Player Matchup

Ymir
Ymir
EifachSo
Ymir
Level 149
God Stats
1W - 3L
1,549 SR
Queue Stats
683W - 690L
1,443 Elo+
Solo
Raijin
Raijin
MorskoOka
Raijin
Level 113
God Stats
6W - 12L
1,335 SR
Queue Stats
374W - 396L
1,582 Elo+
Party 1
Serqet
Serqet
Siwy9103
Serqet
Level 200
God Stats
3W - 4L
1,488 SR
Queue Stats
652W - 604L
1,591 Elo+
Party 1
Nemesis
Nemesis
Szeara
Nemesis
Level 115
God Stats
0W - 3L
1,211 SR
Queue Stats
430W - 415L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
d4rktell
Ix Chel
Level 156
God Stats
2W - 3L
1,276 SR
Queue Stats
167W - 180L
1,557 Elo+
Solo
Team Averages
Level 147
1,372 SR
1,549 Elo+

VS

Team Averages
Level 124
1,676 SR
1,479 Elo+
Apollo
Apollo
Tsaban
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,414 Elo+
Solo
Shiva
Shiva
hulator15
Shiva
Level 124
God Stats
2W - 0L
1,747 SR
Queue Stats
125W - 125L
1,471 Elo+
Solo
Odin
Odin
jademuschel
Odin
Level 126
God Stats
1W - 3L
1,532 SR
Queue Stats
175W - 195L
1,493 Elo+
Solo
Sol
Sol
kiki1928
Sol
Level 111
God Stats
19W - 8L
1,722 SR
Queue Stats
366W - 338L
1,508 Elo+
Party 2
Ra
Ra
vincedc
Ra
Level 143
God Stats
4W - 0L
1,880 SR
Queue Stats
374W - 345L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 4
7,158
651
6,846
16,358
17,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
MorskoOka
Raijin
13
0 / 3 / 5
7,429
675
8,985
10,037
5,711
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Siwy9103
Serqet
14
4 / 4 / 1
8,214
747
8,834
12,079
10,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Szeara
Nemesis
15
3 / 3 / 1
7,961
724
11,798
12,297
11,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
d4rktell
Ix Chel
13
0 / 2 / 4
6,982
635
7,887
11,676
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Tsaban
Apollo
14
2 / 1 / 10
8,307
755
9,513
10,049
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
hulator15
Shiva
14
1 / 4 / 14
8,205
746
12,513
15,166
14,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 11
8,077
734
5,851
10,514
11,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 1 / 7
9,230
839
15,536
10,490
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 0 / 11
9,056
823
11,799
8,876
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
7
Kills
15
15
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
4
0.67
L
Raijin
MorskoOka
Raijin
0
3
5
0.83
L
Serqet
Siwy9103
Serqet
4
4
1
1.13
L
Nemesis
Szeara
Nemesis
3
3
1
1.17
W
Apollo
Tsaban
Apollo
2
1
10
7
L
Ix Chel
d4rktell
Ix Chel
0
2
4
1
W
Shiva
hulator15
Shiva
1
4
14
2
W
1
1
11
6.5
W
7
1
7
10.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,350
Damage
55,212
62,447
Taken
55,095
54,108
Mitigated
41,511
19,507
Healing
31,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,846
384
1,812
1,912
16,358
17,109
0
5,586
10,681
11,927
0
L
Raijin
MorskoOka
Raijin
8,985
1,712
294
266
10,037
5,711
0
4,477
5,560
24,949
0
L
Serqet
Siwy9103
Serqet
8,834
977
570
1,371
12,079
10,738
0
5,928
6,085
0
9,923
L
Nemesis
Szeara
Nemesis
11,798
3,014
692
2,581
12,297
11,008
0
5,662
6,554
0
21,222
W
Apollo
Tsaban
Apollo
9,513
3,667
404
1,120
10,049
5,783
830
4,792
4,913
0
19,918
L
Ix Chel
d4rktell
Ix Chel
7,887
1,302
5,990
4,019
11,676
9,542
0
5,185
6,323
20,241
0
W
Shiva
hulator15
Shiva
12,513
1,335
3,141
2,717
15,166
14,572
45
7,080
6,840
0
22,328
W
5,851
49
1,870
1,861
10,514
11,108
0
4,302
5,609
0
9,714
W
15,536
3,748
541
2,455
10,490
5,517
2,436
4,192
6,097
30,414
195
W
11,799
1,357
11,744
5,407
8,876
4,531
369
2,349
5,809
23,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
42,875
96
Minions Killed
120
0
Camps Cleared
0
923,644
Distance Traveled
1,015,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,158
651
10
1
0
176,481
0
L
Raijin
7,429
675
42
4
0
142,730
0
L
Serqet
8,214
747
13
1
0
198,466
0
L
Nemesis
7,961
724
11
1
0
220,084
0
W
Apollo
8,307
755
24
2
0
174,121
0
L
Ix Chel
6,982
635
20
2
0
185,883
0
W
Shiva
8,205
746
13
1
0
205,674
0
W
Odin
8,077
734
7
1
0
216,620
0
W
Sol
9,230
839
42
4
0
189,388
0
W
Ra
9,056
823
34
3
0
229,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role