Player Matchup

Anubis
Anubis
Corticem
Anubis
Level 140
God Stats
3W - 6L
1,466 SR
Queue Stats
141W - 130L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
JDaines2002
Sun Wukong
Level 17
God Stats
2W - 3L
1,110 SR
Queue Stats
167W - 171L
1,100 Elo+
Party 2
Sobek
Sobek
Manthu
Sobek
Level 103
God Stats
1W - 0L
1,491 SR
Queue Stats
323W - 285L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
WTC BossMan
Jing Wei
Level 14
God Stats
2W - 2L
1,297 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 2
Janus
Janus
kr0sS90294084
Janus
Level 68
God Stats
4W - 3L
1,455 SR
Queue Stats
97W - 116L
1,418 Elo+
Party 1
Team Averages
Level 68
1,364 SR
1,366 Elo+

VS

Team Averages
Level 120
1,444 SR
1,468 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ImCivillian
Ah Puch
Level 113
God Stats
4W - 5L
1,587 SR
Queue Stats
402W - 383L
1,450 Elo+
Solo
Ymir
Ymir
Its The Ol 96er
Ymir
Level 142
God Stats
2W - 2L
1,416 SR
Queue Stats
156W - 150L
1,473 Elo+
Solo
Neith
Neith
ObsidianNix
Neith
Level 88
God Stats
30W - 39L
1,497 SR
Queue Stats
216W - 208L
1,461 Elo+
Party 3
Thoth
Thoth
bryanrivas21
Thoth
Level 129
God Stats
1W - 2L
1,220 SR
Queue Stats
362W - 331L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Corticem
Anubis
12
4 / 0 / 1
6,657
740
6,462
6,697
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
JDaines2002
Sun Wukong
7
1 / 2 / 1
4,840
538
4,117
6,444
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Manthu
Sobek
8
0 / 0 / 2
4,510
501
1,568
5,001
4,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
WTC BossMan
Jing Wei
6
0 / 2 / 0
4,089
454
595
5,358
1,695
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
5,527
614
1,984
5,128
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
3,389
377
0
0
0
Ah Puch
ImCivillian
Ah Puch
10
2 / 2 / 0
6,091
677
3,439
9,356
3,667
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
5,001
556
3,640
5,596
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 2
5,159
573
2,302
2,790
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 0
6,023
669
3,509
5,826
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Anubis
Corticem
Anubis
4
0
1
4.5
L
Ah Puch
ImCivillian
Ah Puch
2
2
0
1
L
1
1
1
1.5
W
Sun Wukong
JDaines2002
Sun Wukong
1
2
1
0.75
W
Sobek
Manthu
Sobek
0
0
2
1
L
0
0
2
1
W
Jing Wei
WTC BossMan
Jing Wei
0
2
0
0
L
2
4
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,726
Damage
12,890
28,628
Taken
23,568
14,068
Mitigated
9,564
8,177
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Corticem
Anubis
6,462
593
0
3,171
6,697
3,220
0
1,965
4,732
60,423
0
L
Ah Puch
ImCivillian
Ah Puch
3,439
215
0
5,149
9,356
3,667
0
1,767
7,589
39,119
0
L
3,640
1,628
0
1,130
5,596
3,175
0
1,925
3,631
16,696
0
W
Sun Wukong
JDaines2002
Sun Wukong
4,117
1,526
0
306
6,444
3,048
0
2,868
3,576
0
20,975
W
Sobek
Manthu
Sobek
1,568
254
0
2,099
5,001
4,225
8
753
4,248
20,278
0
L
2,302
749
0
1,140
2,790
909
0
2,114
676
0
34,173
W
Jing Wei
WTC BossMan
Jing Wei
595
595
0
656
5,358
1,695
0
1,904
3,454
0
19,222
L
3,509
150
0
1,018
5,826
1,813
0
4,086
1,658
47,711
0
W
1,984
303
0
1,945
5,128
1,880
0
3,098
2,030
29,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
25,663
244
Minions Killed
223
0
Camps Cleared
0
981,614
Distance Traveled
688,871
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,389
377
0
0
0
0
0
W
Anubis
6,657
740
97
11
0
193,713
0
L
Ah Puch
6,091
677
68
8
0
157,563
1
L
Ymir
5,001
556
31
3
0
185,254
0
W
Sun Wukong
4,840
538
30
3
0
201,325
0
W
Sobek
4,510
501
26
3
0
196,261
2
L
Neith
5,159
573
49
5
0
168,826
0
W
Jing Wei
4,089
454
32
4
0
202,689
0
L
Thoth
6,023
669
75
8
0
177,228
0
W
Janus
5,527
614
59
7
0
187,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role