64
6
0
251,209
0
W
Nu Wa
5,388
539
54
5
0
183,359
0
W
Mulan
6,739
674
90
9
0
194,150
0
W
Charon
4,766
477
39
4
0
200,448
0
W
Neith
4,805
481
49
5
0
182,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role