Player Matchup

Bastet
Bastet
Jgarc1892000
Bastet
Level 69
God Stats
14W - 4L
1,768 SR
Queue Stats
414W - 429L
1,428 Elo+
Party 1
Anubis
Anubis
mimopi10
Anubis
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 97L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
viva_cristo_64
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,282 Elo+
Party 1
Team Averages
Level 81
1,589 SR
1,392 Elo+

VS

Team Averages
Level 60
1,633 SR
1,372 Elo+
Sobek
Sobek
Josarf
Sobek
Level 74
God Stats
3W - 3L
1,547 SR
Queue Stats
236W - 254L
1,341 Elo+
Party 2
Anubis
Anubis
Rubenrf014
Anubis
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 20L
1,215 Elo+
Party 2
Rama
Rama
Virrevip12
Rama
Level 97
God Stats
0W - 1L
1,636 SR
Queue Stats
5W - 4L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
9 / 0 / 2
10,469
872
13,826
7,967
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
mimopi10
Anubis
13
2 / 1 / 8
9,849
821
8,853
7,301
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
viva_cristo_64
Sun Wukong
12
1 / 2 / 9
8,772
731
6,487
11,432
9,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Josarf
Sobek
11
1 / 2 / 2
8,344
695
7,488
14,585
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Rubenrf014
Anubis
10
0 / 8 / 2
8,105
675
5,568
10,361
3,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 1
9,279
773
8,275
9,046
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
0
2
10
L
Sobek
Josarf
Sobek
1
2
2
1
L
Anubis
Rubenrf014
Anubis
0
8
2
0.13
L
2
2
1
1.25
W
Anubis
mimopi10
Anubis
2
1
8
6
W
Sun Wukong
viva_cristo_64
Sun Wukong
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
21,331
26,700
Taken
33,992
16,574
Mitigated
19,542
7,894
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,826
2,478
0
1,999
7,967
3,001
0
3,899
3,622
0
37,161
L
Sobek
Josarf
Sobek
7,488
257
0
2,056
14,585
13,537
0
4,069
9,606
13,347
0
L
Anubis
Rubenrf014
Anubis
5,568
641
0
1,249
10,361
3,355
0
2,189
7,815
29,758
0
L
8,275
6,192
0
1,901
9,046
2,650
0
2,018
6,886
0
44,473
W
Anubis
mimopi10
Anubis
8,853
197
0
3,488
7,301
4,382
0
3,796
3,191
59,130
0
W
Sun Wukong
viva_cristo_64
Sun Wukong
6,487
1,251
0
2,407
11,432
9,191
0
4,711
6,477
0
12,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
25,728
147
Minions Killed
130
0
Camps Cleared
0
736,695
Distance Traveled
634,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,469
872
44
4
0
283,475
0
L
Sobek
8,344
695
11
1
0
245,810
0
L
Anubis
8,105
675
46
4
0
182,621
0
L
Rama
9,279
773
73
6
0
205,641
0
W
Anubis
9,849
821
94
8
0
215,723
0
W
Sun Wukong
8,772
731
9
1
0
237,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role